Mockingbird said:Have fun doing this while you still can. *Disruptive Wave*
In my experience, the bosses that used this used it once and never again.
Mockingbird said:Have fun doing this while you still can. *Disruptive Wave*
Oxx said:So, there a good chance that three of my characters will hit level 99 the next time I venture down into a grotto.
What's this revocation business about then? Does it happen automatically? Will I be stranded in the depths of a level 71 dungeon with three low-level characters if it does?
I still have unspent skill-points at the moment. Would they still be there after revocation?
Mockingbird said:Have fun doing this while you still can. *Disruptive Wave*
The first boss that used it against me wasElFly said:The bosses don't seem to abuse this as much as they did in the previous Dragon Quest games. At least, in the main plot, dunno about higher level grotto dudes.
It's still pretty annoying. It'd be better if DW only worked on one char at a time, even if they spammed it all the time.
DQIX also has a lot of early bosses that can hit twice per turn. Weird.
Loto said:Revocation does not happen automatically. You need to return to alltrades abbey to revocate a job. You will recived an accessory for revocating a job for the first time. You will not lose any skill points spent or unspent when you revocate. You simply return to lvl 1 on that job.
1. There are only 12 grotto bosses (not counting legacy), and 3 of them will be available at the low level grottoes, regardless of the level. So don't worry much about getting a specific grotto level because the likelihood is that it won't change much except the floor monsters. Only when you start to level up your main character to higher levels and completing higher level grottoes will you start seeing new (and more difficult) bosses.Clever Pun said:I have a couple quick questions - sorry if they have been answered before, but I haven't been able to keep up with the entire thread.
1. I haven't finished the game, but I can complete the level 1 treasure map I have. So far, I keep getting maps level 9 or higher, and the bosses are too tough. Will my level 1 map ever give me anything in the level 2-6 range?
2. Will it be obvious if one of my grottoes has metal slimes in it, or will I need to spend a lot of time waiting for spawns?
rpmurphy said:1. There are only 12 grotto bosses (not counting legacy), and 3 of them will be available at the low level grottoes, regardless of the level. So don't worry much about getting a specific grotto level because the likelihood is that it won't change much except the floor monsters. Only when you start to level up your main character to higher levels and completing higher level grottoes will you start seeing new (and more difficult) bosses.
2. Each floor has a possible set of 4/5(?) monsters that spawn together, depending on the environment and difficulty. So if you see a bunch of different monsters on the floor and none of them are metal slimes, then that's all you're gonna see. Also, the monster difficulty set will increase a notch every 4 floors, so you don't have to check every floor.
Oxx said:I didn't manage to reach 99 in the last grotto but there were a few suitably dramatic 'last-man-standing' victories down there.
Now I feel like making some better gear. I can't believe there isn't a single glass frit anywhere on the map.
Yes, yes, not really, and if you want. =3DownLikeBCPowder said:So I'm playing this game..
I can "call friends" at the inn, ie make new characters in classes I want to journey with me..
My question is - is this what my party will be made of? Dudes I generate in an inn? Or will I get main storycharacters? Am I supposed to just fill my party up with autogens right off? I don't really get that.
Well for number 4, what else would I do?Heretic Kazuma said:Yes, yes, not really, and if you want. =3
Yes. Until post game.DownLikeBCPowder said:So I'm playing this game..
I can "call friends" at the inn, ie make new characters in classes I want to journey with me..
My question is - is this what my party will be made of? Dudes I generate in an inn? Or will I get main storycharacters? Am I supposed to just fill my party up with autogens right off? I don't really get that.
Raw64life said:Think I finally hit a wall in this game where I just don't want to play it that much anymore. Recently passed 100 hours on the clock, as well as completed my 100th grotto. When I figured out that the grotto map you get from beating a boss is different every time, I started to just turn off the game whenever I got a map that was a significantly lower level than the map I had just completed. This was tedious, but doable for me when I was doing grottoes in the 30s and 40s that only had 6-8 floors. I just recently started getting grotto maps in the 60s and 70s and I'm finally starting to see new grotto exclusive enemies and/or treasure chests that actually give me useful things now. But now that I'm doing grottoes in the 60s and 70s that have 12-14 floors it's starting to drive me crazy when I go through a level 75 map and get a level 53 map for my efforts.
Mockingbird said:Umm, the higher the level doesn't necessarily mean the better the grotto.
http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/55674123
For example: Silver Mine of Doubt Level 55 has some high level chests and its 9th floor is all Metal King Slimes; plus, it's first floor has Moai Minstrels and the last has non-boss versions of Shogum and Equinox -- I forget their names.
Johnas said:Man would I love to have a grotto with an all metal-anything floor, I've finished over 100 grottoes and still don't have one.
I revocated for the first time last night, and it's painfully slow getting back up to 99 without one of those.
Risible said:Picked this up on a whim after the love it got here on GAF. I'm not usually much of a RPG player, as they tend to be slow going and I end up bored.
Holy crap is this good. I've been playing for 50+ hours and loving every minute of it.
My question: if I love this, what other DS RPGs should I look into? I love the class/job system of DQIX, so anything that has lot of classes to try out and level up would be good. Any suggestions?
Mockingbird said:Umm, the higher the level doesn't necessarily mean the better the grotto.
http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/55674123
For example: Silver Nest of Doubt Level 55 has some high level chests and its 9th floor is all Metal King Slimes; plus, it's first floor has Moai Minstrels and the last has non-boss versions of Shogum and Equinox -- I forget their names.
HildyB said:Such a long and fun looking thread. Picking up two copies after work today so my wife and I can at least tag each other. :lol
Any tips for beginners and new comers to the series or is this pretty easy to pick up and go with?
Loto said:Revocation does not happen automatically. You need to return to alltrades abbey to revocate a job. You will receive an accessory for revocating a job for the first time. You will not lose any skill points spent or unspent when you revocate. You simply return to lvl 1 on that job.
No, the skills do not reset. So it's not like you can stack bonuses by revocating. That would be entirely game-breaking, or er post-game-breaking.Gaming Truth said:Revocation question: (not change vocation)
To Revocate, I need to be Level 99 of a profession. When I do, do I just go back to Level 1 of the profession and nothing else changes, or do the skill points allocated to skills in that profession also reset?
Some really nice things to get again are things like the Martial Artist's +Fists and +Agility skills, etc.The Sage's -25% MP cost would be nice to get again too.
Koomaster said:No, the skills do not reset. So it's not like you can stack bonuses by revocating. That would be entirely game-breaking, or er post-game-breaking.
Anyway, you go back to level 1 in the profession, and your stats will go down again as well, but any bonuses you've earned won't go away. For instance normally a Gladiator might start level 1 with 50HP, but if you have gotten +100HP worth of skill seeds and bonuses, then when you revocate Gladiator, you will start off level 1 with 150HP.
Just keep beating your highest level grotto until you get a water grotto (I think it'll be a "crypt" or "marsh" grotto), at your level any one you get will probably have them.Oxx said:I don't really know what to do with my revocated party of level 38-ers now.
Grinding The Bowhole bores me to tears and I don't really make much progress going through previously-completed grottoes.
I needs me some MKS floors in an easily accessible grotto!
Oxx said:I don't really know what to do with my revocated party of level 38-ers now.
Grinding The Bowhole bores me to tears and I don't really make much progress going through previously-completed grottoes.
The encounter rate is about the same BUT oftentimes they're going to be hidden in the trees..thomaser said:Grind Slime Hill instead? The encounter rate for Liquid Metal Slimes is much higher there, and you also often meet more than one of them at a time.
Princess Skittles said:Just keep beating your highest level grotto until you get a water grotto (I think it'll be a "crypt" or "marsh" grotto), at your level any one you get will probably have them.
Koomaster said:Slugsy Betty's are the worst, such a distraction!
That front row/back row stuff is BS. Maybe I have just had bad luck, but enemies seem to target my lowest level party member, even if they are sitting in the back doing nothing the whole fight.Gaming Truth said:A dangerous distraction that loves to OHK your Level 1s who you put in the front row.
rpmurphy said:Sharp Shades and Silver Specs are available this week on DQVC.