BassForever
Member
I found hard mode WAAAY easier then Normal, having less hearts can be annoying but the plentiful extra lives well then make up for it. I got 3-5 extra lives per stage
GameStop's site is very weird, as they haven't let me place an order for about a year now, despite contacting them twice about it. Something about my billing info, even though it's the exact same debit card I use to pay for games when I go to the store.That's strange. I was able to order it with EB Games here in0store...
You can always order it from their site if you feel that the S&H is worth it.
They've been replaced by extra heart containers on Easy and Normal.
They're there on Hard and Expert.
I found hard mode WAAAY easier then Normal, having less hearts can be annoying but the plentiful extra lives well then make up for it. I got 3-5 extra lives per stage
I just had a thought: why doesn't capcom pay way forward a handsome fee to redo the sprites for ssf2hdr. These guys know how to draw and animate like actual professionals.
I just had a thought: why doesn't capcom pay way forward a handsome fee to redo the sprites for ssf2hdr. These guys know how to draw and animate like actual professionals.
Is this a known issue? Every time I try viewing the leaderboards for total cash earned, the game crashes (Wii U version).
This is the sixth TAS of Duck Tales. Minor improvements and refined strategies here and there contributed an additional about half second of improvement.
This is a 0.58 second improvement over the previous movie due to general optimizations including lag reduction and subpixel optimization.
Loving the game, and the graphics and music are beautiful.
Not really a fan of all the cutscenes though. The dialog and VA is great and feels very much like the show, but my love for straight forward no nonsense NES gameplay is much stronger than my nostalgia for the show.
After completing hard mode today I agree. Part of it may have been knowing how certain parts of the levels went though but having an extra supply of lives certainly helped. I wonder if extreme mode is the same when it comes to lives.
Yes, this please. The game is excellent and I want more.this game is great! I really hope this starts something new with going back and hd remastering disney x capcom classics
darkwing duck
ducktales 2
chip n dale 1 and 2
lesss go
The mixed opinions on this game is making it hard to pull the trigger.
Huh, guessing by that slip of paper poking out at the bottom it probably doesn't have a manual afterall. Yeah, I really couldn't justify the extra money just for a pin.Picked up mine from GS today.
Picked up mine from GS today.
Had a bash on this last night and loved it.
Not sure what the reviewer meant about the pogo jump not working all the time or stopping half way through it's been flawless for me, even bounced across the whole first level.
Yeah, that's my big hang up. I nailed the rest of the stage and in that regard the difficulty's good, but it's such a slog to reach that final point again and again only to mess up, just a 1up or two along the way would've at least given more opportunities to learn that spot then crush it in a final run. I'll keep that trick in mind though and try again later though, thanks.As for thethere are two small shortcuts that help and a huge one that trivializes it.final escape
When you're negotiating chains you can hold diagonally up and forward on the dpad and tap jump as soon as you reach the top of the next chain to traverse them as quickly as possible.
Lemme put it this way, Polygon put their boat out to pasture when they made their Dragons Crown review a one issue vote (though constantly jumping their score with Sim City was, at best, a token gesture), Gamespot has always been awful and IGN once gave God Hand a 3.The mixed opinions on this game is making it hard to pull the trigger.
Tried the final stage again... Man, this is definitely where the difficulty issues come to a head:final stage gives no 1ups far as I can tell, has several tricky parts, and is hard stage -> hard boss -> REALLY hard race/escape. Granted it's better than just recycling Transylvania, but it's frustrating how a few tweaks throughout would've made the final stage less bullshit.
I found only the end of the level to difficultRight, done with Ducktales Remastered, fuck that final level, what a pile of ass and bad level design.
Tried the final stage again... Man, this is definitely where the difficulty issues come to a head:final stage gives no 1ups far as I can tell, has several tricky parts, and is hard stage -> hard boss -> REALLY hard race/escape. Granted it's better than just recycling Transylvania, but it's frustrating how a few tweaks throughout would've made the final stage less bullshit.
Just beat hard mode. What's the difference to extreme mode? Is it just that I'm forced to go through the whole game at once? Because if so, that doesn't sound too bad.
Picked up mine from GS today.
This part really made me feel dumb. I kept wondering how to pogo to the left. Turns out I just had to jump.
This part really made me feel dumb. I kept wondering how to pogo to the left. Turns out I just had to jump.
Do you like fun games? Because that's what this is.
Lemme put it this way, Polygon put their boat out to pasture when they made their Dragons Crown review a one issue vote (though constantly jumping their score with Sim City was, at best, a token gesture), Gamespot has always been awful and IGN once gave God Hand a 3.
I'm willing to cut Giant Bomb some slack due to the timing of particulars but really that's only one reputable place that badmouthed it.