D
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Wrapped the game tonight. Endgame spoilers, and my thoughts:
I've never seen a game fuck its developers over so hard. I'm really upset that EA forced them to EXTREMELY rush this game, but it happened, and the game suffers for it, hard.
At the very end, they do a cop-out and force you to fight two endgame bosses, instead of giving you a definitive finish. Sad, but a lot of the things going on surrounding the fights were so poorly fleshed out and sped through, it kept there from being any kind of impact with ANYTHING. It was so glaringly obvious how rushed it was that it took away the thunder from things like the statues coming to life when fighting Meredith, etc.
Another horrendous waste was the end of the story. By the end, I had sided with the mages...sort of. And what's the ending? "The Champion vanished into the wastes, never heard from again." What? So Kirkwall burns and I just kinda pass on in the night. Horrible ending to this.
There are only two endings to the game, and each of them is 'solidly' on one side or the other, yet this happens. What garbage. There was so much potential to this game, but it was wasted. Dropped headfirst onto a stone like a baby, only after picking it back up at the end I realized how broken and poorly done this game was.
I sat through the whole game, even with the problems I was having early on, in the hopes that the character development would be interesting and good. Sadly, this was not the case, and I regret buying this game at full price, and I regret having EA string me along for 20 or so hours in a rushed piece of shit. I feel for the developers most. I could tell in the game that they had wonderful ideas, but forcing this game out so quickly is a slap in their face. I'm sorry.
They had the potential for some great characters, but they were stuffed at developing them properly. The most interesting character of the game, Varric, ends with a whimper, and never finished developing. His interplay with Merrill was great, but they refused to make it any part of the story and relegated it to quips made while walking. A huge waste.
Fenris is on my short list for biggest waste of space of a character. Argh. There was a glimmer of an interesting character, when I talked to him about not wanting to be free of his current situation, but he quickly destroyed that by ignoring it completely.
Aveline is a wasted opportunity. If you know me, you know I highly approve of strong women characters in games that buck the usual trend. She goes through the whole game like this. Except...her romance quest, where she tries to woo another guardsman and acts like a child. Completely killed most of the goodwill I had for her by tossing her into this stereotype.
I suppose I'm a little bitter, but you would be too if the final boss battles ended up with poor animation and glitches, causing them to be stuck in place for over 5 minutes at a time, and useless combat that doesn't require ANY thought. Add in cheap enemies spawning behind you, completely negating the purpose of positioning in battle, and it becomes an idiot's game. Mash A to win. And sometimes Y, X, or B (depending on how quickly you want the battle to be over.)
Really disappointed in this game. Its strengths were not nearly enough to save it from the many, many pitfalls. I will be hesitant to grab Dragon Age 3.
At the very end, they do a cop-out and force you to fight two endgame bosses, instead of giving you a definitive finish. Sad, but a lot of the things going on surrounding the fights were so poorly fleshed out and sped through, it kept there from being any kind of impact with ANYTHING. It was so glaringly obvious how rushed it was that it took away the thunder from things like the statues coming to life when fighting Meredith, etc.
Another horrendous waste was the end of the story. By the end, I had sided with the mages...sort of. And what's the ending? "The Champion vanished into the wastes, never heard from again." What? So Kirkwall burns and I just kinda pass on in the night. Horrible ending to this.
There are only two endings to the game, and each of them is 'solidly' on one side or the other, yet this happens. What garbage. There was so much potential to this game, but it was wasted. Dropped headfirst onto a stone like a baby, only after picking it back up at the end I realized how broken and poorly done this game was.
I sat through the whole game, even with the problems I was having early on, in the hopes that the character development would be interesting and good. Sadly, this was not the case, and I regret buying this game at full price, and I regret having EA string me along for 20 or so hours in a rushed piece of shit. I feel for the developers most. I could tell in the game that they had wonderful ideas, but forcing this game out so quickly is a slap in their face. I'm sorry.
They had the potential for some great characters, but they were stuffed at developing them properly. The most interesting character of the game, Varric, ends with a whimper, and never finished developing. His interplay with Merrill was great, but they refused to make it any part of the story and relegated it to quips made while walking. A huge waste.
Fenris is on my short list for biggest waste of space of a character. Argh. There was a glimmer of an interesting character, when I talked to him about not wanting to be free of his current situation, but he quickly destroyed that by ignoring it completely.
Aveline is a wasted opportunity. If you know me, you know I highly approve of strong women characters in games that buck the usual trend. She goes through the whole game like this. Except...her romance quest, where she tries to woo another guardsman and acts like a child. Completely killed most of the goodwill I had for her by tossing her into this stereotype.
I suppose I'm a little bitter, but you would be too if the final boss battles ended up with poor animation and glitches, causing them to be stuck in place for over 5 minutes at a time, and useless combat that doesn't require ANY thought. Add in cheap enemies spawning behind you, completely negating the purpose of positioning in battle, and it becomes an idiot's game. Mash A to win. And sometimes Y, X, or B (depending on how quickly you want the battle to be over.)
Really disappointed in this game. Its strengths were not nearly enough to save it from the many, many pitfalls. I will be hesitant to grab Dragon Age 3.