So, after the 45gb download, finally got to play. Just finished the first two levels, and I said God damn this game is legit. I've loved Doom and Quake for years,and from the opening onwards, I've just been constantly impressed with this game. It's not perfect, but it's bloody good fun. After the beta soured me, I was actually ready for this to suck. It's clear id are just better at their craft than Certain Affinity, because the SP is worth the price of admission alone.
Something I'm surprisingly enjoying - and I can't believe I'm about to say this - is the interplay between the chainsaw and melee finishers amongst the gunplay. I've turned off that awful blue highlight - the enemies' animations and skins provide enough feedback to know when you're ready - and the way it flows is actually pretty smart. I'm making split second decisions using situational awareness at speed, and judging if the risk/reward is there for the finisher or chainsaw to keep my health and ammo up. It actually feels really good, and adds a layer to the combat I didn't expect. Kudos to id - I was 100% wrong when I said these mechanics didn't belong here.
The visuals are also pretty damn good, and I'm digging most of what I'm seeing. Can't wait to see what else in store further into the game!