EA's CTO : PS4 & One architecturally 'a generation ahead of the highest end PC'

Agreed. He's right, since with consoles you can code to the metal and make things far far more efficient than any PC could dream of achieving. PC requires brute force hardware to output great graphics. Consoles can rely on their architecture.

This is like a console tech discussion bingo card.

BRUTE FORCE HARDWARE!

EFFECIENT THAN ANY PC!

CODE TO THE FUCKING METAL BABY YEAH!
 
I mean... technically HSA isn't really a thing on PC's yet. Sure there are APU's but they don't have a lot of the HSA things that are only on the consoles right now. Then again, that'll change shortly.
 
I wouldn't disagree with the statement from the article. The problem is equating that with speed which is obviously false.
 
Consoles will never be a generation ahead of the best PC, that doesn't even make sense.
 
I guess he means the unified memory.

If that crap ever makes it to pc I'm out, it's a path pc does not want to take.
As I said in another thread, pc needs to be modular and stay modular, noone needs to be tied to a shitty soc where you can't even upgrade or choose your gpu (manufacturer) seperately from your cpu.
It goes against everything pc is about.

It's also too bad the performance is about 3 cpu and 2 gpu generations behind.
 
EA said more or less the same thing last generation, something like "PC's can't match the computing power of the 360/PS3. Now they are doing it yet again, I guess being wrong is EA sports comfort zone.
 
If he is talking about ARHITECTURE, then yes, he is right. But powerwize, no.

This

I agree with you on what he is saying. He is correct design wise.


Pure power wise, my i7/660 Ti setup is more powarrrrful....but the architecture of the new consoles should put out great looking games.
 
I don't even think it is true for architecture. All the cutting edge stuff in the consoles is targetting unification. This is a inherently low end strategy for increasing performance and efficiency while reducing costs. High end PCs are not moving to SoC or unified memory. Just look at the AMD marketing materials for these technologies, they are targetting the low end low power market, especially laptops.
 
PC's will ALWAYS be more powerful... EA is just toting the MS line. Somehow the Xbone will be more powerful than the PS4 in the next statement, even though it is significantly less.
 
I think things like this get taken out of context by some people. When developers or companys say stuff like this, they mean if you go in PC World and buy a standard new PC, obviously hardcore PC fanboys with money to burn can build their own PC's that will blow away next gen consoles, thats a given but they mean if you go in a store and just buy a desktop PC.
 
Do these new consoles even lift? Honestly though, I was under the impression that the new Nvidia and AMD cards were slightly better than what's in the new consoles.
 
Of course the hardware isn't a generation ahead, but the results that they're getting may be slightly ahead of PC's for a period of months or even a year because of how little overhead the OS takes up (at least for PS4), and because they don't have to program for multiple configurations like on PC. In terms of sheer brute force, PC will always have more power, and with the fact that PC's iterate every few months vs every 6-8 years for consoles, any advantage for consoles doesn't last too long.
 
This is a very carefully worded statement that's probably true. Architecturally could just refer to the APU setup benefits, HSA functions, and compute customizations. Nothing to do with outright power, just efficiency.
 
Yep, thats why for last 3 years on every convention or conference they showed PC versions first.

RockPaperShotgun ran an article during last years E3 where they argued that demoing the PC version was the new "bullshot". You show the PC version of the game running at 1080p or higher, with some generous AA and AF, and as long as Xbox controller prompts come up on the screen, everybody is none the wiser.
 
I mean... technically HSA isn't really a thing on PC's yet. Sure there are APU's but they don't have a lot of the HSA things that are only on the consoles right now. Then again, that'll change shortly.

XB3 is SoC isn't it? not just a single die? Maybe the Microsoft employee miss-spoke?

I actually came into this thread to see if everyone was still laughing at the ridiculous statement, don't try to defend it phoshor, you're better than that ;)
 
One look weak, PS4 only have that GDDR5 granted I don't know how much its help but I'm sure any $1000+ build more powerful than both.
 
EA said more or less the same thing last generation, something like "PC's can't match the computing power of the 360/PS3. Now they are doing it yet again, I guess being wrong is EA sports comfort zone.

The same thing has been said at the start of every generation for going on twenty years.

Then this PC vs Console nonsense starts again.

Circle of life. Or lies.
 
Cool semantics.

Generation changes in the PC realm happen every 11 months or so. With consoles, we currently have a 7-8 year cycle.

So yeah, for the time being the new 8th generation consoles have cool architecture. But come Christmas 2013, even a mediocre PC will shit all over them.
 
Titans don't scale that well... you can't just shove more GPUs into a box and that somehow makes it faster.
Again, "highest end" is not ambiguous: scaling well doesn't enter the equation. If 4 Titans are even 1% faster than 3 in one game, the system with 4 is "highest end" -- you can always use fewer of them if they don't scale for some other game.

(All of this is pretty much beside the point though, as even a single Titan outperforms the consoles significantly)
 
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matching PC to consoles is always a bad idea.

PC is a timeless machine that no company owns. It's a juxtaposition of elements from various sources that have their own internal fights-> amd vs intel, amd vs nvidia. Jointing them and matching it against consoles when there's a myriad of combinations a PC can have is a flawed analogy on the levels of PC can't play uncharted (at least not for now, we'll see when a PS3 emulator happens).

So yeah in this case it's obvious why people are mentioning the PC, but on other threads where you're having an interesting conversation and a guy comes in and says "pc does it better" ...urgh... so annoying, specially when on PC you're essentially paying for more powerful components to make up for the compatibility of each component against the other + operating system + game coding. That's not what evolution is. What some have called here "targetting low end" is called efficiency. If you can get 2 results for 1 inputs, it's much better than 2 results for 4 inputs.
 
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