Snakethesniper
Member
Ok, so basically this order http://dragonsdogma.wikia.com/wiki/Daggers it's not "correct" because it's ordered with both physical and magical attack in mind?The only other class that needs to consider both is Mystic Knight. Every other class is mostly one or the other.
Magick Archer - Ability dependent (all bow abilities are magickal, not all dagger attacks are magickal)
Strider/Warrior/Fighter/Assassin/Ranger - All Physical (almost always - some abilities can do magickal damage but they're very rare)
Mage/Sorcerer - All Magickal (except their basic push attack, all of their attacks are 100% magickal)
Mystic Knight - Ability dependent (Great Cannon's magickal damage is based on current weapon enchant, including any permanent enchants the weapon has, but also does half of its damage as physical - most other abilities are either all physical or all magickal, indicated by whether or not they're colored abilities, which indicates typing, such as orange for a fire-based attack)
Wait. I thought that for example, chilling razors, have bot phys and magick, but if I use hundred kisses it's only the phys part that counts? I thought that the dagger itself did magical damage too (and so it counts)