My theory is, EE is throwing these BKB games just to prove that to prove that BKBs are bad
he gets bkb when he should get linken's and nothing when he should get bkb
god-tier player
My theory is, EE is throwing these BKB games just to prove that to prove that BKBs are bad
I was going more because you don't move while attacking and you can chase them with it better if you're around the same move speed.Because if you're attacking a target he won't be affected by the spin, early game your autoattack is poop and the spin damage is pretty good.
Also i wish this stream wasn't laggy as shit for me.
funny you mention that, because according to envy, it's the opposite
i could be wrong about this, but every time c9 runs drow, they have earthshaker 1) blocking the creepwave mid and 2) sitting her so he can fissure anyone trying to go on her, then she can gust and blink out. the earthshaker stun lasts 1/1.25/1.5/1.75 seconds, as well as blocks most of the time, and gust also pushes people away. in other words, they don't use the blink just for offense on her
there's also the fact that copying everything you see on professional games is questionable by itself, like mid naga. and hylian is right about blink being useless against certain heroes (pudge, clockwork etc)
i'm not gonna get in theory wars about it, but i think force staff is a lot better on drow (and probably sniper as well), if you aren't split pushing and just blinking to hide into trees. you don't need to position yourself in a very specific spot like axe or sand king when going offensive and it can be used to run away reliably. on wk, i prefer euls
tl;dr blink is good but overrated. it's like force staff when speed gaming used to get 3 or 4, and then people wanted to buy the 3rd or 4th force staff by 40 minutes
You're drunk it's the other way around. If the target isn't damaged by the spin then your auto-attacks will do damage. I think it's relevant only against towers though, cause iirc bkb target still won't take damage from autos during spin.
What I've done is increased the camera pan speed sensitivity option (or whatever it's called) just a little bit every week, and now it's almost maxed and I've never noticed the change. Also you could try panning the camera with keys instead of the mouse.... ask Haz, I think he does that crazy shit.
Also, I feel like the only time I use the minimap to position my camera is to get a quick "snap shot" of what's happening there... like I'm looking at the minimap, see an enemy hero near a teammate, click there to see what's up, and then immediately double tap 1 to go back to my hero.
The problem I have is issueing move commands to my hero while looking somewhere else, I've gotten better at this by using the minimap to micro treants while playing prophet.
I think spacebar takes you to mid, or to wherever someone just pinged if you do it fast enough (I don't think I've ever seen this work though).
Awesome, thanks for explaining. The only reason I like LD is because it's an easy way to practice micro... it's just a-moves all day. It's kind of like NP except you don't even have to worry about sprout or ulti'ing.
Oh yeah but i think he still stops to attack? I don't play jugg in 50 years.
lol didn't notice this was a new page
http://www.neogaf.com/forum/showpost.php?p=103226579&postcount=16328
http://www.neogaf.com/forum/showpost.php?p=103227629&postcount=16332
begone heathen, you're war is lost, you're people scattered, you're idealoguegy obliterated
http://www.reddit.com/r/DotA2/comments/22oxlk/those_who_have_bought_shagbark_plusies_from/
So glad I used Paypal
Rough day for Matt
Sniper, like Drow, has ample early/middle game damage... provided they can keep their distance. Which is why people build things like Blink Daggers and Force Staffs on 'em (and Mask of Madness MS is useful for this too). It's of particular importance on Drow, who practically turns into a hero with two skills if she can't maintain her distance. While Blink won't save you from all initiation attempts, it can save you from a lot of 'em.Honestly I don't understand the appeal on blink on those two. "Positioning is OP", okay then why not buy it Luna, Terrorblade (although he is OP without it), Medusa, Timbersaw, Nature's Prophet, Lycan, Visage, and Ember Spirit? I suppose the only one of those I could potentially see an argument for is Medusa, but even that one is shaky at best because you need all of those slots on her for real items. Especially on Sniper, who has a billion range, he really doesn't need a blink and can't afford to go one without being stuck hitting like wet tissue paper. Same thing applies to Drow, except you already have some damage and need other things. By the time you would get to use that Blink Dagger, someone has already canceled it by damaging you.
This Blink Dagger fad is silly and will surely wear off sometime.
0 - 9 35 mins, awful farm and he buys bottle.
not even 2k mmr tier. C9 am i cry
I couldn't catch all of the first game, did Alliance win?
LD is one of my favorite heroes, he's fun to play. You should play him, but eventually he tapers off once you get higher in MMR. I'm just a little disappointed how well he performs right now in my games, spirit bear use to be something people were intimidated by, but now he's mostly a punching bag to players that are more educated about the game.
like everything in this gameSpeaking of lone druid, is there a reason dark seer can't put ion shell on the spirit bear? There's a lot of heroes that can interact in way more powerful ways with the bear so why no ion shell?
Speaking of lone druid, is there a reason dark seer can't put ion shell on the spirit bear? There's a lot of heroes that can interact in way more powerful ways with the bear so why no ion shell?
You used to be able to. It was ridiculously broken. Albeit this was before the bear got otherwise nerfed further.
No, I cannot think of a single game I have played with either of those heroes where I thought "Gee, I sure wish I bought a Blink Dagger instead of these actual carry items or a BKB."
Yes you won't attack. Use the m key. Use it for Jugg every time you spin early game.
Also there is hold position 'h'.
How the fuck am I supposed to him M?? I can't use the right side of the keys unless I take my hand off the mouse.
How the fuck am I supposed to him M?? I can't use the right side of the keys unless I take my hand off the mouse.
How the fuck am I supposed to him M?? I can't use the right side of the keys unless I take my hand off the mouse.
I see a lot of camera control talk going on.... anybody else use the middle mouse click+drag to control their camera?
Stretch ur thumb? Or do u have baby hands?
I see a lot of camera control talk going on.... anybody else use the middle mouse click+drag to control their camera? This is exclusively how I move my camera around. If I'm not clicking to last hit or move, my middle mouse is pressed down and I'm moving the camera to see everything. If shit is breaking out farther away, I just click the map. I always see people move the mouse to the edge of the screen and that's just too damn slow and not intuitive to me.
Used to use wasd for camera control and I honestly liked that a lot more, but once I got into assigning control groups I found that I needed to have skills on qwer and groups on 1234.
Also, I've noticed that whenever I timber chain away with timby, he will cast the chain, turn around and attack some random shit, and then zip back if the chain connects. What the hell is up with this? I have auto attack off and I was killed twice last night because my hero decided to turn around after casting chain, walked a little towards an enemy, and I got caught out.