roadrunn3r
Member
How would you handle Living Armours and phantasm-type enemies with a party of 4 warriors?
I usually had a sorcerer in my party. The 4 warriors thing was just something I did out of curiosity for a bit, not my standard setup.
How would you handle Living Armours and phantasm-type enemies with a party of 4 warriors?
Damn. Are the shadows meant to be this black in the Rudy ENB? I seem to have this problem with every ENB I install. My brightness is set to 15 in this shot, which is way higher than I usually set it.
Damn. Are the shadows meant to be this black in the Rudy ENB? I seem to have this problem with every ENB I install. My brightness is set to 15 in this shot, which is way higher than I usually set it.
no absolutely no, i dont see it like that, do you have the correct ENB dll version? that could easily fuck things ups
he removed the black bars a few updates ago, download the newest version here
Changing the subject... some guy at residentevilmodding boards, found some lines to edit spawn sizes and spawn numbers.
Big monsters
Small monsters
More monsters
Imagine a 2x drake or chimera!
if you can replace enemies I guess the easiest way to make things interesting without a major revamp is to replace a few goblin spawns with different monsters since there's just generally a shitload of those guys around the map, hope they find the value on monster levels because just replacing a few goblins with higher level chimera or lower level Gorechimera would be dope :V
just got to the circlular arena thing in BBI with thegiant chained up cyclops.... am I actually supposed to be able to kill this thing yet or what
fuck yeahno absolutely no, i dont see it like that, do you have the correct ENB dll version? that could easily fuck things ups
he removed the black bars a few updates ago, download the newest version here
Changing the subject... some guy at residentevilmodding boards, found some lines to edit spawn sizes and spawn numbers.
Big monsters
Small monsters
More monsters
Imagine a 2x drake or chimera!
Magick Archer cheesing it from above ftw.just got to the circlular arena thing in BBI with thegiant chained up cyclops.... am I actually supposed to be able to kill this thing yet or what
Try this ENB,
http://www.nexusmods.com/dragonsdogma/mods/88/?
It's my favorite preset to date, and it doesn't have those super dark day shadows a lot of other ENBs have.
Otherwise you can always change something in the Ambient lighting setting of the enb until it better fits your needs.
no absolutely no, i dont see it like that, do you have the correct ENB dll version? that could easily fuck things ups
he removed the black bars a few updates ago, download the newest version here
Ohh neat, I'd love to see a boss like that.Changing the subject... some guy at residentevilmodding boards, found some lines to edit spawn sizes and spawn numbers.
Big monsters
Awwww adorable!Small monsters
Awesome.More monsters
Imagine a 2x drake or chimera!
I've come to the conclusion that Garms are the worst enemies in the game. Vile creatures.
Bench at the beginning, + benches in the Warrior's Respite and the Arisen's Refuge.am i missing something or is there nowhere to rest in BBI?
Ok reinstalled Rudy from scratch and it's definitely an improvement! Still got the black bars though.
Ok reinstalled Rudy from scratch and it's definitely an improvement! Still got the black bars though.
---------------- Letterbox -----------------=true
---------------- Letterbox -----------------=false
I five fold flurry that Griffin with blast arrows + 4x conquerer periapts. Griffin got grounded permanently.Man, stupidblew up the last third of the Griffin's health and then talks about how heroic he is. Probably one of the few times an NPC in a video game brags about how helpful they were actually did do something.Steffen
Ok reinstalled Rudy from scratch and it's definitely an improvement! Still got the black bars though.
Hit Shift+Enter go to effects in the right column and set letterbox to 0. Not sure why this was added in the latest version...
press shift + enter
there would be the enb menu, on the right part there is a list, select effect, and go to the option called ---------------- Letterbox -----------------, there is a green checkmark at the right, click it and it will turn it off, save changes and enjoy.
or simply edit the file DDDA\enbseries\effect.txt.ini, search for
Code:---------------- Letterbox -----------------=true
change it toCode:---------------- Letterbox -----------------=false
save the file and lauch the game.
EDIT: beaten
Much less headache using this profile:
http://www.nexusmods.com/dragonsdogma/mods/35/
Smooth as silk performance, no color weirdness, no flickering shadows or weird modder decisions like this black bars thing. lol
Much less headache using this profile:
http://www.nexusmods.com/dragonsdogma/mods/35/
Smooth as silk performance, no color weirdness, no flickering shadows or weird modder decisions like this black bars thing. lol
just got to the circlular arena thing in BBI with thegiant chained up cyclops.... am I actually supposed to be able to kill this thing yet or what
I wonder if people don't know what rust weapons does, my strider pawns been getting mediocre reviews since I equipped it with a rusted bow.
Hard mode in BBI is bullshit thanks to leapworms guard stripping, I've died in two shots to random grimgoblins :/
and it doesn't count as a physical or magickal debilitation so you can't even remove it via items
actually wait wtf is up with this goblin, it's a guy with a two handed sword that has an insane amount of hp and hits like a truck in the valley of defiled truth
Hard mode in BBI is bullshit thanks to leapworms guard stripping, I've died in two shots to random grimgoblins :/
and it doesn't count as a physical or magickal debilitation so you can't even remove it via items
actually wait wtf is up with this goblin, it's a guy with a two handed sword that has an insane amount of hp and hits like a truck in the valley of defiled truth
i wish dodge and double jump were class based and not based around daggers
I've wondered about this too. I usually make it a point to go through and review a pawns equipment, skill set, and inclinations prior to hiring but not sure how everyone else does it. If people were to look at the weapon details they would see the debilitating effects, but who knows if people check that out or not.
The weird thing is, if you've got no weapon equipped on a class with daggers, you can roll.
i wish dodge and double jump were class based and not based around daggers
Well I just lost like an hour of progress.
I went to turn in a quest for killing the Griffin and apparently you can't go into the castle at night as you get thrown in the dungeon. I tried to get out by reverting to my last save and well I somehow screw up and lost an hour or so of exploring. Why the hell does this not have multiple save files, god damn.
That's really odd, the few times I got around 60fps on my laptop were in the small spaces of the dungeons, everfall includedwell fuck, just reached the everfall, and my fps drops to 20 fps there... anyone knows any fix? pretty much all the game played the game at 40-50 with ENB, but if I deactivate it i get smooth 60 fps, but dropping in everfall sinks my fps with or without ENB...