I agree with the bolded. It's true enough of the three companies though. Sony has everything to prove with VR, Microsoft and them have everything to prove with the new mid-gen iteration cycle, etc etc... It's terrific IMO. It's really nice to see a market that is so damn young evolve and try things out.
Indeed.
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Meaty podcast this week, the only thing i need to say, is that i still fail to comprehend their (and the gaming populace in general) sour reaction to Ghost Recon Wildlands.
First of all, i think it looks amazing.
Second of all, i don't think Ghost Recon was ever anything mind blowing, past the first title (and even then, you've had much better contenders, for the military shooter sim crown, from ArmA to Op. Flashpoint).
Warfighter and all their other attempts weren't that spectacular at all, sort of dumbed down the formula, without bringing anything all that interesting to the table.
This one at least looks like it's trying something different, and it looks like it's going to be a multiplayer MGSV with a larger scope (and probably not as fluid gameplay, but hey).
My picks for 2017, though:
Sleeper - Nier Automata (basically what Ben said, even though i speak as someone who never played Nier, it seems like a game that will be built on word of mouth).
Bust - Scalebound (I don't think this game is going to ever turn around from the lukewarm showing).
Lock - Zelda (Despite not being 100% sold on it myself, people seem to be going crazy over it, and i think it will deliver on that promise).
RE7 ain't gonna be great i think, and RDR2 is going to be delayed to 2018, 99%.
Horizon will be alright, not mind blowing, but still gonna get a stream of 9s, due to production value alone.