Why Naga over PL for this strat? Does radiance not work with his illusions?
Naga farms/pushes faster and has a better ulti, radi works on all illlus though
Why Naga over PL for this strat? Does radiance not work with his illusions?
Why Naga over PL for this strat? Does radiance not work with his illusions?
I'm gonna go with yes.Could Alliance really win this game from this far behind?
Isn't that just ignoring the arguments of "purists". I've played both LoL and DotA 2 and the lack of surrender has increased the quality of my games (personal opinion), could also be due to a lack of Teemo, but thats a different topic.
Why Naga over PL for this strat? Does radiance not work with his illusions?
Why Naga over PL for this strat? Does radiance not work with his illusions?
This game needs a concede option BAAAAAAAD
As someone who was an avid HoN player and at first, really wanted a dota 2 concede option--I am completely against it now.
Yeah. A strong majority of public games would end in less than 10, maybe even 5 minutes.
"First Blood!"Yeah. A strong majority of public games would end in less than 10, maybe even 5 minutes.
Well LoL doesn't allow you to concede until like 20 minutes. I guess Valve could tweak that to make it better by using some time+gold difference+exp. difference formula to make it better but on its face I think a concede option would probably keep me out of pub games altogether.
So what's the point of having a free leave after someone leaves? You can make a comeback at 4v5
Or 5v5 since a skilled player can micro 2 heroes at the same time
Do dc'ed players heroes not gain gold?
I've played both heroes before but even when I get kills on the disconnected players hero the gold is still at 1? Kind of useless if they dc really early as you can never get items.
Maybe this was a bug idk.
Do dc'ed players heroes not gain gold?
I've played both heroes before but even when I get kills on the disconnected players hero the gold is still at 1? Kind of useless if they dc really early as you can never get items.
Maybe this was a bug idk.
Do dc'ed players heroes not gain gold?
I've played both heroes before but even when I get kills on the disconnected players hero the gold is still at 1? Kind of useless if they dc really early as you can never get items.
Maybe this was a bug idk.
Pretty sure any gold they make is distributed to teammates instead. This sucks for people who can genuinely micro two heroes, especially if your carry decides to leave.
Mek Invoker, i've seen it all.
You could also add to that the fact it could work like report, a limited number of time per week. Would stop -some- of those complet stomp from dragging too long, but would make it impossible to have a concede in each game, thus those -supposedly frequent- Big comeback would still happen.Well LoL doesn't allow you to concede until like 20 minutes. I guess Valve could tweak that to make it better by using some time+gold difference+exp. difference formula to make it better but on its face I think a concede option would probably keep me out of pub games altogether.
Who was right ?They were right about MMR.
<3 Dailymotion streams. Dat 60fps.
you're kidding right? their max quality is a grainy version of 720p, their shit pauses and stutters on my 60mbps downstream, and even their sound is a bit sketch.
Yea, it's a bit smoother, but everything else about it fucking sucks.
It's down to the streamer. I stream at 60 FPS on Twitch.explains why its so buttery smooth and beautiful... twitch tv seriously has no 60fps streaming?!
So the alliance changes was essentially admiral bulldog only playing timbersaw from now on?
yah i guess he's the only hero bulldog and trixi manage not to feed on
Is SpeedGaming on Twitch or only through the client+tourney ticket?
I opened 2 tickets before and I think I got a reply within 1 or 2 days if I remember correctly.