invoker is so cancer now
invoker is so cancer now
if u get aether lesn on invoker does ur meteor roll farther
fuck the 980 cards. they are the "minimum" for VR. If you have any interest in VR in 2016, wait for the next generation of cards so that you won't have to upgrade again in a year's time.
Best of luck. Even if it isn't so great, as long as you don't play a lot of dark games you won't even notice.
Unfortunately I play a lot of space sims right now and bleed bothers the fuck out of me. I may end up returning my new 21:9 34" because of it and either exchange it and rolling the dice for a better backlight or just waiting for the next wave of 34" monitors with hopes that better backlights will be a thing. People dropping $800+ for a monitor shouldn't have to deal with the kind of backlight bleed I'm seeing on some of these monitors. It's unacceptable for that price range.
if u get aether lesn on invoker does ur meteor roll farther
Yep. I don't see it as just another battlefury, it is absolutely core. It obviously amplifies your farm but it also turns Drow into a very very useful teamfight hero and a completely monstrous damage machine. Just wait until you see a Drow just pop 3-4 heroes in less than 2s because of 6 maelstrom or mjolnir procs. One of her biggest weaknesses was that she was just another single target clinker that had a fairly big counter (smacking her with a stick). Shit, now she doesn't give a rat's ass about anyone smacking her with a stick, just stand and deliver and watch entire teams unexpectedly melt in an instant.
Aghs is absolutely 100% core on her every single game, beyond just for farming. It's about as core as WR aghs imo.
invoker is so cancer now
Sorry but nope. I'm not there with you. Drow with Aghs is almost exactly like Antimage with a Battlefury as far as team fight usefulness goes. Imaging scenarios where you're getting godlike maelstrom proc chains like you do against creep waves is largely an imaginary scenario rather than one you'd find yourself in regularly. The AOE is relatively small (375, i believe) and requires considerable enemy grouping to take full advanage of (sound familiar?). It's an amount of grouping that simply doesn't happen. Much less in the new meta where Ather Lenses and Dragon Lances are giving ranged heroes a fighting chance against the blink bursters of 6.85. As a result, you're lucky to hit even 2 heroes with chain procs; much less 3 or more. TBQH, the dream scenario is locked behind having a Dark Seer vacuum or Magnus RP on your team. That's just the reality of it. And with that reality comes the acceptance that the setup is largely a farming tool and pushing tool for her in ways similar to an AM with a Bfury.
In my experience, it is a FAR less reliable way to output damage than traditional DPS items for her. Comparing it to a Windrunner aghs is absurd. The WR aghs was designed with a single purpse: to increase her enemy hero killing potential. The same most certainly cannot be said about Drow.
Until I see or experience otherwise, Aghs + morbid + malestrom is her ideal farming setup to get her to late game damage items. It is NOT her ideal early/midgame fighting item build and if you build these items when you needed to build damage around that 25 minute mark, you will lose straight away.
What would you get over it after BoT, Blink, Force? Aghs is situational, Euls is situational, Gem is decent, but I think Aether is a good option, longer blink + longer lasso means his range effectively increases by 400 right? It's also okay for his q and w.
got ogre 1v1 spectre in safe lane, it was not a pleasant experience for the spectre
Spectre didn't buy a stick/wand or take Dispersion, did she?
Ogre doesn't exactly have a infinite mana.
Spectre didn't buy a stick/wand or take Dispersion, did she?
Ogre doesn't exactly have a infinite mana.
I had boots stout OoV and 8 armor with one branch, first kill was easy then she basically couldn't take a last hit
ez gaem
I either have Ebola or this is the worst fever ever. Thanks WCA.
I had boots stout OoV and 8 armor with one branch, first kill was easy then she basically couldn't take a last hit
ez gaem
Sajadene and Sunsfan talk about WCA.
http://www.twitch.tv/moonducktv/v/31307706?t=00h07m32s
I assume matt is dead. RIP
It looks like Dire lost at the pick screen, lol. Was Tree completely ignoring Spectre for Living Armor? Glimmer cape Spectre....there's a first time for everything I suppose.
3 Dispersion by level 5...c'mon son. It's just not worth it to max it early. Putting more than 1-2 points in it early on like that is really diminishing returns. Could have just gotten more Desolate for the being able to hit you when you were away from the creep wave or ez catapult CS.
invoker is so cancer now
So here's my take on this thing:
- Invoker is the new most broken hero in the game
Hate to say this but, as I said before, Invoker is completely broken. It's just a matter of days till he is 1st ban in every game.
Uh, he's only getting 100+ damage at lvl 2 from Alacrity, right? You can't get Alacrity at 2 with a level of Quas.
Uh, he's only getting 100+ damage at lvl 2 from Alacrity, right? You can't get Alacrity at 2 with a level of Quas.
I would mildly consider buying a Wasteland Rebel AK if they weren't outrageously expensive.
It's not a sci-fi AK and it reminds me of TWEWY.
you get get decent minimal wear and field tested ones
dont need it FN
http://store.steampowered.com/news/?appids=570&appgroupname=Dota+2&feed=steam_updates* Fixed Flux interaction when near Spell Immune allies.
* Improved AFK detection for Techies.
* Adjusted Dire Secret Shop Camp spawn box.
* Fixed Ancient Black Dragon's Fireball not having a Legacy Key.
* Break status now disables the effect of Drow Ranger's Aghanim's upgraded Marksmanship.
* Fixed BKB charges not carrying over to Tempest Double properly (was granting full duration always).
* Fixed Infernal Blade having 128 cast range rather than Doom's 150 attack range.
* Arc Warden's Clone now receives a clone of shareable items not owned by Arc Warden. These include Bottle, Gem of True Sight, Ring of Regen, Ring of Health, Void Stone and Perseverance.
* Ember Spirit's Fire Remnants now render while in Fog of War.
* Fixed Arc Warden not getting XP when Tempest Double uses Hand of Midas.
* Fixed an interaction between Necrolyte's Reaper's Scythe and Arc Warden's Clone.
* Lone Druid's Spirit Bear now respects the auto-select summoned units option when respawning.
* Fixed the neutral forest troll high priest playing his heal animation after he was dead.
* Fixed a bug where the store page was showing an empty pedestal for victory prediction charms.
* Fixed a bug where the store page incorrectly had a Demo Mode button for items that cannot be demoed.
* Fixed a bug where the Customize screen was not showing the appropriate icons for alternate styles of items.
* Fixed a bug where sometimes the opaque parts of models wouldn't render in the UI or portraits.
* Fixed a bug where the Demo button didn't appear on the loadout screens of any global items.
Added several new Russian voices:
* Bounty Hunter
* Crystal Maiden
* Dazzle
* Disruptor
* Lich
* Lina
* Lina Announcer
* Mirana
* Phantom Assassin
* Silencer
* Slark
* Spirit Breaker
* Sven
* Tusk
* Tusk Announcer
* Windranger
* Wraith King
(note that Zeus and Arc Warden were included with the Balance of Power Update).
Text and voice languages can be mixed to your preference. To select a new voice language, open steam and right-click on Dota 2. From here, select Properties, then the Language tab, and choose your preferred voice language. Steam will then download the new language.
invoker is so cancer now
whoa whoa, did he get another change? ive been gone since 6.86 launched. was there another update messing with stats?
can i one button instacast any spell now 0-9 on my keyboard?
probably has something to do with his shit BAT
also his sword is big
Spectre didn't buy a stick/wand or take Dispersion, did she?
Ogre doesn't exactly have a infinite mana.
Doom has 150 attack range?! Dafuq?! I thought all melee heroes had 128. I know the 22 range is like nothing, but still why is this?