re: the technical talk, it would be nice if the Allies had a little more hardware literacy (Ian probably comes the closest)
BUT I thought Bosman and co. did an alright job reaching the right conclusions. Scorpio is not a generational leap (simplest argument is that it's still on 28nm), liquid cooling, diminishing returns potentially changing what console cycles mean, specs being neat to discuss but not all that telling until the games show up, and VR not being in the presentation being a suspicious omission.
Assorted comments:
* per-machine undervolting, liquid cooling, and the fan are related, and kind of fascinating with regard to Scorpio. (the lower voltage you run at to reach the same clockspeed, the less heat you need to siphon away)
* AI won't come from quantum computing (probably), but there is (already!) custom hardware that could be added to a future console and might represent a generational jump -- since it's not like you'll retrofit a every existing PS4 Pro with a google TPU, and covering the same ground with a GPU might be untenable
edit: correction, it's on TSMC's 16nm like the PS4 Pro/XBox One S. My bad.