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Dragon's Dogma |OT| For the night is dark and full of terrors

Breakable walls in Greatwall, but can only be broken into with strikes from a Warrior. I thought Powder Charge from the Assassin could break the walls down. It doesn't make sense!
 
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Deleted member 17706

Unconfirmed Member
Breakable walls in Greatwall, but can only be broken into with strikes from a Warrior. I thought Powder Charge from the Assassin could break the walls down. It doesn't make sense!

You can just throw exploding barrels at them, right? If there the ones I'm thinking of, at least. I went to Greatwall for the first time last night.
 

dubq

Member
You can just throw exploding barrels at them, right? If there the ones I'm thinking of, at least. I went to Greatwall for the first time last night.

Yup - that's how I got through them. My assassin couldn't do it and my Warrior pawn wouldn't take the hint to knock it down herself, lol.
 

xCobalt

Member
Anyone know how I can start The Talent in Bloom quest given by quina? I've done the lost and found quest which I believe was a prerequisite. I am at
Recapture the greatwall
quest. Too late or am I missing something? I have not done her escort quest but I hear that's optional.
 
Anyone know how I can start The Talent in Bloom quest given by quina? I've done the lost and found quest which I believe was a prerequisite. I am at
Recapture the greatwall
quest. Too late or am I missing something? I have not done her escort quest but I hear that's optional.

After you complete Lost and Found and meet with the Duke, you have to go to the Abbey and speak with Quina there. I'm not sure if the quest will still be available for you at that point.
 
So, anyone on 360 want to rent my Ranger pawn?

GT: Blazing xKnight
Name: Asuka Soryu
Level: 30
Inclinations: Scather, Challenger
Skills: (Daggers) - Hundred Kisses, Cutting Wind, Advanced Trigger | (Longbow) - Deathly Arrow, Invasive Arrow, Tenfold Flurry
 

maomaoIYP

Member
Thanks for the replies regarding the post-game.

One more thing: does anyone know how the DLC works in this game? If I buy it on one PSN account, will it work if I'm logged into another account on the same console, or is it tied to the PSN ID?

I'm on the 360, it works across my accounts as well as separate saves on each device.
 

Riposte

Member
No one really answered my question :/ Anyway...

What's the appeal of New Game+? Post-game sounds like it has everything you'd want.
 
No one really answered my question :/ Anyway...

What's the appeal of New Game+? Post-game sounds like it has everything you'd want.

The appeal to NG+ for me is speed running the story (about 2 hours) to obtain the class-specific weapons/exclusives from the Red Dragon.

For first-timers, I'd recommend staying at the Everfall for as long as you can before heading over to NG+.
 
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Deleted member 17706

Unconfirmed Member
The appeal to NG+ for me is speed running the story (about 2 hours) to obtain the class-specific weapons/exclusives from the Red Dragon.

For first-timers, I'd recommend staying at the Everfall for as long as you can before heading over to NG+.

Just curious, but why? Wouldn't it be better to open up NG+ and then proceed to Everfall in that game?
 

maomaoIYP

Member
No one really answered my question :/ Anyway...

What's the appeal of New Game+? Post-game sounds like it has everything you'd want.

To answer your original question, don't worry about overlevelling, explore and have as much fun as you can. You can always use less pawns or crappy weapons to make up for being overlevelled.
 

MechaX

Member
Hm... now that I explored all the initial areas on the World Map, I think I have come to grips with my biggest problem with the game (not that it's a deal-breaker or anything). This is not so much an inherent fault with the game but more the various descriptions that I have read about the game being "open-world."

When it comes to being open-world, non-linear, or anything of the like, I first think of a Fallout/Elder Scrolls/etc approach where most of the game is open to you from the onset, quests and all. Yeah, you could go to this far off town and start accepting quests, but it may be difficult to do so when there are high leveled enemies around. But at the very least, I have the ability to go there and get some stuff accomplished if I can pull it off. And for those cases, only a handful of areas were just flat out hardlocked from the player until a later time.

With this game, every time I decided to trek to a new area, the game blocks me off with things like "this gate cannot be opened at this time" and what-not. I normally wouldn't have much of a problem if this didn't apply to almost every mysterious area so far, including the Blighted Manse, the Catacombs, the Greatwall, Shadow Fort, and most disappointingly, Bluemoon Tower. It just kinda sucks to trek all this way, fighting hordes of enemies, only for the game to be like "BZZZT, WRONG WAY TURN AROUND" more than once. I dunno if this is more of a problem of how Capcom made the area, how they distributed quests, how it seems like every field enemy in Gransys is more or less on the same playing field, or how obscenely powerful you can get so quickly. It would have been more powerful if I had fought my way up to Bluemoon only for some new super enemy to make it perfectly clear that I was not supposed to be there yet. Or perhaps I was in the wrong mindset by thinking I could seek out the quests as opposed to the quests coming to me through story progression and what-not. Hell, the game started out like that, but after getting the ability to change vocations, the game just took a nose-dive in terms of challenge so far.

But here I am, obscenely overleveled. I guess I'll go back to the main quests now, but if I could go back to the point where I was first playing this game, I would probably make it a main focus to follow the quest-lines first.
 

maomaoIYP

Member

In the Bethesda games there are places that are blocked off for questline purposes as well, just that their game worlds tend to be much bigger, and hence they are less apparent. That being said, a much better game world doesn't necessarily mean more fun, because typically in Bethesda games you can walk around for a long time before something exciting actually happens.

With regards to the areas in DD you've mentioned, the only one that I agree with is Bluemoon tower. The rest of the areas are locked off because when you start out, you're just a fisherman from cassardis, why would anyone grant you access to areas critical to the nation's defence (greatwall, shadow fort) or where the duke goes to hang out when he's feeling creepy (blighted manse). The 1st few levels of the catacombs were open right from the start, and I think it makes perfect sense that the lower levels are locked until you find a key (you'll find out why later as well).
 
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Deleted member 17706

Unconfirmed Member
I slayed the dragon! Holy shit that was an epic battle, and holy shit about what comes after.

Guess I'm going to be exploring Everfall for a while.

I'm level 45 right now, playing a vocation level 9 Mystic Knight. I'm really not finding it to be as badass as most people claim. For example, Magick Cannon doesn't seem to inflict nearly the amount of damage I thought it would. In fact, it seems to do very little on a lot of enemies.

I'm thinking about switching over to the Fighter or Assassin vocation.
 
I slayed the dragon! Holy shit that was an epic battle, and holy shit about what comes after.

Guess I'm going to be exploring Everfall for a while.

I'm level 45 right now, playing a vocation level 9 Mystic Knight. I'm really not finding it to be as badass as most people claim. For example, Magick Cannon doesn't seem to inflict nearly the amount of damage I thought it would. In fact, it seems to do very little on a lot of enemies.

I'm thinking about switching over to the Fighter or Assassin vocation.

Hell yeah, go with Assassin! Masterful Kill, Powder Charge, Hundred Kisses for dagger skills. Night time augments which gave you major stat boosts, and you'll be a wrecking machine.
 

Anteater

Member
I slayed the dragon! Holy shit that was an epic battle, and holy shit about what comes after.

Guess I'm going to be exploring Everfall for a while.

I'm level 45 right now, playing a vocation level 9 Mystic Knight. I'm really not finding it to be as badass as most people claim. For example, Magick Cannon doesn't seem to inflict nearly the amount of damage I thought it would. In fact, it seems to do very little on a lot of enemies.

I'm thinking about switching over to the Fighter or Assassin vocation.

Have you tried stacking 2 magic cannons and use antler toss on them? The element is based on your weapon's enchantment and I find it to be quite effective against crowd of enemies, but I don't usually use it all that much other than for flying enemies. I find the shield skills to be where the badassery is, fire (and other elements) counter, demonspite, you're pretty much unstoppable since everything are perfect blockable (other than dragon's firebreath and status ailment stuff like cockatrice's petrifying move)
 
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Deleted member 17706

Unconfirmed Member
Have you tried stacking 2 magic cannons and use antler toss on them? The element is based on your weapon's enchantment and I find it to be quite effective against crowd of enemies, but I don't usually use it all that much other than for flying enemies. I find the shield skills to be where the badassery is, fire (and other elements) counter, demonspite, you're pretty much unstoppable since everything are perfect blockable (other than dragon's firebreath and status ailment stuff like cockatrice's petrifying move)

I really haven't messed around much with the shield skills other than Holy Fortress...

I may have to look into that. I imagine getting aggro over my other melee pawns might be an issue, though.
 

Anteater

Member
I really haven't messed around much with the shield skills other than Holy Fortress...

I may have to look into that. I imagine getting aggro over my other melee pawns might be an issue, though.

ahh yeah, you won't have shield drum on MK for aggro

I was on my solo run when I did MK, so I didn't have to worry about pawns, so it probably played a bit different

I also did switch to Assassin midway through to get bloodlust and other augments so my stats were pretty high at the end, it's also another fun class to play

Edit: and Fighter sucks, I would recommend assassin.
 
I think the patch from last week for the RE6 update also may have also put a fix in for the screen tearing. I barely notice any screen tearing on the 360 version, like I did previously.

I loaded it up today, haven't been on for a couple of weeks..and I swear that you sir, are correct! I ran through several different areas and tried spinning the camera around quickly, etc, and I didn't notice a single instance of tearing. When I first started playing the game right after launch the screen tearing was terrible, I definitely noticed it a ton and it was very bothersome to me..now it appears to be completely gone. Anyone else want to test this out and tell me if I'm crazy or not?

Edit: This is on the 360 version, in case it wasn't clear to everyone.
 
I loaded it up today, haven't been on for a couple of weeks..and I swear that you sir, are correct! I ran through several different areas and tried spinning the camera around quickly, etc, and I didn't notice a single instance of tearing. When I first started playing the game right after launch the screen tearing was terrible, I definitely noticed it a ton and it was very bothersome to me..now it appears to be completely gone. Anyone else want to test this out and tell me if I'm crazy or not?

Edit: This is on the 360 version, in case it wasn't clear to everyone.

Yeah, check this video out where the screen tearing is apparent, even just walking around Gran Soren! I don't notice any of that now.
 
Getting a bit annoyed with the pawns I hire failing to enchant my weapons. I'm going for mages/sorcerors with High Anodyne, Fire Affinity and Holy Affinity, but it seems like High Anodyne is the only thing they ever use.

Also, I'm often seeing pawns who are level 50+, level 10 in their vocation, yet only have the skills that they started with. Do their owners not know that you can buy skills for their main pawns? Or is there a reason not to do it?
 
The appeal to NG+ for me is speed running the story (about 2 hours) to obtain the class-specific weapons/exclusives from the Red Dragon.

For first-timers, I'd recommend staying at the Everfall for as long as you can before heading over to NG+.

Also, you can solo NG+

My pawn on the far right and my main next to her. Shout out to Yuki & Zalmon on the left! Two great mage and sorcerer pawns that I've been sticking with for a while now.

AxaJMWnCAAId9NF.jpg:large

My main looks pretty similar to yours, I'll upload when I get the chance.
 

Delryk

Member
So, anyone on 360 want to rent my Ranger pawn?

GT: Blazing xKnight
Name: Asuka Soryu
Level: 30
Inclinations: Scather, Challenger
Skills: (Daggers) - Hundred Kisses, Cutting Wind, Advanced Trigger | (Longbow) - Deathly Arrow, Invasive Arrow, Tenfold Flurry

I'll give it a go tonite after work. :)
 

Anteater

Member
Forgot staff is a primary weapon and I could use that with my bow, this changes everything

See that dot? That's my sorcerer pawn, it seems he doesn't want to fight harpies with me and just wants to move on, I'm thinking this relationship won't last, you used to be cool bro.
dragonsdogmascreenshoo2apc.jpg


Flare arrow is still the coolest thing so far as a MA
dragonsdogmascreensho1yxjc.jpg
dragonsdogmascreensho8opcd.jpg


and freezing up lizards is still my favorite thing to do
dragonsdogmascreenshorcaou.jpg
 

Clear

CliffyB's Cock Holster
The_Hitcher89 said:
Getting a bit annoyed with the pawns I hire failing to enchant my weapons. I'm going for mages/sorcerors with High Anodyne, Fire Affinity and Holy Affinity, but it seems like High Anodyne is the only thing they ever use.

Doing enchantments is a largely learned behaviour, and like all learned behaviours tends to be enemy-type specific.

What you need to do is to try and find an enemy the pawn knows to enchant against, then while the effect is still in place, attack the type of enemy you really want them to use it against. Once they observe it as being effective, they'll add it to their arsenal other AI concerns permitting.

For example I had a couple of dumb-ass pawns that weren't enchanting me against ghosts, so in order to get them to learn the skill I targeted some sulfur saurians and spammed help until they en-fired me; then basically ignored the saurians and started attacking the phantoms.

After that, they knew to enspell me against ghosts. Give it a shot.
 

Eppy Thatcher

God's had his chance.
I fire the game up last night and finally go to sleep for the first time in probably 2 weeks in the game... wake up and my new pawn mage lady has been used by 6 different people totalling 260+ thousand freakin rift crystals..

but that's kids shit ...

One of said players out in the wild (online ID PandaLamb) finally hooked my ass up with Abysinal Armor, across the board 5 stars and the "You've got a sense of style!" comment. I wept fuckin proud daddy tears of awesome.

So awesome. Also: managed to get to vocation level 7 with the mystic knight. Goood god .. with all my attck + strengths from my years as an assassin .. just beastly. Knocked a cyclops over with one of those Skydance attack jumps. Oosh.. so nice.
Needed to ask tho: Since i have only put levels into assassin - will my magic cannon be weak? is it directly effected by your magic levels? I'm trying to put together good skill setup that is a boon with my prior stats ... so i'm thinking i might need to keep my skills closer to physical attacks.
Love love love demonswrath... so pimp.
 

Mordeccai

Member
Going to start my first playthrough of this game either tonight or tomorrow, for maximum enjoyment what class do you all recommend? I'm leaning towards MA or Assassin.
 
I'm level 45 right now, playing a vocation level 9 Mystic Knight. I'm really not finding it to be as badass as most people claim. For example, Magick Cannon doesn't seem to inflict nearly the amount of damage I thought it would. In fact, it seems to do very little on a lot of enemies.

Great Cannon is the destroyer, but be sure to enchant the weapon before. A pre-enchanted weapon doesn't count for the element and you get the "neutral" magic blasts (the solid white ones) that do lame damage. Enchant, do double Great Cannon right next to each other (you can have two up at once) then attack the orbs and watch everything die. Also, use Ruinous Sigil to keep things from running up to you and if you go for melee, use Abyssal Anguish.

MK is a beast when setup right. Not saying you can't do other classes but it's good.


Needed to ask tho: Since i have only put levels into assassin - will my magic cannon be weak? is it directly effected by your magic levels? I'm trying to put together good skill setup that is a boon with my prior stats ... so i'm thinking i might need to keep my skills closer to physical attacks.
Love love love demonswrath... so pimp.

Yeah GC will depend on Magic damage. Enchanted weapons are usually best.
 

Anteater

Member
My adventure through the ancient quarry

Every damn time this guy appears to harass us, such an asshole, and I take the same screenshot as last time
dragonsdogmascreenshodaxc0.jpg


With my shiny new staff I decided to learn the controls a bit so all 3 of us were playing goblin in the middle to train ourselves before heading in
dragonsdogmascreensho9flcq.jpg


and our first Ogre! Usually my pawn will go right up to his face and use blearing, I don't know if it even does anything but I can't get her to do anything else, so I would have to nuke him myself, usually I could get its hp down to 50% really quick (while the other guy fucks everything up by setting all the explosive barrels on fire so I can't use them).
dragonsdogmascreenshoczaam.jpg


it's a dangerous game because I'll eventually run out of stamina, my pawn will get her face smashed in, and well...
dragonsdogmascreensho4kzc4.jpg


the mother fucker will eventually come after me and try to drop kick me
dragonsdogmascreensho1mxeg.jpg


I just need to do some ninja dodging or eat a few punches, and we eventually end with the same formation, the early training with the goblin really pays off, I think...
dragonsdogmascreensho69l85.jpg
 

Eppy Thatcher

God's had his chance.
Great Cannon is the destroyer, but be sure to enchant the weapon before. A pre-enchanted weapon doesn't count for the element and you get the "neutral" magic blasts (the solid white ones) that do lame damage. Enchant, do double Great Cannon right next to each other (you can have two up at once) then attack the orbs and watch everything die. Also, use Ruinous Sigil to keep things from running up to you and if you go for melee, use Abyssal Anguish.

MK is a beast when setup right. Not saying you can't do other classes but it's good.




Yeah GC will depend on Magic damage. Enchanted weapons are usually best.

Was reading that you can set up chains of Grand cannons to hit enemies at crazy distances. Sounds fun!! :) .... and as far as the Abyssal Anguish ... is that what you would suggest as the best shield enchantment? I was going to mob Demonswrath and then 2 weapon enchantments... (Dark and Holy most likely) ... would you take something different in the other 2 slots besides Demonswrath?
 

BeeDog

Member
Fucking Ophis, I can't seem to fool her into thinking my party consists of women. :(

I have accidentally killed her twice, but now my main character and one male pawn are decked out in the lady robe, but the female bandits (well, Ophis and one bandit next to her) still attack me saying something along "when have I allowed you to talk to me? Piss off!". How can this be sorted out?
 
Fucking Ophis, I can't seem to fool her into thinking my party consists of women. :(

I have accidentally killed her twice, but now my main character and one male pawn are decked out in the lady robe, but the female bandits (well, Ophis and one bandit next to her) still attack me saying something along "when have I allowed you to talk to me? Piss off!". How can this be sorted out?

Did you complete the quest "No Honor Among Thieves" and killed female bandits for the male bandit chief?
 

Eppy Thatcher

God's had his chance.
Going to start my first playthrough of this game either tonight or tomorrow, for maximum enjoyment what class do you all recommend? I'm leaning towards MA or Assassin.

Assassin all the way. Damage increase + counters on daggers and cray OP damage on your sword. Masterful Kill, cutting winds and snakebite - switch to swords for Dire gouge, Intimate gambit and blink strike... makes you just fucking deadly. Riposte on shields and 5 fold arrow/lyncean sight on your bow makes the class just an all around always deady fast as hell killing machine. Your +atck numbers help alot when you start class hoping later as well.

Fantastic job... my absolute favorite. Played it up to 90 and never got bored.
 
I completed that quest, but I didn't kill female bandits. Got that defecter to accept his punishment instead.

Oh ok.

I think there's that one quest you have to do before talking to Ophis - you have to speak with one of the female bandits there and it's a quest where you have to feed Ophis' cyclops by killing a goblin. Did you do that one?
 

BeeDog

Member
Oh ok.

I think there's that one quest you have to do before talking to Ophis - you have to speak with one of the female bandits there and it's a quest where you have to feed Ophis' cyclops by killing a goblin. Did you do that one?

Yep, I did it half an hour ago. Ophis and the guard next to her are still attacking me on sight. Even replaced my male pawn with a female one. :(
 
Yep, I did it half an hour ago. Ophis and the guard next to her are still attacking me on sight. Even replaced my male pawn with a female one. :(

Hmm... Oh!

Do you have the male bandit badge the chief gave you? If it's in your inventory it might be causing the female bandits to attack you.
 

Anteater

Member
Yep, I did it half an hour ago. Ophis and the guard next to her are still attacking me on sight. Even replaced my male pawn with a female one. :(

Have you tried sleeping at the inn for 7 days? I had to do that to reset Maul's aggro at the male bandits camp, not sure if it's the same though.
 
D

Deleted member 17706

Unconfirmed Member
Great Cannon is the destroyer, but be sure to enchant the weapon before. A pre-enchanted weapon doesn't count for the element and you get the "neutral" magic blasts (the solid white ones) that do lame damage. Enchant, do double Great Cannon right next to each other (you can have two up at once) then attack the orbs and watch everything die. Also, use Ruinous Sigil to keep things from running up to you and if you go for melee, use Abyssal Anguish.

MK is a beast when setup right. Not saying you can't do other classes but it's good.

So the enchantment has to be from a spell? I've been using a mace that is permanently enchanted with Fire, but I guess that doesn't help it. However, even when my pawn casts a fire enchantment on me and the dual cannons turn all fiery, it doesn't seem to do that much damage except to enemies that are already super weak (goblins, harpies, wolves).

Does the spell look at weapon damage to determine how much damage each blast does? Is it the weapon's physical or magic damage?
 
So the enchantment has to be from a spell? I've been using a mace that is permanently enchanted with Fire, but I guess that doesn't help it. However, even when my pawn casts a fire enchantment on me and the dual cannons turn all fiery, it doesn't seem to do that much damage except to enemies that are already super weak (goblins, harpies, wolves).

Does the spell look at weapon damage to determine how much damage each blast does? Is it the weapon's physical or magic damage?

It looks at magic damage on the weapon I'm pretty sure. You want to have a high Magic attack with MK so get the augments from Mage and Sorc and use elemental weapons.
 

maomaoIYP

Member
Going to start my first playthrough of this game either tonight or tomorrow, for maximum enjoyment what class do you all recommend? I'm leaning towards MA or Assassin.

I recommend playing with all the classes and finding the one you like. Each class plays differently. I maxed all vocations by lvl 90 in my first playthrough, so I could experience all of them. I'm partial to sorcerers myself.
 
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