TheFLYINGManga_Ka
Member
Is this PSN only? Shoot, $40 is too much.
$19.99 would be perfect.
$19.99 would be perfect.
Hmmm...Definitely not 60fps though.
Is there anyone who can clarify how well this game runs compared to the 360 version? I'm guessing it's worse, but does it still dip as often? What would you guys estimate is the average fps? The 360 version only really reached 60fps when things were relatively calm, IIRC. =\
Also, do any of you miss the vibration? I know it's silly, but when I played through Insect Armageddon, a lot of EDF's visual/tactile feedback was all wrong. It felt like a big part of the satisfaction was gone, so...
On a side note, I don't know how Sandlot can develop RAD and Chosojuu Mecha MG and yet still make the Vegalta in EDF 2017 one of the most annoying robots to ever control in a game.
From what I've played it runs very similar to the 360 version - aside from some graphical differences due to being on Vita, it seems almost exactly the same, occasional framerate dips and all.
And I actually hadn't even noticed the lack of vibration until you pointed it out... it's funny, because I was replaying Insect Armageddon the other day in anticipation for this game and was a little annoyed by the lack of that visual/tactile feedback you mentioned. But I think the difference is that IA's weapons and bugs felt relatively weak to what you fight in 2017 - the most obvious thing I noticed is that ants would just make a little hiss and disappear when you shot them, whereas in 2017 they make a hilariously loud scream and explode into a green mess. Basically, I don't really have a problem with no vibration because unlike IA this game has some of the most excellent (and funny) visual/audio feedback I've ever seen in a game.
On a side note, I don't know how Sandlot can develop RAD and Chosojuu Mecha MG and yet still make the Vegalta in EDF 2017 one of the most annoying robots to ever control in a game.
The helicopter is truly abysmal to control, but the Vegalta moves sort of how I'd expect something of that size and bulk to move. The speed bike is ridiculous as well, it's pretty much too fast to do anything except go down long streets and crash at the end.
Hmmm...
Is there anyone who can clarify how well this game runs compared to the 360 version? I'm guessing it's worse, but does it still dip as often? What would you guys estimate is the average fps? The 360 version only really reached 60fps when things were relatively calm, IIRC. =\
Also, do any of you miss the vibration? I know it's silly, but when I played through Insect Armageddon, a lot of EDF's visual/tactile feedback was all wrong. It felt like a big part of the satisfaction was gone, so...
You can collect armor icons dropped by enemies to add 1 HP each to your health, but aside from that it's all about the weapons! EDF is a very simple-minded game.
Woot, got Pale Wing unlocked!
Yeah, that guy was rad. Insane how much armor he had for Storm o.0That was awesome of that guy to help us. I was MrJellyBean in that room. Palewing is fun to play with, but that first short range weapon sucks.
Yeah, that guy was rad. Insane how much armor he had for Storm o.0
Excited to see what else is in Pale's arsenal...
Wait what the heck is this out?!
For 3 days now!
Anyone want to play?
there are times where this game looks amazing on the vita. the first mission with the air ships made me giddy.
You know, it is a portable game, and so for $40, I want a physical copy - a box, a cover, and the right to sell it to someone if I choose (not that I would)... Added incentive would include the possibility that it could be a relatively small print run and at some point become difficult to find...All the people thinking it's not worth $40 need to reevaluate how they find a game, especially a portable game, to be valuable. If you don't ever pay full price for any game ever, sure, but come on, it's EDF, it's portable, it's awesome.
This is a full blown console game in terms of content, at less than the standard retail price (unless I'm mistaken in the US). I don't understand the complaints, it surely can't be value related.
This is a full blown console game in terms of content, at less than the standard retail price (unless I'm mistaken in the US). I don't understand the complaints, it surely can't be value related.
I obviously measure value differently. $40/£32 for a game that has tens of hours of content represents good value for money as far as I'm concerned.
Really good quick mission to farm Health and weapons for Pale Wing is Mission 17. Grab a Thunder Bow/Idunn weapon, fire away down tunnels and get the goods.
What about for Storm 1?
17 could work for him as well, but he has to work for it harder. Pretty much the go to farming mission early game is Mission 7: Kill all the Ants until the two Dropships arrive, blow one of them up, then keep farming item drops form the other one. Make sure to kill off your team mates once the dropships arrive though, cause they'll actually shoot them down in lower difficulties.
It's been awhile, but I remember level 28 being a good farming place if you had some nice turrets.
EDIT: For Storm 1 I mean.
EDIT2:
Don't you mean mission 8? :b
Man, I'm not sure when it happened, but suddenly all the enemies on Hard mode stop being a challenge at all. Unless I get mobbed by multiple dozens at once in the later missions, I can mow down through most of them with relative ease. These higher level weapons are goooood. <3