Hobbun said:
Is there a skill in the game that helps you be more successful in farming alchemy items on the map?
And I mean more successful as in maybe giving more of them, and more consistently? It seems to be really hit or miss on some items.
I think the general method used to get drops (without resorting to
certain methods that game the system) is to make sure everyone in your party has the Thief skill "Half-inch" (one of very many fantastic bits of localization), which should one of the earliest skills you can learn. Then, if you're looking for a specific drop from a specific monster, just enter a battle with it and have everyone spam the move.
Fake edit: Oh, now that I'm rereading your comment, are you referring to the drops that appear on the world map? Thankfully, those are much less of a pain to deal with than monster drops. Use one of the many maps that show the locations of materials (
this is a good one but all the text makes it a bit messy,
this one is cleaner). The materials appear on the map after a random amount of time after you boot the game, and reappear after another random amount of time has passed. So if you load up your save file, it's possible that there could be shiny spots on the ground the moment you arrive at the spawning location. It's also possible, though not very likely, that it will take several hours for items to spawn. The amount of time it takes for items to appear changes; if you found items 30 minutes after you started the game, it doesn't mean it will always take 30 minutes for the items there to appear again.
Sorry for the rambling, but the general rule of thumb is that if you're waiting for a specific item spot to spawn, just play the game for a while and return. I usually explore grottoes while I'm waiting for items.