Is the courier affected by Smoke of Deceit?
It's the remains of Roshan though. It's that thing in the center of his head.It's supposed to be a shield, but it's never quite looked like one
I don't know why the aegis looks all spooky and evil though, it seems something that grants immortality would look holy and precious, not sinister.
Don't ward in the same spot you dewardSo I've been watching replays trying to learn from them and my big issue continues to be that it's difficult to learn what to take away from them and what not to take away. I see ward wars going on and I'm not 100 percent on whether the spots they're using are good or if I should plant my sents in the same places they are, since I see that a lot of ward wars revolve around an I-know-you-know-that-I-know mentality. Also if someone does something I haven't seen before but it doesn't work entirely, or builds a specific item before another, I still have a tough time contextualizing it in the frame of the lineup-vs-lineup stuff. I still think I'm learning something from watching them but it's tough to know what I should be picking up, what to look for when I'm watching to learn a specific role.
Pyrion Flax & n0tail casting Team Coast vs Power Rangers bo3: http://www.fnatic.com/content/96072/the-convergence-dota2-in-london
Read 8-12 (not 10 tho) of these: http://team-ehug.com/articles/So I've been watching replays trying to learn from them and my big issue continues to be that it's difficult to learn what to take away from them and what not to take away. I see ward wars going on and I'm not 100 percent on whether the spots they're using are good or if I should plant my sents in the same places they are, since I see that a lot of ward wars revolve around an I-know-you-know-that-I-know mentality. Also if someone does something I haven't seen before but it doesn't work entirely, or builds a specific item before another, I still have a tough time contextualizing it in the frame of the lineup-vs-lineup stuff. I still think I'm learning something from watching them but it's tough to know what I should be picking up, what to look for when I'm watching to learn a specific role.
Something which I have discovered recently is that when you have an empty bottle and you store a rune, then you can use the rune at any time (of course), and more importantly, the bottle will be replenished. Now that I know this, owning a bottle gets a lot more viable.
...Doto 101 broseph...Something which I have discovered recently is that when you have an empty bottle and you store a rune, then you can use the rune at any time (of course), and more importantly, the bottle will be replenished. Now that I know this, owning a bottle gets a lot more viable.
You just learned this?
Read 8-12 of these: http://team-ehug.com/articles/
Being creative is the best solution to teams who actively deward.
Until they get a gem.
Something which I have discovered recently is that when you have an empty bottle and you store a rune, then you can use the rune at any time (of course), and more importantly, the bottle will be replenished. Now that I know this, owning a bottle gets a lot more viable.
HOTS recently implemented a system that caps the player level advantage to 3 (enemy can never be more than 3 levels higher than you).
That's the equivalent of 1 level in dota... think about that for a minute... Now delete all items from dota. Think about that.
Now apply the slow from rod of atos and the debuff from bane's enfeeble....
Then apply level 4 necro kill regen bonus after killing one creep.
HOTS recently implemented a system that caps the player level advantage to 3 (enemy can never be more than 3 levels higher than you).
That's the equivalent of 1 level in dota... think about that for a minute... Now delete all items from dota. Think about that.
Yeah. But it's a team level. You all share the same level. So your team can drag you down as hard as you can carry them. Think of it like meepo levels where if you leave some just standing around you're not doing great.Wut
Dota level means nothing though?
Wait, do you mean DURING A GAME? wtf is that
HOTS recently implemented a system that caps the player level advantage to 3 (enemy can never be more than 3 levels higher than you).
That's the equivalent of 1 level in dota... think about that for a minute... Now delete all items from dota. Think about that.
I'm assuming they did it as an anti "snowballing" and "pro" turtling measure (helping the team trapped inside). I can't find the logic in it though. Like I said if you're a level and a half ahead it's already over and there is no turtling whatsoever I could find since you're handing the other team objectives by standing in your base where they will just get more pushing and levels. I can't see it doing anything.When the fuck did they do this?
More importantly WHY the fuck did they do this? This is so stupid.
Yeah. But it's a team level. You all share the same level. So your team can drag you down as hard as you can carry them.
Also it doesn't technically lock you to 3 levels below/above. It just gives the lower level team a slow xp trickle at that point. The other team can continue to level faster.
Granted if you're ahead by two levels at any point the game is fucking over and you have nothing to do but fart around until they (or more likely whatever shitty map thing) just pushes you in.
Also that dev is terrible at posting on boards after skimming that thread. A whole lot of certainties and this and that will and won't and didn't. Needs to be more shouldn't and we don't thinks going on. He just automatically assumes that a change in balance on one map is due to different changes and not the overall balance. You don't get to assume that.
I'm assuming they did it as an anti "snowballing" and "pro" turtling measure (helping the team trapped inside). I can't find the logic in it though. Like I said if you're a level and a half ahead it's already over and there is no turtling whatsoever I could find since you're handing the other team objectives by standing in your base where they will just get more pushing and levels. I can't see it doing anything.
Blizzard don't really care, they know they can just polish any old rubbish and people will play it.
Clear eyes, full heart, can't lose.
Looks like he went support ganking alch and had to catch up later.See Diablo 3 for another example.
Your farm as Alchemist was very underwhelming. Gotta hit them creeps harder son.
See Diablo 3 for another example.
Your farm as Alchemist was very underwhelming. Gotta hit them creeps harder son.
I played support to the specter even tho I picked first. Made it work anyway and we still won.
Oh, okay. Nevermind what I said then!
Edit: Wouldn't phase be better for ganking?
yay the immortals are here
Its not on the main page so I guess they put it up ahead of time again
thats what im doing!you know what i'm going to go drink in my back yard
but cyborgmatt said no patch
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I dont get whats different about puck, orb has a different trail/effect?