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Dragon's Dogma |OT| For the night is dark and full of terrors

Dineren

Banned
Elemental weapon buffs for the appropriate weakness seem to help a ton for me.

I've been using them and it definitely helps, but it still feels a bit much. That said I can understand why it is like that and it is really a minor thing. It's probably something I'll get used to the more I play.
 
I'm trying to get into the mystic knight class now but I cannot figure out how to counter for the life of me. Anyone know when during the animation I want to be hit? It's incredibly vague.

Also this game desperately needs a quick select weapon switch. It really sucks as the MK to have to pause the menu and equip a staff to fire off my magic, then pause again when the enemies get up close to equip my sword. Too clunky.
 

jtrov

Member
Any mention of this "Ur-Dragon" in the game? Some sort of "asynchronous, ongoing online encounter" meaning everyone's attacks on the thing will tally until it finally dies.

http://www.youtube.com/watch?feature=player_embedded&v=8agNJ6aORZ0#!

Woah. That looks and sounds pretty damn cool.

Been reading a lot of the impressions and a lot of this game just sounds like pure fun. I can deal with the bugs, glitches, and tech issues, so long as the gameplay remains enjoyable. Watching some videos and I'm loving the exploration, combat, and mystery to the world. Really enjoy how it sounds like the game doesn't hold your hand either and allows you to tackle it the way you see fit. Very cool indeed.

Will be picking this up some time this afternoon. Pretty hype to give it a go.
 
16581241617125640971322.jpg


Just finished and epic adventure. Started off as an escort quest that toke me places I haven't been. I get to the detestation after using all my heal items and complete the quest. Had a chest with new gear for my Fighter. Then the long walk back. Got into it with two cyclopes, some stone thing, and the lion snake goat guy. Had to run from the last two. After what seems like forever the sun starts coming up and i'm almost home.

This game is cash


Anyways, I really need a new sword and mage gear for my pawn. Anyone found a good place in game to get some? My mage had vender junk on got like the past 8 levels.
 
Alright, I told you guys I'd be abusing the screenshot feature to high heaven.

DD1.jpg


Falx the Strider awakens feeling disheartened.

DD2.jpg


An idyllic view of Cassardis.

DD3.jpg


Pictured: Kellen the Pawn, Goblin taint.

DD4.jpg


The Seabreeze Trail changes after dark.

DragonsDogmaScreenshot.jpg


Mounts confirmed.
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
Fighter can do a "jump back" move if you hold both triggers... you have to have that one move unlocked/mapped... forgot what it's called.

Pretty handy though.

Right now I'm considering a restart... I have two quests open, and I just started the wagon escort... I'm hearing I'll fail me earlier quests for doing this? Bummer.
 
I started off as Mage and Mage....but when I got to level 10 I decided to Be a Mystic Knight, and my sorc a primary ranger and then sorc.

There are mages for days, so I'm just going to hire a Mage and sorc to complete my party.

This game is addicting, 4 hours flew by like crazy.
 

explodet

Member
Played this for a bit last night and enjoyed it, some wonky parts, especially getting my ass handed to me by lizardmen repeatedly - first in the well, then trying the first escort quest in the city ("I have to go THERE?").

I was thinking of restarting because my gold amounts aren't so great, I missed out on some quests earlier in the game, and had missed a staff I could have bought from the blonde peddler in the city inn who decided she was tired of my window shopping.

Then after resting in an inn my pawn Mercy decides to return from wherever the hell she goes when I'm sleeping and comes back with 2300 RC, and all from one player! I don't know how she got so much, but I'm not going to complain.

So now I'm conflicted. It's a good chunk of RC.
 
The game is awesome, but I still think it would have been cool to be able to trade out your two side pawns for a co-op partner and their main pawn :-(

That feature is locked away on the disc, you need to pay $4.99 to unlock.

Joking.

Anyway, I'm going to change my vocation to a Magic Archer. The skillset just seems so badass.
 
Noooo the
Quina
quest failed because I didn't do it :(

You couldn't fucking do it because it expires before you're strong enough to complete it without wasting thousands of gold in consumables. I adore this game to death but the Joystiq review was right - at first I thought the reviewer just sucked, but this quest actually is given to you about 10 levels too early.
 
You couldn't fucking do it because it expires before you're strong enough to complete it without wasting thousands of gold in consumables. I adore this game to death but the Joystiq review was right - at first I thought the reviewer just sucked, but this quest actually is given to you about 10 levels too early.

Whoa, there's a time limit on quests? I need to go do that then.
 
You couldn't fucking do it because it expires before you're strong enough to complete it without wasting thousands of gold in consumables. I adore this game to death but the Joystiq review was right - at first I thought the reviewer just sucked, but this quest actually is given to you about 10 levels too early.

The witchwood quest?
 
The witchwood quest?

Indeed. The bandits impeded my progress. I could take down most of them, and perhaps all of them if I gave it my all, but I decided to leave it be for a few levels and come back later. It was cancelled for me after I
returned from the catacombs underneath Gran Soren
.
 
By the time you're ready it'll probaby be cancelled, unless the time is dependent on main quest progress. Anyone know for sure?

How far in the game did you get before t got cancelled? I think Anteater was still pretty early on with the main story, and so am I. It might have to do with how many cycles you go through day/night.
 

MattKeil

BIGTIME TV MOGUL #2
The fact that the translator/scriptwriter seems to think "aught" means the opposite of what it means is kind of irritating.
 
The fact that the translator/scriptwriter seems to think "aught" means the opposite of what it means is kind of irritating.

Heh, Capcom's translation team is hilarious. Have you seen their translations for Monster Hunter Tri?

They've also got some funny accents and mannerisms in this game.
 
Sorry, Quina. Maybe in the world of New Game+ you won't be killed by a witch or whatever happens to you, but, y'know, bigger and better things.
 
Indeed. The bandits impeded my progress. I could take down most of them, and perhaps all of them if I gave it my all, but I decided to leave it be for a few levels and come back later. It was cancelled for me after I
returned from the catacombs underneath Gran Soren
.

The quest was difficult but I managed to do it at an early level, before I even reached Gran Soren. I had a mage constantly healing, and I just ran from the bandits in full armor, took my time in the fog to fight the wolves, plus one of the pawns with me knew the way.
 
The quest was difficult but I managed to do it at an early level, before I even reached Gran Soren. I had a mage constantly healing, and I just ran from the bandits in full armor, took my time in the fog to fight the wolves, plus one of the pawns with me knew the way.

Any good loot/rewards from that quest? I'm about to do it now.
 
You couldn't fucking do it because it expires before you're strong enough to complete it without wasting thousands of gold in consumables. I adore this game to death but the Joystiq review was right - at first I thought the reviewer just sucked, but this quest actually is given to you about 10 levels too early.

Not true.

I did it with myself and three pawns at level 8.

Any good loot/rewards from that quest? I'm about to do it now.


Just XP and lots of materials. There appears to be reason to go back later though if you find what I'm referencing. You'll know it when you find it. All my pawns were talking about it.
 
Sorry, Quina. Maybe in the world of New Game+ you won't be killed by a witch or whatever happens to you, but, y'know, bigger and better things.

Pretty much. In any other game I'd have reloaded my last save so I could complete the quest before it timed out, but if the devs don't want me to save Quina, I guess she's better off dead/enslaved/whatever the hell happens to her.

Not true.

I did it with myself and three pawns at level 8.
Then you are in the top 1% of gamers. Congratulations are in order.
 

Anteater

Member
I didn't even try going to witchwood so I only have myself to blame
KuGsj.gif


I got scared by
the Saurians
down the well and left
 

Deitus

Member

Interesting (perhaps) thing about this. In another article today, Kotaku posted a compilation of reviews on Dragon's Dogma and one of the commenters called out the Joystiq review as being biased. Kotaku editor Luke Plunkett had the following gems to say on the matter:

Luke Plunkett said:
No, that's not what a review is at all. They're supposed to reflect the writer's personal experience and thoughts. There is 0% "journalism" in a review.

Luke Plunkett said:
Personally? They're a way for someone to tell someone else what they thought of something. Nothing more, nothing less.

When asked why he gets paid to review games, he said his "job isn't to review games" because reviews make up a small portion of the content he posts. Of course he completely ignored the intent of the question, which was "why does a major publication like Kotaku do game reviews if it believes them to be one person's opinion on a game, and doesn't strive to offer any critical analysis or provide the readers with the information needed to make their own judgement?"

When you tell your customer that your reviews are "just, like my opinion man," you are basically telling them that they are devoid of substance, and provide no value to a reader outside of "I wonder if Luke Plunkett liked this popular game." As a consumer of video games, and a sometimes reader of Kotaku, this does absolutely nothing for me.

When I read a review, I don't particularly care about whether the reviewer liked the game; the only thing I care about is whether I will like the game. Since the reviewer is just as unlikely to know my personal tastes as he is to share them, reviews should attempt to provide the reader with enough information to make a semi-informed decision about whether to purchase the game. Certainly I have bought more than a couple good games after reading negative reviews and thinking "those cons don't bother me at all, and some of them are actually pros in my opinion." I'm not saying reviews should be dry and merely informative, or that they should be devoid of bias and personal opinions. Obviously, the perspective of the person reviewing a game is going to be colored by whether they enjoyed the experience, and if a game does not seem to be enjoyable that should be communicated to the reader. Furthermore, I agree that a conclusion should be reached that states whether the game worked as a whole, or if it just fell flat.

But even as largely subjective pieces, reviews should tell the reader that "I did not enjoy the game because of features x and y, but there was some merit in feature z" and let the reader determine if the faults of the game outweigh the benefits. Reviews that state "this game is bad, play Skyrim instead" are of zero value. If Kotaku's goal is to provide me with merely opinions about a game, then I simply know to ignore reviews from that site.

Sorry, I know this reads like "Kotaku is dumb," but I'm trying not to be petty about this. Certainly this doesn't reflect on the rest of the content of the site, whatever your opinion on that may be (and as Plunkett said reviews do not make up the bulk of content on their site). Also, it should be noted that Plunkett is neither the author of the Dragon's Dogma review, nor is he the editor-in-chief of Kotaku. Still, his comments do tell you a bit about the attitude the site has towards reviews.
 

creid

Member
Do even Notice Board quests fail if you progress too far? They seem like they shouldn't. Killing x number of bats is timeless.
 
Pretty much. In any other game I'd have reloaded my last save so I could complete the quest before it timed out, but if the devs don't want me to save Quina, I guess she's better off dead/enslaved/whatever the hell happens to her.

I like to think that Capcpom is letting you role play an Arisen who got invited to meet the king and completely forgot about the girl from his home town.
 
I did it at level 11, but I was a strider and just plugged arrows at everyone.

The same. I started each encounter by plugging every bandit I saw with a poisoned arrow and then proceeded to pelt everyone until my pawns died and I was overwhelmed.

I could have powered through it, perhaps if I gave my pawns some healing items to use on their own, or bothered to save them when they were in trouble...but I didn't, I guess. Felt those weren't tactics I should bother employing on a lowly troop of bandits and decided I was underlevelled.
 
The same. I started each encounter by plugging every bandit I saw with a poisoned arrow and then proceeded to pelt everyone until my pawns died and I was overwhelmed.

I could have powered through it, perhaps if I gave my pawns some healing items to use on their own, or bothered to save them when they were in trouble...but I didn't, I guess. Felt those weren't tactics I should bother employing on a lowly troop of bandits and decided I was underlevelled.

I definitely used consumables. Also...I grabbed them...often. I'd stun one with my shield and then grab them. One of my pawns would stab the hell out of him and we'd move onto the next.

Maybe you veered off the path too far? There's a bandit stronghold near the Witchwood so if you went close to that...?
 

owlbeak

Member
You couldn't fucking do it because it expires before you're strong enough to complete it without wasting thousands of gold in consumables. I adore this game to death but the Joystiq review was right - at first I thought the reviewer just sucked, but this quest actually is given to you about 10 levels too early.
To complete that quest, I hired a level 19 pawn, fighter, and was able to do it with not too much trouble. Just had to go very slowly through the bandits. I was level 11 at the time I completed it.
 

Yuterald

Member
I'm enjoying the game for the most part. I've got about 4 hours logged so far. I guess I'm crazy, but I think the first town looks awesome. I've been seeing some people say that the first, seaside village is ugly, etc. I don't know about anyone else, but it gave me a TOTAL Shadow of Rome vibe (I know, different time setting/period, but still). There are SOOOO many secrets in the town too. Jumping across rooftops, finding treasure chests and items everywhere is a lot of fun. Did anyone else find the hidden gravestone cave on the cliff behind the chief's house? It was very well hidden! =)

I gotta say the only thing I'm REALLY disappointed with so far is the cutscene/movie direction. The cut scenes aren't to my old school (PS2 era, at least) Capcom standards. I NEED Yuji Shimomura in my Capcom games. At least he's at Platinum Games kicking ass now. The cutscenes are just boring, stiff, and somewhat barfy looking. They don't even feel like Lost Planet/Dead Rising 1 Capcom. Does anyone know who's directing the cutscenes in this game?
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
If I plan to eventually switch jobs... should I be more careful about upgrading skills for the current job? Is that currency something that's pretty limited?
 

VariantX

Member
I did it at level 11, but I was a strider and just plugged arrows at everyone.

Yeah its actually pretty braindead easy to do if you have a strider with the ensare skill. Kill off the bandit striders, then use ensare on the sword guy all day while you and your pawns wail on the bandit fighter. He has basically no way of fighting back. And progress SLOWLY...
 

Lonestar

I joined for Erin Brockovich discussion
So the
Quina
mission is cancelled when you do the
Pawn World/Catacomb under the capital
mission? I haven't actually done that yet. There still might be a chance!
 
So the
Quina
mission is cancelled when you do the
Pawn World/Catacomb under the capital
mission? I haven't actually done that yet. There still might be a chance!

Judging by the amount of replies that say they failed the quest when they completed the Pawn quest, I would say yes.
 
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