Games are global so let’s appeal to super niche ultra liberal LGBTQ+ crowd who has shown zero tendency to buy and support these games.Dustborn: 'No-one forced us to make a game with a diverse cast'
Adventure game Dustborn aims to tell a story about a diverse cast trekking across the USA.www.bbc.co.uk
When it was first revealed, Dustborn was hit with some negative feedback from those who believe developers are being pressured into making their games more diverse.
Ragnar Tørnquist, creative director at developer Red Thread Games, insists that isn't the case.
"I think publishers and developers are just understanding more that there's a wider and more diverse audience out there," he says.
"Games are becoming more global, games are becoming more accessible to everyone.
Dustborn: 'No-one forced us to make a game with a diverse cast'
Adventure game Dustborn aims to tell a story about a diverse cast trekking across the USA.www.bbc.co.uk
When it was first revealed, Dustborn was hit with some negative feedback from those who believe developers are being pressured into making their games more diverse.
Ragnar Tørnquist, creative director at developer Red Thread Games, insists that isn't the case.
"I think publishers and developers are just understanding more that there's a wider and more diverse audience out there," he says.
"Games are becoming more global, games are becoming more accessible to everyone.
All 34 of them.
Games are global so let’s appeal to super niche ultra liberal LGBTQ+ crowd who has shown zero tendency to buy and support these games.
Dustborn: 'No-one forced us to make a game with a diverse cast'
Adventure game Dustborn aims to tell a story about a diverse cast trekking across the USA.www.bbc.co.uk
When it was first revealed, Dustborn was hit with some negative feedback from those who believe developers are being pressured into making their games more diverse.
Ragnar Tørnquist, creative director at developer Red Thread Games, insists that isn't the case.
"I think publishers and developers are just understanding more that there's a wider and more diverse audience out there," he says.
"Games are becoming more global, games are becoming more accessible to everyone.
All 34 of them.
They're likely subsidized from non-profits who have no understanding of video games and the money tends to come with strings attached. It's why people raise their eyebrows whenever ESG gets involved.It's so perfectly simple yet illusive to these types. "Why didn't the entertainment product that I've made for 1.5% of the global population sell? I don't understand, so the problem must be everyone else."
This is said because Longest Journey was excellent and even the sequel was pretty good.Oh, I didn't know that.
Maybe I'll put it on wishlist to check out sometime in the future; probably once it goes DRM-free and on sale.
Dreamfall: Chapters was disappointing for me (and I was a backer), but the developers themselves were putting considerable effort to make it work. Surprisingly it was the story, the dialogue and the characters that kinda sucked, which was the one thing that no one anticipated.
Anyway, this also probably explains the heavy-on-left-politics that some reviews mention. It is what it is. They wanted to make this game, let's see how well it goes.
While they secretly enjoy Hogwarts Legacy.Games are global so let’s appeal to super niche ultra liberal LGBTQ+ crowd who has shown zero tendency to buy and support these games.
They never do.Where are the mythical "modern audiences" that these people cater to? They didn't show up.
Dustborn has also been released on PS4, PS5, Xbox One and Xbox Series X|S, so it's possible that the game is seeing greater uptake on those platforms.
I'm thinking that it's as likely (as lack of sales would seem to confirm at this point) that the 'modern audiences' don't, in actuality, even exist? & that these developers live within bubbles, & are fundamentally making games targeting themselves...Just goes to show that the "modern audiences" people don't put their money where their mouth is.
Nice agenda posting, OP. This is an indie game with limited appeal; it's not that different than the many thousands of indie games on Steam with less than 50 players.
Just learned from the Steam page's awards section that the game was funded with EU taxpayer's money.
Whoever decided that was a good investment, I hope they get a slap in the face.
Games are global so let’s appeal to super niche ultra liberal LGBTQ+ crowd who has shown zero tendency to buy and support these games.
I didn't know Reee had so few users.
this! & it's only the existence of the internet that prevents people from grasping this simple fact...That's a super niche ultra liberal LGBTQ+crowd that only exists in small pockets in the US/Canada and Western/Northern Europe. That specific niche doesn't even exist in the rest of the world.
Bingo.this! & it's only the existence of the internet that prevents people from grasping this simple fact...
none of us was ready for the internet (&, if you say you were, you're a liar). it's been a matter of back-peddling away, regaining perspective, & observing from the outside just how insidious a form of 'communication' it's very easily capable of being...Bingo.
People tend to navigate to places on the Internet where they can socialize with people of similar interests, much like in the real world. So people surround themselves with like minded people, which can eventually turn into an echo chamber, which then can make members of that echo chamber think their echo chamber is an accurate representation of the entire population. And it holds true for everyone, whether liberal, conservative, gay, straight, trans, white, black, Asian, Latino, etc.
I've said it before and I'll say it again, if you're designing a product (or running for office or really anything), you cannot rely on the Internet to give you an accurate read on the market.
Fair point, but the Internet has now existed for literal decades. That should be enough time for anyone to confirm what I'm saying is true.none of us was ready for the internet (&, if you say you were, you're a liar). it's been a matter of back-peddling away, regaining perspective, & observing from the outside just how insidious a form of 'communication' it's very easily capable of being...
wat the fuq is dat game?
reviews:
not if you haven't managed to back away. & at least one+ generation of westerners have basically grown up inside it. which makes it much more of a challenge to find your way out of. just ask anyone who grew up within a cult...Fair point, but the Internet has now existed for literal decades. That should be enough time for anyone to confirm what I'm saying is true.
For what it's worth, this game is receiving prominent advertising on the Xbox dashboard. I had never heard of it either before this thread but when I booted up my console today it had a tile advertisement right next to the store buttonThanks for the update on this indie game I’d never have heard of outside of this forum bringing it up to hate on it. Just ignore these people.
That’s your fault for using XboxFor what it's worth, this game is receiving prominent advertising on the Xbox dashboard. I had never heard of it either because this thread but when I booted up my console today it had a tile advertisement right next to the store button
Wait, apparently part of the dev cost was funded through a EU grant. Money down the drain, lol.
Search - Culture and Creativity
culture.ec.europa.eu
Hogwarts Legacy is a ridiculously woke game full of this agenda. It is so in your face that it is not even subtle or subsersive. There is a straight up trans bar tender, who openly recounts their tales of oppression to any who will listen. Would this character have survived in small town England in the 19th century? They bent over backwards to appease the LGBTQ+ crowd, who ended up boycotting it anyway.While they secretly enjoy Hogwarts Legacy.
I'd rather play From Dust than this.
Or even Dust 514.
Wait, apparently part of the dev cost was funded through a EU grant. Money down the drain, lol.
Search - Culture and Creativity
culture.ec.europa.eu
You should finish Dreamfall Chapters. Ties the series up nicely with all the big questions answered.The Longest Journey from Ragnar Tornquist was such a great game! İ still love to replay it from time to time.
Dreamfall was ok, but I never tried Chapters.
But this... İ really doubt I'd like to try it from the looks of it.
P.S. Didn't know he also worked on Draugen. Tried it, but dropped for some reason.
It's quite sad, really. I loved Dreamfall and liked Dreamfall Chapters a lot. It had so much more potential if given the proper resources. But this... I won't touch it.The Longest Journey from Ragnar Tornquist was such a great game! İ still love to replay it from time to time.
Dreamfall was ok, but I never tried Chapters.
But this... İ really doubt I'd like to try it from the looks of it.
P.S. Didn't know he also worked on Draugen. Tried it, but dropped for some reason.
Ah yes, it makes sense now! On my previous post I did say he was just making shit up and someone is putting these requirements in the game but not from who.
But yeah I forget Norway has a big fund for game made locally.
"When it was first revealed, Dustborn was hit with some negative feedback from those who believe developers are being pressured into making their games more diverse.
Ragnar Tørnquist, creative director at developer Red Thread Games, insists that isn't the case"
So "technically" he's telling the truth, in that they are not being pressured but they are obligated by Norway's Ministry of Culture and Equality when receiving grants.
Can't be pressured when you actively want to do it for money.