An observation on slashing weapons vs blunt: slashing are 100x more satisfying to use. Constantly chopping off heads, arms, legs, cleaving a torso in two, it never gets old. What can Techland do to revamp blunt weaponry? Easy, bring back x-rays but make them way more impactful/dynamic.
What I'd like to see is x-rays on critical hits, same way time slows when you sever a limb with slashing weapons. What would happen here though is you would trigger an x-ray animation of the bone shattering depending on the point of impact. Shatter the ankle, blow out the knee, smash the skull. In the same way a zombie can still be alive after cutting off an arm they could still be alive after breaking one of these bones and their animations would reflect the trauma, limping if you took out a leg etc. Of course this will never happen but man I wish it did, blunt weapons just aren't nearly as fun to use.
Really digging the paraglider, recommend fully upgrading it ASAP. Takedowns can be initiated while flying which is a very cool touch. I'd still give an edge to the parkour mechanics but it's something different to keep things interesting. I'd agree GRE facilities are repetitious, they should have all been made to be unique structures to add some flavour to the mix, minor gripe overall though. 25 hours in, still zero bugs besides the black flicker which should be fixed this week, hopefully the patch doesn't break something else lol.