Sir Garbageman
Member
eek5 said:preventative: life ward potion
revive after fallen: mythal's favor
??
Haven't stopped by a potion shop in a while, Mythal's favor revives a downed ally? Had no idea.
eek5 said:preventative: life ward potion
revive after fallen: mythal's favor
??
Mythal's favor is an aoe spell that revives in the area. Life ward lasts for 20 mins and if you are downed in that time you'll get auto-revived.Sir Garbageman said:Haven't stopped by a potion shop in a while, Mythal's favor revives a downed ally? Had no idea.
When do you unlock the Lifeward potion? Which reagents does it require? I don't want to miss out in it as I plan to run a Merrill, Isabella & Aveline party.eek5 said:Mythal's favor is an aoe spell that revives in the area. Life ward lasts for 20 mins and if you are downed in that time you'll get auto-revived.
Life Ward is 4 elfroot and 3 spindleweed. I have no clue when you get it though (I'm the guy that didn't check the diamond tab on stores until the end of Act 2)Reluctant-Hero said:When do you unlock the Lifeward potion? Which reagents does it require? I don't want to miss out in it as I plan to run a Merrill, Isabella & Aveline party.
Nice, thanks for the tip. One more thing, does each potion type have it's own individual cooldown in battle? Or are all potions on a global 30 sec cooldown?eek5 said:Life Ward is 4 elfroot and 3 spindleweed. I have no clue when you get it though (I'm the guy that didn't check the diamond tab on stores until the end of Act 2)
I'm assuming you get it pretty early since there are 9 elfroots and 6 spindleweeds in the game
subversus said:This is a first Bioware game which feels like it lacks quality.
I think that doctors are too focused on their MMO and not that interested in other projects. Or they just got tired of the stuff.
I want to see how ME3 turns out. I had no second thoughts about it but now... I don't know.
flawlessly executed!!Y2Kev said:
Y2Kev said:
Y2Kev said:
Pretty much everything we have been complaining about. Maybe Bioware will at least listen to them if not the unwashed masses of the fans.Gattsu25 said:RockPaperShotgun impressions: http://www.rockpapershotgun.com/2011/03/14/wit-the-opening-hours-of-dragon-age-ii/#more-53897
EmCee posted that in the Bioware response to Dragon Age 2 thread.Y2Kev said:
Count of Monte Sawed-Off said:I'll say one thing, while I enjoyed the game, this is the first bioware game in forever that I haven't at least had the desire to start a new game after completion of my first runthrough to try out different options (I guess the last one was Neverwinter Nights, but that game truly sucked). At this point I generally don't care for another playthrough, but I'm sure I will do one eventually after some patches. Add in auto-attack Bioware, your excuse why it wasn't in there was bullshit and the game is tedious as fuck without it.
MechaX said:My two biggest complaints with the game are the copy-paste dungeons and the "wave after wave of enemies" approach to combat. Yeah, Mass Effect was absolutely horrendous with this too. Although, while there was a sloppy in-universe answer to Mass Effect's samey dungeons (the galaxy most likely has the same building contractor for these space bunkers and frigates), it gets pretty silly when it seems like every evil gang was renting out the same warehouse, or that every "different" path in the sewers led to the same mountain path. But the game tells us that these locations are completely different! If you're going to stick with one central location for your game, you had damn well better make it interesting. With Kirkwall, it was just warehouse, mansion, beach, mountain cave. That's it for the span of 30+ hours.
Gattsu25 said:RockPaperShotgun impressions: http://www.rockpapershotgun.com/2011/03/14/wit-the-opening-hours-of-dragon-age-ii/#more-53897
In all fairness, DA2 is nonstop badass. Just hit A.Deadly said:At least in Origins you had them badass deathblows at the end.
All "A" does is spin the camera around or allows me to turn left.REV 09 said:In all fairness, DA2 is nonstop badass. Just hit A.
LoL. Should have bought it on the lead platform.Gattsu25 said:All "A" does is spin the camera around or allows me to turn left.
EDarkness said:So I just started playing Dragon Age 2 after a 100+ hour run through Dragon Age: Origins and it's expansions, only to find out that no one can use one handed swords but tanks. Tanks?!? So my bad ass rogue from Origins is a wimpy dagger user because Bioware thought it was cool to take away options. So much gear and no flexibility. <sigh> It's such a small thing in the great grand scheme of things, but it annoys me to the point that I'm not all that inclined to play right now.
Gattsu25 said:RockPaperShotgun impressions: http://www.rockpapershotgun.com/2011/03/14/wit-the-opening-hours-of-dragon-age-ii/#more-53897
Rock Paper Shotgun said:More weird are the objects you discover in various areas that trigger a side quest. Sort of. You find a book, or a bit of cloth, and the game maybe tells you it belongs to someone. Somewhere else you see someone with a quest marker over their head, click on them, and it tells you youve completed a quest. Maybe Im some sort of psychic who can discern the owner of any object.
_tetsuo_ said:Yea I enjoyed having Leiliana use dagger and shield. Might have been a sword. I forget. I know she had a shield. For sure.
It's a pretty significant difference with some parts of the environment.RPGCrazied said:http://social.bioware.com/page/da2-patches
Whoa, just found out there is an HD texture pack! Is it worth the 1gig download? I have an Radeon HD 5770, and a AMD Phenom II X6 1090T 3.2. 6gigs of DDR3 1333hz
New computer and I love it.
RPGCrazied said:I just got this game tonight. I like it, but a few things bother me.
-
1.) How come the textures sometimes look awful when its up close? It's not so bad when not zoomed up on it. Mostly NPC and player's clothes. (I'm playing 1920x1080, High Graphics, DirectX 11 & max AA and AF.
2.) Do items like weapons and armor not change your appearance? I got a leather armor in the start area and I still look the same.
3.) The camera. Please tell me you can turn that feature off where it like pivots the camera down all the time? I'm constantly trying to change the camera or I'll be looking at the ground.
Nirolak said:It's a pretty significant difference with some parts of the environment.
subversus said:This is a first Bioware game which feels like it lacks quality.
I think that doctors are too focused on their MMO and not that interested in other projects. Or they just got tired of the stuff.
I want to see how ME3 turns out. I had no second thoughts about it but now... I don't know.
I'm surprised this didn't get it's own thread. It's pretty significant I think.Y2Kev said:
They are certainly better at making Mass Effect than the Dragon Age team.kitzkozan said:I'm not all that worried for ME3 as I feel they have a stronger team than the Dragon age one.
Nose Master said:Pretty sure my dog had a stroke. He'll fight if I summon him during battle, but he no longer follows me. He just spawns, then stares off in whatever direction he was facing when he was spawned.
Nose Master said:Pretty sure my dog had a stroke. He'll fight if I summon him during battle, but he no longer follows me. He just spawns, then stares off in whatever direction he was facing when he was spawned.
Xilium said:I find that this doesn't happen as often if you summon him out of battle.
That said, I find it incredibly annoying that Bioware still insist on having your summons go away every time you change areas. Especially considering that the dog cost no mana/stamina to summon and there's no real reason to ever not have him out.