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Dragon's Dogma: Dark Arisen |OT| deep down darkness

Kyoufu

Member
So quick question, should I leave BBI until NG+?
I'm almost halfway through the Royal hunt quest line (which I know leads to the final quest). Lvl39 atm.

Yeah, that's what I would do.

Once you're in NG+ the portal to Ur-Dragon will be available in Cassardis. You can use that boss to farm EXP, loot, gold and Wakestones.

You're still some way away from NG+ though.
 

Twinduct

Member
Yeah, that's what I would do.

Once you're in NG+ the portal to Ur-Dragon will be available in Cassardis. You can use that boss to farm EXP, loot, gold and Wakestones.

You're still some way away from NG+ though.

heh yeah, just feel overwhelmed, so rather force myself to play as I imagine was intended.
 
3 rangers and a mage is a great setup for high lvl players. My ranger pawns are way more aggressive and useful than the fighters and warriors I used to drag along. I'd go 4 rangers but magic is mandatory for Living Armor. Those fuckers can take forever.
 

xCobalt

Member
3 rangers and a mage is a great setup for high lvl players. My ranger pawns are way more aggressive and useful than the fighters and warriors I used to drag along. I'd go 4 rangers but magic is mandatory for Living Armor. Those fuckers can take forever.

I've had more success with physical attacks than magic against the living armor. I just keep rolling towards their backside and keep doing hundred kisses.
 

MMaRsu

Member
Yeah, that's what I would do.

Once you're in NG+ the portal to Ur-Dragon will be available in Cassardis. You can use that boss to farm EXP, loot, gold and Wakestones.

You're still some way away from NG+ though.

Is it recommended to go to ng+ once you've cleared the main quest line? I still have to finish the everfall, although how do you know when you've cleared it?

Currently I'm a lvl 47 assassin, I have some nice daggers with a permanent ice enhancement on it. Got my pawn decked out too, his name is Ser Jorah :D.

Rolling through BBI as much as I can, but damn it's tricky and dangerous. I didn't mess with that chained up gorecyclops or whatever lol, screw that! I did take down another Cockatrice.

I have to share what just happened.

So i was fighting inside some kind of catacombs. Down the hallway there was an ogre. We start fighting. We are doing little damage to him. I decide to crawl on his back, he rushes through the ledge and falls down. Me on his back screaming all the way. He hits the ground, dies and i level up. Wut?

Lol I had that happen early in the game when I had to explore the Everfall. I jumped on it's back and it freaked out or something so it fell of the ledge and I rode it down all the way to the bottom. He crushed in big skull on the floor as I lept off and gained XP. Pretty awesome elevator ride haha.
 

Sanctuary

Member
Yeah, that's what I would do.

Once you're in NG+ the portal to Ur-Dragon will be available in Cassardis. You can use that boss to farm EXP, loot, gold and Wakestones.

You're still some way away from NG+ though.

Why do you need to do this though? I went into BBI at 40, up until killing the
giant beholder
, but stopped because I assumed things were about to get harder and I wanted to finish up the main story before going in due to the major upgrades I'd be getting.

During post-game, I killed Ur once, soley for the daggers, then farmed Everfall for approximately four hours, grabbing everything I needed for myself, as well as some good upgrades for my fighter. I stepped back in BBI at 55 (finished the game at 50, but Everfall forced those levels) and it's been a breeze for the most part, after learning an enemy's weakness. You get enough random non upgrades in BBI anyway that sell for tons of cash, and you can't take two steps without gaining a level.

He's practically the same level that I was at that point. And I honestly don't understand the point of NG+ at all. You start over, and you're playing the exact same game you just played (aside from the Ur port and extra portcrystals and some quests for gold), except you will overpower everything due to them all being the same low levels they were at the start when you were level 1. To each their own, but it's not like NG+ in something like Demon's and Dark Souls. Unless it was just changed in DA, and I'm talking out of my ass. To me it just seems like NG+ is for really quick level gains in vanilla if you were wanting to hit 200 to fight online Ur. It's not needed at all with BBI since you level ridiculously fast there anyway.

edit: all of the above is moot if he doesn't have DA though.
 

Alucrid

Banned
Why do you need to do this though? I went into BBI at 40, up until killing the
giant beholder
, but stopped because I assumed things were about to get harder and I wanted to finish up the main story before going in due to the major upgrades I'd be getting.

During post-game, I killed Ur once, soley for the daggers, then farmed Everfall for approximately four hours, grabbing everything I needed for myself, as well as some good upgrades for my fighter. I stepped back in BBI at 55 (finished the game at 50, but Everfall forced those levels) and it's been a breeze for the most part, after learning an enemy's weakness. You get enough random non upgrades in BBI anyway that sell for tons of cash, and you can't take two steps without gaining a level.

He's practically the same level that I was at that point.

I started BBI before finishing the game and unlocking everfall. Probably about 39-40 irrc. Once you get a bit in and find a few level 1/2 cursed items it makes it so much easier.
 

Kyoufu

Member
Why do you need to do this though? I went into BBI at 40, up until killing the
giant beholder
, but stopped because I assumed things were about to get harder and I wanted to finish up the main story before going in due to the major upgrades I'd be getting.

During post-game, I killed Ur once, soley for the daggers, then farmed Everfall for approximately four hours, grabbing everything I needed for myself, as well as some good upgrades for my fighter. I stepped back in BBI at 55 (finished the game at 50, but Everfall forced those levels) and it's been a breeze for the most part, after learning an enemy's weakness. You get enough random non upgrades in BBI anyway that sell for tons of cash, and you can't take two steps without gaining a level.

He's practically the same level that I was at that point.

I didn't say he needed to.

Before going into NG+ make sure you use the Noble Quarter wall trick to level all of your vocations, Twinduct.
 
I've had more success with physical attacks than magic against the living armor. I just keep rolling towards their backside and keep doing hundred kisses.
my daggers and bow don't have magic, i cant hurt him after we get the armor off. I can kill the physical part in like 15 seconds.
 

BeeDog

Member
How the fuck are you supposed to kill Wraiths reasonably quickly? Each fight with them is a major chore in Dark Arisen, unbelievably boring. I try to use Ricochet Hunter on them, but it doesn't deal that much damage at all.
 

Sanctuary

Member
Could you remind me how this works? I tried it for a few minutes a year ago but stopped after getting bored.

You can just park your character on a wall while your pawns do all of the work. They won't die. Due to the way vocational xp works, you get the most gains if the actual character xp you get per enemy is 100 or less. All of the guards give you 80. You can set the controller down so that it spins the screen so that the game won't go into standbye/screensaver mode and you can do something else while leveling up that vocation. You will gain player xp too, but if you're level 50+, you would probably go from rank 1 to rank 5-6 in a vocation before gaining a character level.

I didn't say he needed to.

Fair enough, I'm just still a bit salty with the whole "no need to min/max" vs "lol just level!" thing. I will concede though that I think you are right in regards to the gear you get completely outstripping the 80 - 150 stat gains you might get up to level 100 (*with the exception of health prior to Tenacity). I gave up bothering with warping back to town every time it was close to a level while in BBI, because I got sick of having to backtrack to where I ported from, and I'd screwed it up probably eight times by that point. I started leveling the MK a bit though for other reasons, and I like it's stat gains better than what the MA gets, even if they are minor. It was different in vanilla, because MA bows were pretty much garbage, and you really did want to optimize your character if you were planning on online Ur (which I realize most probably were not). I also don't really like the whole homogenized feeling the game gives if you just let it do it's own thing.
 

Kyoufu

Member
Could you remind me how this works? I tried it for a few minutes a year ago but stopped after getting bored.

With Sorcerer pawns you head to the Noble Quarter. Then you jump on the wall to your right and stand there while guards are obliterated by AoE magic spells. The guards will respawn infinitely and they will never attack your pawns, allowing you to AFK while you rank up vocations.

The guards also give less than 100 EXP, so you're maximising Discipline Point returns by doing this.
 
You can just park your character on a wall while your pawns do all of the work. They won't die. Due to the way vocational xp works, you get the most gains if the actual character xp you get per enemy is 100 or less. All of the guards give you 80. You can set the controller down so that it spins the screen so that the game won't go into standbye/screensaver mode and you can do something else while leveling up that vocation. You will gain player xp too, but if you're level 50+, you would probably go from rank 1 to rank 5-6 in a vocation before gaining a character level.
With Sorcerer pawns you head to the Noble Quarter. Then you jump on the wall to your right and stand there while guards are obliterated by AoE magic spells. The guards will respawn infinitely and they will never attack your pawns, allowing you to AFK while you rank up vocations.

The guards also give less than 100 EXP, so you're maximising Discipline Point returns by doing this.

Cool, thanks.
 

I'm an expert

Formerly worldrevolution. The only reason I am nice to anyone else is to avoid being banned.
Just did the Mercedes escort to the fort..geezus..this game is epic..
 
I forgot how much I love a well-placed Maelstrom. Plant one right in the middle of a swarm of bandits and laugh as they're juggled for half a minute. The best part is they all land in a nice little pile with all their loot in tow.
 

GorillaJu

Member
Gave Saskia and Sonia a hire. Great pawns! Sorry I couldn't rate and release them, fucking Reaper owned their shit with a scythe swipe while I was fighting two Wyrms in that area before the ancient city.
 

Sanctuary

Member
Cool, thanks.

Just a sidenote: you don't need any specific pawn type to accomplish this. Just having your basic general group of Fighter, Ranger, Mage (or Sorc) is all you need as long as their gear is at least average. People sometimes have issues anyway when using Sorcerers, because they sometimes end up knocking the guards up on to the wall, and you can actually die while away from the screen when this happens. You can have a wakestone on you to prevent the xp loss, but you won't even realize that you died until you check the screen; possibly having lost out on a few potential levels. If you do use Sorcerers, just try to get those that have Miasma or Levin (Mages get Levin too though and keep keep your party up pretty much indefinitely). Stay away from Maelstrom and Frigor.
 

Kyoufu

Member
Just a sidenote: you don't need any specific pawn type to accomplish this. Just having your basic general group of Fighter, Ranger, Mage (or Sorc) is all you need as long as their gear is at least average. People sometimes have issues anyway when using Sorcerers, because they sometimes end up knocking the guards up on to the wall, and you can actually die while away from the screen when this happens. You can have a wakestone on you to prevent the xp loss, but you won't even realize that you died until you check the screen; possibly having lost out on a few potential levels.

I don't know about the equipment available now but in vanilla DD, the guards had high physical defense so it was pretty frustrating to see my non-magick pawns kill them at an inefficient rate.

They shouldn't be knocked up much if they don't have Necromancy equipped. Bolide and the Tornado spell which I forget the name of do a fine job of clearing waves of guards.

But either way that spot is so awesome. :D
 

Sanctuary

Member
I don't know about the equipment available now but in vanilla DD, the guards had high physical defense so it was pretty frustrating to see my non-magick pawns kill them at an inefficient rate.

They shouldn't be knocked up much if they don't have Necromancy equipped. Bolide and the Tornado spell which I forget the name of do a fine job of clearing waves of guards.

But either way that spot is so awesome. :D

I was doing it in all vanilla gear, although my Fighter pawn was breaking 1k damage at level 50 (he's at 1900 now at lvl 90). The Fighter also likes to grab enemies in between using Dragon's Maw, which allows the Ranger to one-shot it. Pretty much each wave would be dead in ten or less seconds (depending on how "swarmy" the guards were vs them actually attacking). Also, the wall that's closest to where they spawn is the best spot for that group. For a group of casters, maybe the wall that's farther away would be better due to cast times.

Oh yeah, forgot to mention that it didn't hurt that the Mage was buffing their weapons too.
 

Twinduct

Member
I didn't say he needed to.

Before going into NG+ make sure you use the Noble Quarter wall trick to level all of your vocations, Twinduct.

Ah thanks!
Yeah think I'm going to play as the game demands of me. Was just afraid of missing something if I'm a) too powerful for a section or b) skipping content :p

Anyway off for more adventure
 

I'm an expert

Formerly worldrevolution. The only reason I am nice to anyone else is to avoid being banned.
Fuuuuckk..didn't know I had to sleep to get the rewards from my pawn when used by others. Thank you all for using her and giving gifts!
 
Pardon the dumb question, but is there really no way to have multiple characters/campaigns at one time? My husband made a character last night and played for about 2 hours before I came home. I watched him play for a few minutes and decided I would make a character. He saved the game, went to the main menu, we tried to make a new character, and then it overwrote the old character.

Kind of a bummer. I was looking forward to taking turns playing as different characters/classes.
 

twelver

Member
Pardon the dumb question, but is there really no way to have multiple characters/campaigns at one time? My husband made a character last night and played for about 2 hours before I came home. I watched him play for a few minutes and decided I would make a character. He saved the game, went to the main menu, we tried to make a new character, and then it overwrote the old character.

Kind of a bummer. I was looking forward to taking turns playing as different characters/classes.

If you're on PS3 create a new profile. Not sure about the box.
 

Sanctuary

Member
Pardon the dumb question, but is there really no way to have multiple characters/campaigns at one time? My husband made a character last night and played for about 2 hours before I came home. I watched him play for a few minutes and decided I would make a character. He saved the game, went to the main menu, we tried to make a new character, and then it overwrote the old character.

Kind of a bummer. I was looking forward to taking turns playing as different characters/classes.

Just make another account for each character you want to use or just use a USB drive with your current (although this will mess up the main pawn that gets uploaded--for other people--if both of you are saving while online is enabled). If you're playing on the 360, you don't have to be on XBL gold to use the online functionality.
 
Pardon the dumb question, but is there really no way to have multiple characters/campaigns at one time? My husband made a character last night and played for about 2 hours before I came home. I watched him play for a few minutes and decided I would make a character. He saved the game, went to the main menu, we tried to make a new character, and then it overwrote the old character.

Kind of a bummer. I was looking forward to taking turns playing as different characters/classes.

Not a dumb question, there really should be a way to do this. One of my biggest complaints against the game.
 

maomaoIYP

Member
Pardon the dumb question, but is there really no way to have multiple characters/campaigns at one time? My husband made a character last night and played for about 2 hours before I came home. I watched him play for a few minutes and decided I would make a character. He saved the game, went to the main menu, we tried to make a new character, and then it overwrote the old character.

Kind of a bummer. I was looking forward to taking turns playing as different characters/classes.

Play with a different xbox/psn profile or save your game on different locations under the same profile.
On the xbox if you have a memory device you can easily have 3 saves on one profile, the HDD, the memory device and the cloud save.
Playing using a different profile has the distinct advantage of being able to hire each other's pawn.
 
Help me understand. Are you actually starting over from level 1, or are you excited to start a new game at level 200?

If it's NG+ he'll be starting over at lv.200, which I could never do. I've never finished a NG+ run. It just doesn't hold my interest, being so powerful. NG+ is only good for easy Ur-Dragon access, IMO, unless you enjoy being godlike.
 

Sanctuary

Member
If it's NG+ he'll be starting over at lv.200, which I could never do. I've never finished a NG+ run. It just doesn't hold my interest, being so powerful. NG+ is only good for easy Ur-Dragon access, IMO, unless you enjoy being godlike.

Yeah, I get what NG+ does. That's not what I was asking. Check your PM btw.
 
Gave Saskia and Sonia a hire. Great pawns! Sorry I couldn't rate and release them, fucking Reaper owned their shit with a scythe swipe while I was fighting two Wyrms in that area before the ancient city.

thanks. i hired your pawn 3-4x since i added you. i remember she kept falling down a bridge on my first hire :p infinite level = 200?
 
My pawn just hit Max vocation in strider and Ranger, she will never be a mage, but should I just leave her as the class I want her in and save a boat load of discipline and get the augs as quickly as possible?
 

Sanctuary

Member
My pawn just hit Max vocation in strider and Ranger, she will never be a mage, but should I just leave her as the class I want her in and save a boat load of discipline and get the augs as quickly as possible?

You still gain DCP even when the vocations are maxed. If you don't plan on ever using augments from the other vocations, I don't see why you would need to bother switching.

Also, I think for the most part hired Mage pawns are semi-useless in BBI. Most of the pawns you look for have High Anodyne (horrible) or even Grand Anodyne (worst thing ever). They spend the majority of their time healing scratches, and when you truly need a big heal, their slow ass tier 2-3 heals never land in time so you just have to use a consumable anyway about the time they get killed while casting that heal. I would rather them be buffing my party, instead of having 1-2 pawns running around unenchanted while the Mage desperately wants to heal my missing 20 health. When you actually find a pawn that only has regular Anodyne (good!), typically their magick attack is low, so you have to spend a long time searching for the buffs, heals and magick attack you want that will probably only last you 5-10 levels. I get that they have Halidom, but it's just not worth it. Especially since they can't remove the effects you really want removed quickly enough. In BBI, you just run around with a bunch of panacea anyway.

It's a hassle, and I honestly believe that a Sorcerer is superior in every way to a Mage in BBI, especially due to Voidspell. You have a similar problem finding a good pawn without High Maelstrom/Bolide etc since those almost never ever land unless your main is also a Sorcerer, but at least their magick attack is typically higher already and they should be pretty snappy in regards to buffing your party. Necromancy is also pretty useful for pawn survivability.
 
Kind of off topic but:

My ps3 froze upon handing in a quest (dutchess in distress, not that it matters)

red blinking light, I left it for a while but nothing happened, then turned the power switch off and back on, it rebooted properly (thank god) did a check for hdd corruption and then went back to the normal ps3 menu.

It was saving while it crashed, if my save is corrupted I will RAGE (especially if ps+ didn't back it up or some shit)
edit: thankfully it just loaded right at the cutscene that ended the quest

It's never done this before (the red blinking light or freezing)

What does it mean? Overheating or is it going to die on me?:\
After my xbox 360 rroded a year and a half ago I don't really want another console to die now that I finally found a console game I'm actually enjoying. (would be the second ever console to die on me in 20 years, both in the same shitty ass POS generation)
 
Yeah, I get what NG+ does. That's not what I was asking. Check your PM btw.

Gotcha. I'm going to sort of retread my reply to you for others to read because I think you make an interesting point.

I really wish you could choose when you level up in DD. I feel like the auto-leveling sort of limits challenge playthroughs and gives you little control over who uses your pawn and when.
 
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