EDGE: "Power struggle: the real differences between PS4 and Xbox One performance"

Seeing Microsoft fumble this badly makes my inner fanboy smile.

You know, decisions like these really show that the Xbox name doesn't mean the same as what it did ten years ago.

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We support CEC, but found it to be unreliable at launch for two reasons – first, no consistency in how it’s marketed (there is no labeling to know if you have a CEC compatible set), and second, any break in the chain can break CEC (if you have a CEC TV, but not a CEC Amp, we’ve seen the chain break)

IR blasting testing is, honesty, much better than I expected. It’s probably the most surprising aspect as I was doubtful it would be reliable. I’ve been playing with it at home and it works amazingly well, and you can see where my Kinect is based on my TIVO.

For voice, we’re thinking more like “Xbox, Go to Velocity”, where we know that Velocity is channel 870. Our “see it, Say it” model also allows us to go specifically to a show since we have the guide information.

Some of the more sophisticated commands are capable, but not coming at launch. CEC is also on the books, and we'll see how that progresses as CEC devices become more common.

Can't you just have the user say "Record Breaking Bad" and then at the time the show comes on send the IR commands to tune to the channel and send the record button command?

All you have to know is the record button input for the DVR. I'm also assuming Kinect can send IR commands while the Xbox is off.
 
The hdmi pass through is a hardware feature that Sony did not copy (at least at launch).

What you suggest could theoretically be done very sloppily if Sony added an infrared blasted to ps4. As soon as it switches inputs though, gone is the ps4 interface and any means to visually get back to ps4.

I don't understand why you think a PS4 would have to be on screen for voice commands to work. the switch input voice command could still be done to get back to PS4. I'm sure the Xbox one will also work whilst the interface is not on screen.
 
This doesn't surprise me especially when Greg Williams General Manager of Xbox Silicon Development said in that video Microsoft purportedly had Engadget pull after the Xbox One reveal: "We purposefully did not target the highest end graphics, we targeted as a more broad entertainment play"

Link here (quote at 5:40):
http://www.youtube.com/watch?v=0i_K5EyLyS8#t=05m35s

I think Microsoft went into designing the Xbox One wanting their own chips and memory architecture (drunk on their own success and not learning the lessons from developer headaches with the PS3), and doubled down on Kinect (which was their focus in the latter part of the 360's life) on the next generation. Microsoft clearly wanted to make a cloud enabled game console with an emphasis on motion controls, TV/DVR, streaming entertainment, and always on sharing. The problem is the hardcore gaming audience largely wanted a gaming console that focused on games first like they did with the 360.

Xbox360 was my primary console this gen, and imo Microsoft missed the mark with the Xbox One. I want this team back:
https://www.youtube.com/watch?v=ZK7l58Rdan0
 
The hdmi pass through is a hardware feature that Sony did not copy (at least at launch).

What you suggest could theoretically be done very sloppily if Sony added an infrared blasted to ps4. As soon as it switches inputs though, gone is the ps4 interface and any means to visually get back to ps4.

I'm just going to leave this here.

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There's no need to "switch inputs" to your DVR if you're looking to control it via an app. Play game, suspend game, go to app, interact with app (i.e. record x show at x time) close app, post on GAF about how terrible these E3 juniors are, un suspend game.

Or are we no longer using control over IP as the excuse.
 
Lol. no. an IR blaster is just a small device that duplicates infrared signals that would usually come from a remote. it plugs into the back of the Xbone, and in front of the IR sensor of whatever device you are looking to control.

It's been in use for decades now with lots of devices and works well. the tech is pretty mature. however it's limited to functions that a standard remote would be capable of.

Actually I'm fairly certain there is an IR blaster in the kinect and it is WEIRD

While I don't believe everything Albert says I think his posts on kinect ir blasting were likely truthful

They apparently achieved IR blasting from the kinect to devices below it (as what would be needed) which if true is fairly impressive

Of course not sure how well it works

No he was right. The kinect blasts it off the walls.

That is also exactly what my crappy sony google tv does as well. It does it well too, it's just the rest of google tv that is crap.

Ah ok then

Still not convinced XB1 is going to offer much in the way of in-depth usability of DVRs
 
This doesn't surprise me especially when Greg Williams General Manager of Xbox Silicon Development said in that video Microsoft purportedly had Engadget pull after the Xbox One reveal: "We purposefully did not target the highest end graphics, we targeted as a more broad entertainment play"

Link here:
http://www.youtube.com/watch?v=0i_K5EyLyS8#t=05m35s

I think Microsoft went into designing the Xbox One wanting their own chips and memory architecture (drunk on their own success and not learning the lessons from developer headaches with the PS3), and doubled down on Kinect (which was their focus in the latter part of the 360's life) on the next generation. Microsoft clearly wanted to make a cloud enabled game console with an emphasis on motion controls, TV/DVR, streaming entertainment, and always on sharing. The problem is the hardcore gaming audience largely wanted a gaming console that focused on games first like they did with the 360.

Xbox360 was my primary console this gen, and imo Microsoft missed the mark with the Xbox One. I want this team back:
https://www.youtube.com/watch?v=ZK7l58Rdan0

I think everyone on GAF wants that team back. I used to get excited about the 360 watching that. Seeing the members explain the whole design philosophy behind the 360 is something we have yet to really get out of the One.
 
I'm just going to leave this here.

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There's no need to "switch inputs" to your DVR if you're looking to control it via an app. Play game, suspend game, go to app, interact with app (i.e. record x show at x time) close app, post on GAF about how terrible these E3 juniors are, un suspend game.

Or are we no longer using control over IP as the excuse.

You missed the important part of that discussion. It was about WATCHING tv. Having the PS4 switch inputs to it so he could watch what he told the cable box to display.
 
This doesn't surprise me especially when Greg Williams General Manager of Xbox Silicon Development said in that video Microsoft purportedly had Engadget pull after the Xbox One reveal: "We purposefully did not target the highest end graphics, we targeted as a more broad entertainment play"

He may as well had said "We purposefully did not want to compete with PS4".
 
As well as confirming the performance gulf between the two consoles, the big one for me was the confirmation MS will be pissed at publishers if they don't gimp the PS4 versions so they're the same as the Xbone. Something that has long been suggested on GAF, but without actual sources confirming it.

Is this even legal? Serious question.
 
Ok can't answer all replies individually, but I just want to clarify something.
A lot of people seemed to read my post as "Look at the PC, it's better than the PS4".

That wasn't my post; not in any way, and I don't understand how some of you got that meaning out of it.
Read it again, if you'd like.
I didn't bring in PC as a comparison, that would have been off topic, I was commenting the discussion going on this thread, and compared it to how some other discussions have been going between PC and PS4.

But fair enough, it's still a bit off topic. I will quitly "GTFO". Maybe that will *click*
 
Lol. no. an IR blaster is just a small device that duplicates infrared signals that would usually come from a remote. it plugs into the back of the Xbone, and in front of the IR sensor of whatever device you are looking to control.

It's been in use for decades now with lots of devices and works well. the tech is pretty mature. however it's limited to functions that a standard remote would be capable of.

I know what IR blasters are. I asked this question for confirmation of something I read before...

"At first I thought I had misunderstood him, so I made sure to reply slowly.

"So you're saying Kinect is going to blast IR signals at your living room, and they're going to reflect off walls and stuff and bounce back to control all of your devices?"

"That's correct," Marc Whitten said.
"Whoa," I replied. "

http://reviews.cnet.com/8301-21539_...ect-and-how-it-will-control-your-living-room/
 
I'm just going to leave this here.

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There's no need to "switch inputs" to your DVR if you're looking to control it via an app. Play game, suspend game, go to app, interact with app (i.e. record x show at x time) close app, post on GAF about how terrible these E3 juniors are, un suspend game.

Or are we no longer using control over IP as the excuse.

Oh man, the Vita is so awesome.
 
I'll probably get crap for this, but when your publication does things like this, that doesn't exactly make you a trustworthy source for this kind of information.

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I won't go so far as to suggest that they're being paid, because that's a mighty big accusation to make, but you can't exactly blame anybody for questioning their credibility and motives, if he was even being serious, that is.

Edge is paid by Sony:

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No it was after the 180.

Edge have always backed the console they thought would be a winner.
 
Why the hell did MS go for such a solution then? PS3 already showed that developers hate working around not straight forward architecture

Probably the same reason why Nintendo went for a similar setup - GDDR5 is more expensive and the DDR3 and eDRAM/ESRAM combination has lower latency. It's only a 'pain' to work with because it's something new for developers to get used to - programmers are the laziest breed of workers on the planet lol.

Developers so far have done nothing but praise the memory setup for the Wii U, and I expect the same for the One's setup once developers get their heads around it.

I personally think GDDR5 is overkill tbh, the Blu-Ray/hard drive access speeds would, I imagine, negate the extra bandwidth advantage that GDDR5 gives the PS4 somewhat...unless someone with more knowledge than my good self can correct me on that..?
 
Actually I'm fairly certain there is an IR blaster in the kinect and it is WEIRD

While I don't believe everything Albert says I think his posts on kinect ir blasting were likely truthful

They apparently achieved IR blasting from the kinect to devices below it (as what would be needed) which if true is fairly impressive

Of course not sure how well it works

might be for something different? there's a port of the back of the xbox one labeled "IR out" that's distinct from the kinect 2.0.

maybe albert can clarify.

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Great article.

It has further convinced me that PS4 is the way to go. I haven't been this excited by press, developer, and gamer anticipation since PS2.

I'm just a big fucking fan already - and I haven't even played the damn thing. It's a great time to be a gamer.
 
I don't understand why you think a PS4 would have to be on screen for voice commands to work. the switch input voice command could still be done to get back to PS4. I'm sure the Xbox one will also work whilst the interface is not on screen.

Of course it could, which is why I specified visually. It's not the same as the Xbox one overlaying your cable box, not even close. If you want to interact with ps4 again, you need to switch inputs. In this theoretical situation, you could say "Playstation go home" and it will switch the input to your ps4.

Even this solution though requires new hardware. I highly doubt Sony will ever go this route as it is still vastly inferior to Microsoft's hdmi pass through.
 
Because of a 30 page thread asking where multiplats look better.

Between Consoles. PC is irrelevant to this discussion, we all know games on it will look better than consoles (if you PC is way above average of course since most PCs are pretty under powered too).
 
might be for something different? there's a port of the back of the xbox one labeled "IR out" that's distinct from the kinect 2.0.

maybe albert can clarify.

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the ir blaster is built into connect camera. That port is for an external booster if the Kinect is not sufficient afaik
 
Probably the same reason why Nintendo went for a similar setup - GDDR5 is more expensive and the DDR3 and eDRAM/ESRAM combination has lower latency. It's only a 'pain' to work with because it's something new for developers to get used to - programmers are the laziest breed of workers on the planet lol.

Developers so far have done nothing but praise the memory setup for the Wii U, and I expect the same for the One's setup once developers get their heads around it.

I personally think GDDR5 is overkill tbh, the Blu-Ray/hard drive access speeds would, I imagine, negate the extra bandwidth advantage that GDDR5 gives the PS4 somewhat...unless someone with more knowledge than my good self can correct me on that..?

This generation it looks like both consoles (XB1 and PS4) will require larger game installs onto HDD's if not full installs (can't remember the final remark on PS4 full installs)

Basically will be reading from HDD's not disc so extra ram bandwidth should be able to be utilized

might be for something different? there's a port of the back of the xbox one labeled "IR out" that's distinct from the kinect 2.0.

maybe albert can clarify.

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Wouldn't be surprised if it wasn't a measure of redundancy

If for instance they allowed people to disconnect the kinect or shipped a sku without one (:D) you could hook up a $5 IR blaster and get the same benefit potentially

Just a theory though
 
might be for something different? there's a port of the back of the xbox one labeled "IR out" that's distinct from the kinect 2.0.

maybe albert can clarify.

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It's a last case scenario. Some people store things in closed media cabinets. IR does not go through solid items.
 
Yes, but the reason the PC was brought up at all by that poster was, I think, that if multiplat performance mattered as heatedly as it does in here most people should probably look at where it's generally best. We are enthusiasts after all.

Yea I get that, but not many are willing to spend big bucks on a gaming PC. And between the two consoles it seems like the PS4 will give you the best bang for your buck performance wise.
 
I'm just going to leave this here.

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There's no need to "switch inputs" to your DVR if you're looking to control it via an app. Play game, suspend game, go to app, interact with app (i.e. record x show at x time) close app, post on GAF about how terrible these E3 juniors are, un suspend game.

Or are we no longer using control over IP as the excuse.

The Vita OS is incredibly snappy, I love my Vita and expect the PS4 to be better in that regard, also I downloaded KZ: M last night, squeezed a little bit of a mission in the morning, the game looks incredible!
 
god another thread went to shit thanks to insecure pc fans...shocker. I wish moderators would do something about this as it happens way too frequently nowadays


anywho ot: At the end of the day the only this confirms for sure is that one of the biggest advantages the 360 had over PS3 is now gone. I'm referring to multiplat game performance. For the most part 360 versions outperformed the PS3 version thanks to being easier to program while being relatively similar in capabilities. Now it's a different ball game. PS4 is easy to program for while also the more powerful one. Unless a dev fuck something up bad, there's no reason the two versions of multiplat games can't be, at the least, on par. Sony did good with the design of this console
 
What is wrong with some of you guys?

Most of the PS4 version of the multiplats will just be developed to get it out of the door, while the xbone version will be optimized like crazy to get it close to the PS4. I'm not ready to say the PS4 will be nerfed, but that could become a possibility with enough $$$.

1. i agree with the bold...they sound like me trying to justify buying a ps3 in 2007...which I did and while I love that thing, shoulda got the 360...i knew it too, but i didnt.

2. remember that devs are competing with eachother for a limited pool of buyers. If they get complacent on the version of their game that sells the majority, it can bite them. and if they are "turn it up/down" for each.
 
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