Die Squirrel Die said:Funny they should mention Leliana's Song. I didn't realise it while playing it, only when she started recounting her story in the main game later, but the two don't match up. Not a big deal but somewhat annoying.
Hell, why doesn't what's her face just ask Varric to skip to the parts relating to theWanderingWind said:Yeah, but then how does Varric know about anything that happened when he wasn't around? And why would he bother to regale the tale of the time Hawke found some torn trousers or a piece of garbage in a box?
Because Varric has to explain how they found theFimbulvetr said:Hell, why doesn't what's her face just ask Varric to skip to the parts relating to theconflict? Isn't that what she wanted to know?Templar/Mage
KindaSaren is Bad said:Just finished, questions about the last cutscene:
Who the fuck was that red haired chick at the end, and did I miss the significance of that book?
Lostconfused said:Because Varric has to explain how they found the. And unless he recounts the way Hawke got that 50 gold in exact and painful detail Cassandra will think he is lying.lyrium idol
She opened up the can of worms with that one.Cassandra said:The Champion was at the heart of it when it all began. If you can't point me to him/her, tell me everything you know.
Saren is Bad said:Just finished, questions about the last cutscene:
Who the fuck was that red haired chick at the end, and did I miss the significance of that book?
Confidence Man said:Not as long as you've got the same people in charge. You'd have a more polished game with more unique areas, but a lot of it would still be Mass Effected to shit because they still want to capture all those people who quit playing Origins after an hour.
Patryn said:Seriously? FUCK THIS GAME. END OF ACT 2 IS FUCKING BULLSHIT. The boss breaks so many of the game's rules it's fucking ridiculous.
I really don't see how that fight was balanced for duel-wield rogues at all.
It's fucking bullshit.
The core gameplay is actually a pretty huge improvement over the first game; it's the content and encounter variety/quality that ranges from "this is actually pretty damn okay" to "sucks so much shit you can hear the slurp". It's like the party-based RPG version of giving you Devil May Cry's combat system and then not letting you fight anything with it except for mindless Dynasty Warriors style hordes.HK-47 said:So DA II improved the gameplay?
Coxswain said:That fight's not balanced for any class. It's a total piece of shit, and the absolute low-point of the game, gameplay-wise (funnily enough, right around the same point as the high-point of the game story-wise, but that's neither here nor there).
Turn it down to Casual. It doesn't really make it harder; it just makes it take less time. And/or, pick options that lead to a party-wide fight instead of the one-on-one, unless you're so enamored with the story that you need to do it in a duel.
The core gameplay is actually a pretty huge improvement over the first game; it's the content and encounter variety/quality that ranges from "this is actually pretty damn okay" to "sucks so much shit you can hear the slurp". It's like the party-based RPG version of giving you Devil May Cry's combat system and then not letting you fight anything with it except for mindless Dynasty Warriors style hordes.
gdt5016 said:I didn't have a problem with the Arishok at all. Didn't die once.
Edit: Normal difficulty, btw.
Patryn said:Let me guess: Mage?
gdt5016 said:Warrior.
I did it with Anders, Merrill, and Aveline.
Patryn said:Ah. I dueled him.
One on one, the guy's a fucking BASTARD. Especially if you rely on melee.
It seems like it was designed for a ranged attack. Because if I had a bow in my inventory, I wouldn't be complaining.
Patryn said:Ah. I dueled him.
One on one, the guy's a fucking BASTARD. Especially if you rely on melee.
It seems like it was designed for a ranged attack. Because if I had a bow in my inventory, I wouldn't be complaining.
gdt5016 said:IIRC, I just took care of his mages, and weaker dudes (while Merril would Petrify him so I could do that), then as that was done, focused on him.
X-Frame said:You were a rogue?
Yeah, I always have the best bow in my inventory *just in-case* I feel too squishy to go all-out slashing with the dual blades -- especially since a lot of the powers translate to bows as well.
I heard Assassinate is even more effective with bows than DW .. never tried it though.
Patryn said:No, I meant that I didn't fight him and his entourage. The fight was literally just me vs. him. No other, no other party members (other than my loyal dog who did shit).Qunari
Patryn said:Let me guess: Mage?
Kylarean said:I did it with a dual-wield rogue with assassinate. I also pulled out the dog, used a poison, and used one health potion. And ran... a lot.
Side note... can the dog get knocked out or die? I've left him in the middle of a dragon and a bunch of dragonlings and he just kept chipping away at them until I got to that side of the map.
HooYaH said:Yes it can die.
Patryn said:Poor Fang.
Rufus said:Wait, so did you duel him one on one or not?
Mages certainly seem best suited for the encounter. I died a clumsy death once (didn't see the skewering attack coming), but he didn't even touch me on the second try. The fight turned into a tedious cat and mouse game.
I watched the CG trailer of that fight afterwards. Quite funny.
gdt5016 said:I didn't have a problem with the Arishok at all. Didn't die once.
Edit: Normal difficulty, btw.
Patryn said:Ah. I dueled him.
One on one, the guy's a fucking BASTARD. Especially if you rely on melee.
It seems like it was designed for a ranged attack. Because if I had a bow in my inventory, I wouldn't be complaining.
Patryn said:Seriously? FUCK THIS GAME. END OF ACT 2 IS FUCKING BULLSHIT. The boss breaks so many of the game's rules it's fucking ridiculous.
I really don't see how that fight was balanced for duel-wield rogues at all. You can be fifteen feet away and still get hit by his melee attacks. You can't backstab, because he fucking hits you on the way (which I didn't realize was fucking possible). Then the SUPER FUCKING GREAT ANIMATIONS take so long, you get DESTROYED before you get any of them off.
FUCK YOU GAME.
It's fucking bullshit.
Crazymoogle said:b. When following one of the companion quests, you end up in a cave with a Giant Spider. Well, unfortunately the spider has a habit of carefully slashing your hero against the wall so that he falls down, gets up, and falls down repeatedly until dead. There's no save unless you have something to distract it's attention. Lost Hawke 3 times in a row, didn't get a single hit off..
subversus said:Hm, I've beaten this bastard with dual-wield rogue yesterday in one try. I backstabbed him a lot (yes, he caught me a couple of times but that was it), I used twin fangs and 4 combustion grenades.
HK-47 said:So DA II improved the gameplay?
I am currently in Act II and the way they ended Act I was abrupt too.Sir Garbageman said:Is the point of no return obvious in Act III as it was in Act II? I've heard how the game ends rather abruptly.
Sir Garbageman said:Is the point of no return obvious in Act III as it was in Act II? I've heard how the game ends rather abruptly.
glaurung said:I am currently in Act II and the way they ended Act I was abrupt too.
I kept thinking that I could return to Kirkwall and continue doing those quests that were left over, but no such luck.
glaurung said:I am currently in Act II and the way they ended Act I was abrupt too.
I kept thinking that I could return to Kirkwall and continue doing those quests that were left over, but no such luck.
Patryn said:Seriously? FUCK THIS GAME. END OF ACT 2 IS FUCKING BULLSHIT. The boss breaks so many of the game's rules it's fucking ridiculous.
I really don't see how that fight was balanced for duel-wield rogues at all. You can be fifteen feet away and still get hit by his melee attacks. You can't backstab, because he fucking hits you on the way (which I didn't realize was fucking possible). Then the SUPER FUCKING GREAT ANIMATIONS take so long, you get DESTROYED before you get any of them off.
FUCK YOU GAME.
It's fucking bullshit.
JoeBoy101 said:Yes, they telegraph it well. Its just that in context of the story, it ends abruptly.
glaurung said:I am currently in Act II and the way they ended Act I was abrupt too.
I kept thinking that I could return to Kirkwall and continue doing those quests that were left over, but no such luck.
Salaadin said:The Journal entry says right out "Make sure you wrap up all unfinished business" and even after starting the quest, Varrics brother tells you to finish up everything.