I don't know what people want that are complaining.
Is the Foundry level representative of the rest of the game in terms of its complexity and non-linearity? If so, wow....
Is the Foundry level representative of the rest of the game in terms of its complexity and non-linearity? If so, wow....
I've played three levels further and unfortunately nothing since have touched the foundry quality wise. Hopefully theres more of foundry styled maps later still.
for the first power up, what did you guys go with? Health, armor or ammo? decisions..decisions ...
I think ammo or armor would be the way to go
for the first power up, what did you guys go with? Health, armor or ammo? decisions..decisions ...
I think ammo or armor would be the way to go
for the first power up, what did you guys go with? Health, armor or ammo? decisions..decisions ...
I think ammo or armor would be the way to go
for the first power up, what did you guys go with? Health, armor or ammo? decisions..decisions ...
I think ammo or armor would be the way to go
After watching Giant Bomb's Quick Look and reading trusted impressions, I am 100% confounded by how badly Bethesda marketed this game from top to bottom.
From the laser focused emphasis on blood and gore Brutal Doom melee kill crap that screamed "these will probably get old and suck" when seen in video, to the radio silence on the single-player that lasted forever in favor of talking about the uninspiring MP, to the open beta itself being a massive letdown instead of just putting out a single player demo (a way to play Doom before you buy it! gosh, what a novel idea!), to the way the tone was seemingly established as 100% serious "MAN U R A MACHO BADASS RIP N TEAR" instead of the fantastic tongue-in-cheek humor that's present in the actual game, to the smuggest and most obnoxious blog post of marketing speak ever written, to the emphasis on the locked down "skate parks" which seemed to fly in the face of what Doom's level design is about because it allowed more blood effects per second in a preview video.
Whoever did the marketing for this game needs to be bopped on the head with a rolled up newspaper, because they failed spectacularly.
EDIT: And I can't believe I forgot that they held review codes back until launch day. Were they embarrassed by the game? Did they assume that the negative reaction meant that the game was bad, and not that they flubbed the marketing?
Have only had time to play about 2.5 levels yet, playing on Ultra Violence. MAN this game iS AWESOME. GAH!!
Playing on ps4 and I think it's crucial that people do these.
Change FOV to 100 or higher.
And map jump to L1.
for the first power up, what did you guys go with? Health, armor or ammo? decisions..decisions ...
I think ammo or armor would be the way to go
Someone give the person who created the chainsaw mechanic (ammo, limited use and a dedicated weapon slot) a raise.
God damn I love it.
Someone give the person who created the chainsaw mechanic (ammo, limited use and a dedicated weapon slot) a raise.
God damn I love it.
Someone give the person who created the chainsaw mechanic (ammo, limited use and a dedicated weapon slot) a raise.
God damn I love it.
Clutchsaw is realIt's pretty awesome. I often forget I have it, though.
I was out of ammo and up against a big brute. Thought I'd try the chainsaw, because the pistol would take forever. And it took the thing out in one hit.
Anyone else get a metroid prime vibe from this game? Secret areas, space, being alone, exploration?
Anyone?
While I'm here I'll drop in the fact that I think this game bests UC4 in the gfx department. Don't kill me.
I wish the season pass was more single player stuff ala Resurrection of Evil
So despite the review copies not arriving until release, this game is actually pretty damn good? Gonna pick this one up soon.
It's not terrible, it's just not for you.Anybody else not enjoying the terrible music in this game? Currently I can't wait until I clear an area of enemies and for the music to stop playing. It's just terrible.
How forgotten will this game be when GOTY stuff starts up?
Playing on ps4 and I think it's crucial that people do these.
Change FOV to 100 or higher.
And map jump to L1.
Impulse bought this bad boy based on all the positive responses here. Looking for some tips though.
Just got my first PC about a month ago so I picked it up for that, but I'm pretty bad with mouse aiming because I've used a stick my whole life. I want to get better, but I'm getting rekt. Anybody have any useful tips for new kb+m players? I think a lot of it has to do with not being able to fine tune the aim by strafing since using my fingers to strafe rather than my thumb is a bit of an adjustment, but idk.
Some blood and better graphics (at least for the environmets) would be a nice start. I mean, it's a decent game but it ain't no Shadow Warrior or Killing Floor level awesomeness unfortunately. Not a waste of money by any means but it could be have been much better just by adding Nvidia FLEX.
If this makes OT2 the title should be Demonic Presence at Unsafe Levels
On the final boss now, toughest part is finding his weak spot.
Just got my first PC about a month ago so I picked it up for that, but I'm pretty bad with mouse aiming because I've used a stick my whole life. I want to get better, but I'm getting rekt. Anybody have any useful tips for new kb+m players? I think a lot of it has to do with not being able to fine tune the aim by strafing since using my fingers to strafe rather than my thumb is a bit of an adjustment, but idk.
If this makes OT2 the title should be Demonic Presence at Unsafe Levels