Gentle Rodriguez
Member
Imagine if Luna actually bought items that weren't garbage on her, top net worth but completely useless.
Imagine if Hylian won the 1vs1 against 109
Fenrir showcasing his rubick skills
Imagine if Luna wasn't garbage
I think she's ok this patch tbh, just can't solo out carry a PL. Not many heroes can really (if anyone).
Imagine if Luna wasn't garbage
so since it seems theres still not an official gaf group for this topic and everyone hangs out in some mumble shit that Im not part of or something, is there anyone who wants to get a team together before I start solo queuing?
I have 2 GAFFers on my friends list and neither are on so idk man!
so since it seems theres still not an official gaf group for this topic and everyone hangs out in some mumble shit that Im not part of or something, is there anyone who wants to get a team together before I start solo queuing?
I have 2 GAFFers on my friends list and neither are on so idk man!
where are my immortals
Do they distribute items on the weekend?
6.84b:
Roshan armor upgrade increased from 1 per 8 minutes to 1.4 per 8 minutes
Familiars hit requirement reduced from 4 to 3
Enrage damage multiplier reduced from 2/2.5/3 to 1.5/2/2.5
Glimmer Cape Magic Resistance reduced 66% to 55%
Glimmer Cape and Shadow Amulet Attack Speed reduced from 30 to 20
Silver Edge recipe cost increased from 350 to 600
Flesh Golem minimum damage amplification reduced from 5/10/15% to 1% (same for scepter)
Flesh Golem minimum slow reduced from 5% to 1%
Soul Rip manacost increased from 50/75/100/125 to 100/110/120/130
Zombies no longer require two hits to kill from Towers
Stampede Scepter damage reduction from 70% to 60%
Gyrocopter base Intelligence reduced from 23 to 19
Queen of Pain base movement speed reduced from 300 to 295
Hawk movement speed from 250/300/350/400 to 250/275/300/325
What's the point of playing Dota if I can't even get my hats.where are my immortals
patch up
6.84b:
* Roshan armor upgrade increased from 1 per 8 minutes to 1.4 per 8 minutes
* Familiars hit requirement reduced from 4 to 3
* Enrage damage multiplier reduced from 2/2.5/3 to 1.5/2/2.5
* Glimmer Cape Magic Resistance reduced 66% to 55%
* Glimmer Cape and Shadow Amulet Attack Speed reduced from 30 to 20
* Silver Edge recipe cost increased from 350 to 600
* Flesh Golem minimum damage amplification reduced from 5/10/15% to 1% (same for scepter)
* Flesh Golem minimum slow reduced from 5% to 1%
* Soul Rip manacost increased from 50/75/100/125 to 100/110/120/130
* Zombies no longer require two hits to kill from Towers
* Stampede Scepter damage reduction from 70% to 60%
* Gyrocopter base Intelligence reduced from 23 to 19
* Queen of Pain base movement speed reduced from 300 to 295
* Hawk movement speed from 250/300/350/400 to 250/275/300/325
Undying took a HUGE fucking blow by having his Soul Rip mana doubled at the first level. Holy shit that sucks. And Gyro losing tons of mana that he didn't have to begin with... I don't get the need for such butchering.
Soul Rip isn't worth leveling at all now until you have some sort of mana item purchased I would think. Just costs too much mana...
My thoughts exactly, a whopping 5550 gold seems a bit crazy tbh (although its buildup is really good)giff tb buffs pls
good changes tho, only one i don't like is the silver edge recipe change, but I guess it was expected with all the whining (despite how unwarranted said whining was)