Damnit, did MS lie that they had a full feature set AMD chip? /sNo, he didn't. He specifically points out that vrs degrades the image on BOTH the xbox and ps5 versions, and that the xbox version is affected "Not quite to the same degree but it's still pretty awful".
He even provides a screenshot to show this. Hmmm the screenshots were in a different tweet.
Surely just a dynamic resolution would be a better solution or 720p ps5 and 1080p xbox series x oh and 360p for series s
I've got absolutely no idea, I also couldn't care less.720p and 1080p? That's 2.25x the number of pixels, you actually think the XSX is that much more powerful than the PS5?
I've got absolutely no idea, I also couldn't care less.
What I was suggesting is to give good performance as both weak in an awful lot of games like this remake of dead space and if extremely low resolutions is the only way is give 60fps with all graphical effects on like I have switched on using the pc version with my 4090 then so be it.
900p ps5 and 1080p xbox series x then or both 1080p if the removal of Dr's evens out the performance.
EA plotting the Dead Space patch:Do they have to plot for a fucking patch?![]()
Do they have to plot for a fucking patch?![]()
EA plotting the Dead Space patch:
![]()
Fuck vrs. It should be a toggle.
It’s what the developers of the game told him. The people who MADE THE GAME told him the XSX version runs on hardware VRS 2 and the PS5 uses software.That's not what John said at all. Your caption and interpretation are incorrect.
It uses software VRS rather than hardware VRS.
It’s what the developers of the game told him. The people who MADE THE GAME told him the XSX version runs on hardware VRS 2 and the PS5 uses software.
Twitter guy: "Are you seeing any differences between the use of VRS on Xbox vs PS5?"
John: "You are correct. It's software VRS on PS5, hardware on Xbox."
Twitter guy: "If so, I'd guess that the VRS is using tier 1 on all platforms - which is too heavy handed. VRS tier 2 when implemented correctly should cause almost no visual degradation."
John: "However, in this case, even Tier 2 hugely degrades image quality on Xbox. Not quite to the same degree but it's still pretty awful. I think there's an issue with its implementation."
Where did he say, "PS5 version’s issues arise from the need to use software VRS?"
This is how the conversation went:
Both Xbox and PS5 VRS implementation is "awful," according to John. EA has also acknowledged the implementation in their bug and is rolling out the patch.
John did not say that the PS5 VRS issue is because it's software-based. And because Xbox's VRS implementation is hardware-based, there are no issues on the XSX.
You should edit your original comment.
I hear a lot of people saying Xbox VRS is hardware based vs PS5 is software...what does that mean?
How does that differ from a Software-based solution?Series consoles support Hardware Tier 2 VRS.
Yep, as John said, both look awful.
How does that differ from a Software-based solution?
How does that differ from a Software-based solution?
The majority of big games these days. Waiting 1-3 months get you a price cut and drastically better performance.Its kind of annoying that i will be finished with the game and then they will release a patch that improves visual quality drastically, atleast i am on xbox and seems the issue isnt as bad
I would wait but its the first time i am ever playing this game and its awesome so want to keep playing![]()
Patch should be Live right now, and stated to solve the issue.
Please someone let me know how Performance Mode looks now so I can proceed to buy the game immediately.
Im looking to get this later this week when my new OLED Bravia gets here so i'm curious too if this is fixed.
Dont forget to turn on motion interpolation
More performance gains as doesn't need additional passes and the shading rate is decided by hardware, which is probably why we see better results on this game.
If you're really interested then this video goes very in depth.
Insightful.Dude there is nothing of magic in VRS.
You sell it as something of revolutionary. It's just a lower buffer effect.Insightful.
I'll take the word of game developers thanks.
You sell it as something of revolutionary. It's just a lower buffer effect.
Because that’s what the developers said.Why are so many people pretending to know what VRS is and how the PS5's architecture is the problem? If the game looks worse than other PS5 games, then it is probably not something inherent to the PS5 but the normal slipshod QA that is present in every damn new game these days.
I don't know even what you trying to argue so desperately now.You know I didn't make the presentation right? Why don't you contact the developers and tell them how they are wrong after you've watched the video.
To be fair developers said the problem on ps5 it's not VRS but broken VSR on ps5, at least from the OP post.Because that’s what the developers said.
Same, also haven't noticed any issues *shrug*am i insane i've been playing at 4k mode on PS5 and I think it looks great. what is this bug?