aggienader
Member
With the XB1 version being the weakest of the 3.
Is there really any reason for adding this distinction? I mean seriously.
With a game that runs this smoothly just let it go.
With the XB1 version being the weakest of the 3.
Gauss Cannon: Precision Bolt or Siege Mode?
Is there really any reason for adding this distinction? I mean seriously.
With a game that runs this smoothly just let it go.
...No one cares about game reviews anymore...
Why would it be a joke?Im so fucking confused by this game, I keep hearing everyone saying its godly but then I don't see any reviews, then I look up release it came out 3 days ago. Is this all an elaborate joke?
How's the PS4 version in terms of framerate?
What level do you get the super shotty?
Is there really any reason for adding this distinction? I mean seriously.
With a game that runs this smoothly just let it go.
Why are there no reviews for it? Do they have a review lock for 2 weeks after it comes out? And how can Doom be good!!!Why would it be a joke?
Im so fucking confused by this game, I keep hearing everyone saying its godly but then I don't see any reviews, then I look up release it came out 3 days ago. Is this all an elaborate joke?
Im so fucking confused by this game, I keep hearing everyone saying its godly but then I don't see any reviews, then I look up release it came out 3 days ago. Is this all an elaborate joke?
I imagine a lot of multiplat owners would benefit from such knowledge.
Is there a reason you even care someone is making that distinction? I mean seriously.
Outlets didn't get review codes until launch because they felt that for publications to accurately judge the package they needed SnapMap to be online and such. I think we can expect some reviews tomorrow; an outlet I know has said they're putting theirs up in the morning.
That said it was a genius move to let word-of-mouth speak for the game. After the overwhelmingly negative beta we now got a game with an overwhelmingly positive one reception and many lapsed Doom fans doing a complete 180 on the experience. I think for a game like this, fan reception is probably more important.
Ah got it, thanks. So bizzare everyone talking about it, yet havent seen anything in the media. Thought it leaked way early, then I saw it came out last week. Confused me. It blows my mind that it is really good.No reviews because they got the game same day we did.
So far I've only seen people with AMD cards having issues, and that's not on the game. That's AMD's fault for having crappy OpenGL support (and it may be fixed once Vulkan rolls out)
Bethesda.
First reviews:
http://www.play3.de/2016/05/15/doom-der-blutigste-shooter-des-jahres-im-test/
8,5 /10
http://gadgets.ndtv.com/games/reviews/doom-review-836950
9/10
http://attackofthefanboy.com/reviews/doom-review/
4/5
http://www.playstationlifestyle.net/2016/05/15/doom-2016-review-meat-grinder-ps4/#/slide/1
8/10
http://www.play3.de/2016/05/15/doom-der-blutigste-shooter-des-jahres-im-test/
8,5/10
Should this go into a review thread?
Just installed on PC.
Using a 980ti, the opening splash screens locks up at moments, stuttering.
Why are there no reviews for it? Do they have a review lock for 2 weeks after it comes out? And how can Doom be good!!!
Fixed in latest Nvidia driver.
Just installed on PC.
Using a 980ti, the opening splash screens locks up at moments, stuttering.
Why are there no reviews for it? Do they have a review lock for 2 weeks after it comes out? And how can Doom be good!!!
It should. I'll make it if no one wants to.
I feel like this should be the the dominant shooter archetype.
The trend in gaming, and really pushed by game reviews, is a move toward "serious drama," foolishly conflated with artistic importance. Anytime a game comes out that even pretends to tackle deep themes reviews trip over themselves with Citizen Kane comparisons or "its a challenge to the medium" (my favorite buzzword quote).
But this is really putting the cart before the horse, since much of modern gaming "drama" comes at the expense of interactivity. Functionally, many modern games act more like CGI films with an elaborate scene selection, and reviewers seeking to validate the medium give out accordingly high scores. The interactive, challenge aspect is almost entirely separate from the real meat and purpose of the "game," which is a pretty bizarre inversion of priorities.
All this to say that Doom directly confronts this trend. It should be pretty clear that I think most or nearly all game reviewers are flatly terrible at their job. So they'll take the easy way out and dock points for lack of story, lack of drama, lack of an easy "thing" to which one can point and say "games are art exactly like movies."
I can only hope more folks follow in the footsteps of Noah Cadwell-Gervais, and don't fall into this trap.
It should. I'll make it if no one wants to.
What are the green items which are sphere with a ring around them? I never seem to be able to pick them up.
Forget the reviews, I think this thread is evidence enough that the game is good. I had no idea until this whole debacle that people in this day and age still based so many buying decisions on an archaic practice. Hell, most of those guys had difficulty controlling the game much less reviewing it properly.
I feel like this should be the the dominant shooter archetype.
The trend in gaming, and really pushed by game reviews, is a move toward "serious drama," foolishly conflated with artistic importance. Anytime a game comes out that even pretends to tackle deep themes reviews trip over themselves with Citizen Kane comparisons or "its a challenge to the medium" (my favorite buzzword quote).
But this is really putting the cart before the horse, since much of modern gaming "drama" comes at the expense of interactivity. Functionally, many modern games act more like CGI films with an elaborate scene selection, and reviewers seeking to validate the medium give out accordingly high scores. The interactive, challenge aspect is almost entirely separate from the real meat and purpose of the "game," which is a pretty bizarre inversion of priorities.
All this to say that Doom directly confronts this trend. It should be pretty clear that I think most or nearly all game reviewers are flatly terrible at their job. So they'll take the easy way out and dock points for lack of story, lack of drama, lack of an easy "thing" to which one can point and say "games are art exactly like movies."
I can only hope more folks follow in the footsteps of Noah Cadwell-Gervais, and don't fall into this trap.
I played the Multiplayer BETA and I didn't like it, what is the single player campaign mode like and does anyone know how long it is?
Not had any single player FPS games for sometime now, last was Wolfenstein: The Old Blood, I did get Halo 5 but went through that in a weekend and thought it was pretty poor, so I am tempted by this.
I played the Multiplayer BETA and I didn't like it, what is the single player campaign mode like and does anyone know how long it is?
Not had any single player FPS games for sometime now, last was Wolfenstein: The Old Blood, I did get Halo 5 but went through that in a weekend and thought it was pretty poor, so I am tempted by this.
How about just getting rid of the entire idea of having one dominant archetype across all genres?I feel like this should be the the dominant shooter archetype. [...]
Is this big guy in Lazarus Labs the final boss?