They should have just made 'Awesome' the family name.Unknown Soldier said:I think 'Shepard' is a better name than 'Hawke'.
They should have just made 'Awesome' the family name.Unknown Soldier said:I think 'Shepard' is a better name than 'Hawke'.
industrialfan225 said:That and he posted pictures of his cock over at the gamespot forums, guy is a complete clown.
Unknown Soldier said:I think 'Shepard' is a better name than 'Hawke'.
OK: Here is the story.
Auto-attack option for consoles was added in to the games late in the development cycle after the initial certification build was sent. The auto-attack functionality was sent to be added to the game for testing and approval. This was why staff said it was in game.
Due to an error during mastering, the auto-attack file was omitted during manufacture.
We apologize for this. It was meant to be in game, but it is not currently in the console versions. We are working on how best to distribute this to console users. When we have information, we will let everyone know.
industrialfan225 said:That and he posted pictures of his cock over at the gamespot forums, guy is a complete clown.
OK: Here is the story.
Auto-attack option for consoles was added in to the games late in the development cycle after the initial certification build was sent. The auto-attack functionality was sent to be added to the game for testing and approval. This was why staff said it was in game.
Due to an error during mastering, the auto-attack file was omitted during manufacture.
We apologize for this. It was meant to be in game, but it is not currently in the console versions. We are working on how best to distribute this to console users. When we have information, we will let everyone know.
You should be able to. But, it would probably be better to cancel and wait for the price to go down. The only reason I didn't cancel my pre-order was because it was the Signature Edition and it gave the feeling of perceived value.Vamphuntr said:Like I said earlier in the thread amazon.ca screwed me alright . I had preordered the SE in november and now they downgraded it to the regular version. And it's still isn't shipping soon. It list the release day as March 11 (it was the date it was supposed to come out a long time ago) on my order page instead of the 8th while on their regular page it lists the regular edition as coming out on the 8th.
You guys think I can complain to get some credits? They didn't notify me about the downgrade (guess I will get an email during the day tomorrow).
Wonder what else was left out lol. Feeling more and more justified not buying this.Vamphuntr said:Was this posted already? No auto attack in the console version finally confirmed by Bioware "It's because of an error during mastering"
http://social.bioware.com/forum/1/topic/141/index/6395493&lf=8
Zeliard said:So, how exactly do you control every party member without auto-attack? The lack of that option seems to basically force you to keep control of one character for the most part, which seems to be exactly what Bioware was intending (Normal difficulty is designed to be gotten through controlling only one part member).
God only knows how long certification on the auto-attack patch will take, too.
holy shit lolVamphuntr said:Was this posted already? No auto attack in the console version finally confirmed by Bioware "It's because of an error during mastering"
http://social.bioware.com/forum/1/topic/141/index/6395493&lf=8
Zeal said:you assign strategies for each character, such as situational combat moves, and the AI controls them (until you personally switch over to that character), or you can choose to use the game's pre-set strategies for each character.
you can set characters to be aggressive, passive, tank, healer, etc. either way, i'm pretty sure they'll always attack in some fashion. but honestly, combat is such a clusterfuck that you don't even know what's happening most of the time. just a bunch of explosions, fire, and blood.Zeliard said:Right but for the player who likes to pause a lot and issue individual commands in lieu of gambits, the lack of auto-attack seems to make that a hassle. Unless that only applies to Hawke or something. If you switch to another character and start attacking, then switch to someone else, I assume that first character will have stopped attacking if you, say, have gambits switched off.
You could turn them off in DA:O PC, which I did (till the Advanced Tactics mod came along). Not sure about consoles, or about DA2 in general.
DA:O had one too. I haven't seen the DA2 one though. Is it something you have to exploit, or can it happen accidentally?Hilaho said:An exp glitch
Zeal said:you can set characters to be aggressive, passive, tank, healer, etc. either way, i'm pretty sure they'll always attack in some fashion. but honestly, combat is such a clusterfuck that you don't even know what's happening most of the time. just a bunch of explosions, fire, and blood.
kai3345 said:Do games usually activate on Steam exactly at midnight?
Fredescu said:DA:O had one too. I haven't seen the DA2 one though. Is it something you have to exploit, or can it happen accidentally?
That bothers me less than the crappy UI and over dark menu screens.ProtoCents said:Does it bother anyone else that the background of the character select screen is black and everyone is just floating in the air? Very bizarre considering DA:O at least had a background.
CAW said:Looks like the STEAM release will be at 3AM EST (midnight PST). Nothing new there though. Just an FYI.
Hilaho said:You have to exploit it. And the fact that DA:O had one, and this one was found before the game was even released, kind of makes this one worse. Screams rush job.
What is it? Just hitting A multiple times on a quest that doesnt end with a cutscene?keuja said:You have to exploit it but it's so easy to reproduce accidentally it's ridiculous. Everyone is bound to discover it at one point during a playthrough. I wonder how it made it past the Q&A.
http://www.youtube.com/watch?v=hejDf8_7lkw
water_wendi said:What is it? Just hitting A multiple times on a quest that doesnt end with a cutscene?
EviLore said:Chris Priestly saying that it was an honest mistake, eh.
Never trust early reviews of RPGs. Even with advanced review copies, they'll still be rushing through the game, likely on low difficulty, and it's just not how most people will experience it.REV 09 said:So, no midnight reviews? Is it 12pm est tomorrow then?
Hilaho said:Watch the video. And it's going to ruin this game for alot of people.
DiatribeEQ said:Well, about an hour ago, Steam patched something in my DA2 game. Perhaps it was for that?
Hilaho said:You tell me.
Vamphuntr said:Screwing up one master is one thing but screwing up both PS3 and 360 version is very hilarious and suspicious. Even the review code is supposed to have it (or they told reviewers the retail copy would have it) .Pretty sure they were caught off guard when people complained about the lack of auto attacking and the emphasis on button mashing.
Vamphuntr said:Was this posted already? No auto attack in the console version finally confirmed by Bioware "It's because of an error during mastering"
http://social.bioware.com/forum/1/topic/141/index/6395493&lf=8
Fucking ridiculous. Good thing I have projects to work on. I can wait for the patch.SailorDaravon said:So either they are completely fucking inept, or lying. Good job Bioware.
It's nitpicking, especially when just about every western RPG is chock full of bugs. If glitches like this are the worst Skyrim will suffer from, I'll be shocked personally.styl3s said:What is upsetting everyone? the XP/Money glitch? if so i don't see that big of a problem, it isn't a MMO/Online game and it doesn't ruin the experience for you because you don't have to do it.
styl3s said:What is upsetting everyone? the XP/Money glitch? if so i don't see that big of a problem, it isn't a MMO/Online game and it doesn't ruin the experience for you because you don't have to do it.
HELP WITH DA EX PEE, LEVUH UPP ALL DAT GOOD SHIT YU KNOWkeuja said:You have to exploit it but it's so easy to reproduce accidentally it's ridiculous. Everyone is bound to discover it at one point during a playthrough. I wonder how it made it past the Q&A.
http://www.youtube.com/watch?v=hejDf8_7lkw
Zeliard said:I'm only wondering because in DA:O, if you did turn gambits off to have maximum control over the party, your dudes would literally just stand there if you didn't give them a direct order.
This would be cool, if you go tto explore every nook and cranny of the city by game's end, but from what reviews and people in this thread aree saying, its only being used as an excuse to recycle dungeons.tadcalabash said:So I just read the PC Gamer review and I'm wondering why none of the genuinely interesting and positive aspects are being mentioned.
People are crying foul at the idea of the game taking place entirely in one city, when the reviewer brings up the benefits. I'm excited to be continually reminded of the moral decisions I made throughout the game, and getting to know a place inside and out like a home..