Awesome...such a good track!
I like the combat but not the level design. Been running circles around the Foundry for like an hour now, "where do I go next?" is not my idea of fun gameplay and has always been a pet peeve. The map doesn't help my brain at all.
Shit man. I just entered hell.
This shit just got crazy. So did the music.
Yeah, The moment you get to hell shit gets insane. Was the moment I really fell in love with the game.
It's fucking amazing.
Just at the start of Mission 10 now, Gunna fist the rest tomorrow.
Holy fuck.
This game is like a playable Meshuggah music video and it is glorious.
Only with Doom am I unsure whether this is a typo or not.Just at the start of Mission 10 now, Gunna fist the rest tomorrow.
Only with Doom am I unsure whether this is a typo or not.
I wonder if it's too late for them to change the season pass and DLC plans. I think it's obvious the DLC being multiplayer stuff just isn't going to do well, and that more single player stuff is the way to go, some meaty expansions would be lovely.
Holy fuck.
This game is like a playable Meshuggah music video and it is glorious.
You get used to the map eventually. I'd say it's only important to figure it out once you start scavenging for secrets. The level design also gets exponentially better though. If you have trouble figuring out how the map works, just follow the waypoints.
The damage the Gauss Canon can do. Upgraded siege all the way and the crater I put into these demons is ridiculously satisfying.
Had a holy shit moment when I saw the damage model. This and Gears have the craziest gibs
Really enjoyed ACG's review. But I don't know if this game is for me, with that I especially mean the incredibly fast gameplay. In that way it's definitely not like other shooters.
Another 40 minutes and I am still stuck in this godforsaken level. It has sapped all of my enthusiasm for the game entirely.
You are stuck so early in the game?
That was me when I shot the Gauss cannon and watched a Mancubus blow up and all that was left was him sitting there with his top half gone save for his spine and whatever was left of his jaw attached. lol
Thankfully all that is needed for that to happen is a new mode playlist to be added. It could be done fairly easily in Snap-Map, but that would be limited to four players.
don't think it's mentioned much but the fact that there is no reloading crap is SO.GOOD.
Maybe he works for Polygon.Doesn't bode well for him in the later stages.
Maybe he's too used to corridor shooters or something. >.>
Modern shooters have conditioned me to reach for that R key constantly when I want to reload but I still feel a little confused when it turns out that it switches my weapon mod.
It's such a strange feeling. In a good way.
The only thing I'd want past that is the air control ability from the campaign. MP feels sooo sluggish in comparison.
I stupidly wasted all of my BFG ammo onUsing a BFG shot on it is a free back to full HP as it stuns it and gives you enough time to shoot it so much that it drops 200+ hp. Also you can stop the "got walled in and now he does stuff" thing with a BFG shot
lol that ending sucked ass
Another 40 minutes and I am still stuck in this godforsaken level. It has sapped all of my enthusiasm for the game entirely.
I beat the game on ultra violence and I'm going back through to collect shit. If I want to play on Nightmare or Ultra Nightmare I have to start new game? I guess I have to find everything again?
lol that ending sucked ass
Is there not a waypoint marker to follow?
And cant you click in the left stick for it to show you exactly where the waypoint is?
And isn't there a detailed map?
What's goin on man?