Thank god for asset reusing. More devs should do itOne of the most successful cash grabs in quite some time (cash grab in this case => shameless asset reusing)
Miyazaki said in an interview regarding Duskbloods that they definitely still plan to do single player experiences. So I understand people being concerned, but this sounds like it was merely a test/experiment. Probably the same with Duskbloods as well. What exactly they're wanting to get out of it? No clue, lol.I pray we get a couple more single player masterpieces before they sell out completely and become multiplayer focused... (game is fun btw but dangerous).
It's not GaaS, lmao. Nor is Duskbloods.FROM: from now onwards, we will priorise on GaaS,please on hold all the current Single player projects now.
now multiplayer....next is GaaSMiyazaki said in an interview regarding Duskbloods that they definitely still plan to do single player experiences. So I understand people being concerned, but this sounds like it was merely a test/experiment. Probably the same with Duskbloods as well. What exactly they're wanting to get out of it? No clue, lol.
It's not GaaS, lmao. Nor is Duskbloods.
The negative ones here won't believe you anyway.Miyazaki said in an interview regarding Duskbloods that they definitely still plan to do single player experiences. So I understand people being concerned, but this sounds like it was merely a test/experiment. Probably the same with Duskbloods as well. What exactly they're wanting to get out of it? No clue, lol.
It's not GaaS, lmao.
Hopefully not, lmao.now multiplayer....next is GaaS
In a shameless way like this game? Nah... (but Havel is WAY cooler that bullgoat, i give that :-D)Thank god for asset reusing. More devs should do it
its like Monster Hunter in that regard. You get relics and money. money can buy new weapons / armor. I think main boss kills can get you remembrances to get permeant weapons as well. you can upgrade your weapons once you reach a certain event. beating a main boss unlocks other runs. Relics are basically like talismans.Is there any kind of progression outside of the individual matches?
That was always my thing. Building my account. I can't get into games that are just individual matches with zero progression...that said it don't take much. I'm easy. Is there ANY progression in the game at all?
A gaming enthusiast website where people have a backlog that will last them 3 lifetimes. People can enjoy a product and write off a sequel or dlc lolYou obviously follow Elden Ring's twitter and made this thread but didn't read into it at all at any point? Apologies for thinking someone who's a regular on an enthusiast gaming forum had a bit more knowledge.
Not at all, it's just funny seeing the same question asked again and again in every thread about this game for like a year since this game was announced. Like I said, since you're a regular, I imagined it would've been seen and absorbed in the past year. Good one though.A gaming enthusiast website where people have a backlog that will last them 3 lifetimes. People can enjoy a product and write off a sequel or dlc lol
Why are you personally butthurt over this anyway? I asked a question, it was answered, yet you're choked up. Do you take medicine for this? If not, you should.
Hey, for myself, the same critc was valid back them - except for Marvel Vs Capcom 2, the reworked a lot of assetsWhy did everyone give Capcom a pass for this in the 90s and 2000s? They reused sprites almost every year, but you guys love these games:
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Why isn't Fromsoft allowed to make their own Vs or All stars game just once?
I can't tell if some of you are being sarcastic or not.
Sure i dont give a shit about asset reusing. There have been many games where i thought a roguelike mode would be awesome if they made it as a standalone game.In a shameless way like this game? Nah... (but Havel is WAY cooler that bullgoat, i give that :-D)
Why did everyone give Capcom a pass for this in the 90s and 2000s? They reused sprites almost every year, but you guys love these games:
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Why isn't Fromsoft allowed to make their own Vs or All stars game just once?
I can't tell if some of you are being sarcastic or not.
Don't they still have 2 unannounced games from that rumor a while back?As a side project I think this is fine. The only thing I find a bit annoying is that I wish they had a more traditional game announced too, instead the only other announced game they have is another multiplayer only game I find even less appealing.
breath dude. it's just video games.Why isn't Fromsoft allowed to make their own Vs or All stars game just once?
I would probably be more interested if they didn't reuse so many assets
It's a game I'm not super interested in to begin with and then with the reused assets…eh
You're assigning an unnecessary amount of anger, fandom, and 'seeing red' to my post. None of my other posts in this thread are like that. You also won't see me defend Duskbloods in the future because I don't care about PvP. Now please, read my previous post again with a calmer mind before we keep this discussion going.breath dude. it's just video games.
let's breakdown what I said:
I indicated this is the sort of game I'm not ordinarily interested in. the fact that the reused so many assets made it even less interesting to me given how much time I put in Elden Ring.
no where did I say FromSoft is not allowed to re-use assets
I swear, as soon as someone says something slightly negative about From, some of you starting see red and freaking the fuck out
no where did I say they aren't allowed to do it. I just said this game doesn't interest me.
Let's hope so. Abilities remind me of Shinobi Tools from Sekiro. I also like that weapons have passives and they are in effect by being slotted in and don't require you to be actively wielding it to get their buffs.From video footage, I do like the movement and the more distinct classes/abilities, I have to say. I hope they incorporate this in some way in a future single player game.
Lmao what? Its an excellent game...wtf are ppl on man that they are hating on this game so much.They are rewarded for this... Sad times.
Look forward to the total crashout when Duskbloods releases. If they can't handle a Roguelite then just imagine a Extraction Shooter.Lmao what? Its an excellent game...wtf are ppl on man that they are hating on this game so much.
New IP, online-only Switch 2 exclusive, err...Duskbloods will be even more successful.
Lmao what? Its an excellent game...wtf are ppl on man that they are hating on this game so much.
Look forward to the total crashout when Duskbloods releases. If they can't handle a Roguelite then just imagine a Extraction Shooter.
That is a personal matter, of course, and i DO agree that a tiny bit of variation is enough to expand gameplay in a almost infinite way - heck, a blasphemous blade is just zweihander, and I loved it, t carried me all the way to that fu**ing twink! :-DSure i dont give a shit about asset reusing. There have been many games where i thought a roguelike mode would be awesome if they made it as a standalone game.
And asset reusing has always been a thing with from software. Thats why elden ring had over 300 weapons with unique movesets and a ton of enemy variety and you dont see that in other AAA games ever. It's because they use animations that they have used before. I dont need a character to have a new animation for a claymore slash in the next game. That one will just do. It's not like the new one will be any better anyway, just different. Who cares.
All I'm really seeing from a vocal minority is..."Normal" FS fans just won't give a fuck about those games. They can chase that MP/GaaS crowd...
I don't hate this game, it just looks lazy and uninspiring (ER DLC was already a bit like that), not to mention that I'm completely not interested in MP games.
People saying that the game is trash without even playing it is the norm here… The game is amazing, the word of mouth is going to be really good, also i expect a lot of Monster Hunter payers joining.Lmao what? Its an excellent game...wtf are ppl on man that they are hating on this game so much.
I don't think it's fair to say that. I know plenty that are hardcore FS fans that are interested in both. Again, this isn't GaaS, lmao. Nor will Duskbloods be."Normal" FS fans just won't give a fuck about those games. They can chase that MP/GaaS crowd...
I don't hate this game, it just looks lazy and uninspiring (ER DLC was already a bit like that), not to mention that I'm completely not interested in MP games.
Success is not determined in the first 24 hours.New IP, online-only Switch 2 exclusive, err...
And?Success is not determined in the first 24 hours.
What?Success is not determined in the first 24 hours.
no its a stand alone game.do i need my original game for this? I sold my copy
It sure seemed that way for Doom TDA lol.Success is not determined in the first 24 hours.
Yeah, but you know, higher price and game pass.And Doom TDA sells one million barely![]()
And yet I still have no clue what's different in this game. The initial trailer just looked like it was Elden Ring with a focus on co-op.
No, because it's a rogue like. That's what was missing.Did you just answer your own question?
And that's why I think Duskbloods will be even more successful even if it takes longer due to it being a Switch 2 exclusive. It'll take time but ultimately I think it will be more successful. Also just because it's exclusive now, doesn't mean it won't be ported in the future.And?
Pretty sure Doom failed to meet expectations in both sales and Gamepass uplift, regardless.It sure seemed that way for Doom TDA lol.
See the above.What?The game probably is profitable in just 24 hours.
Depends on how the Extraction Shooter genre is handled with Duskbloods. That and Nintendo's history with Online infrastructure. So little info is available so any judgments made will be premature. Need more details and how the game plays.And that's why I think Duskbloods will be even more successful even if it takes longer due to it being a Switch 2 exclusive. It'll take time but ultimately I think it will be more successful. Also just because it's exclusive now, doesn't mean it won't be ported in the future.
As much i want to see Duskbloods succeeding, theres zero chance that is going to sell more than Nightreign… If the game sells 2-3M in their entire lifetime as a new IP is a success on their own.And that's why I think Duskbloods will be more successful even if it takes longer due to it being a Switch 2 exclusive. It'll take time but ultimately I think it will be more successful. Also just because it's exclusive now, doesn't mean it won't be ported in the future.
Screenshotted.As much i want to see Duskbloods succeeding, theres zero chance that is going to sell more than Nightreign… If the game sells 2-3M in their entire lifetime as a new IP is a success on their own.
It's not a judgement...it's a prediction. New IP or not...it's a SoulsGame. Guess what else was a new IP. Elden Ring. The exclusivity does hamper the initial success a bit, but if the game is good...and is ported, I think it's going to do better.Depends on how the Extraction Shooter genre is handled with Duskbloods. That and Nintendo's history with Online infrastructure. So little info is available so any judgments made will be premature. Need more details and how the game plays.
No, because it's a rogue like. That's what was missing.
Elden Ring was hyped for years and is a multi platform game + George RR Martin x Miyazaki "collaboration"… Like i said, i would love to see Duskbloods succeeding but you need to manage your expectations.It's not a judgement...it's a prediction. New IP or not...it's a SoulsGame. Guess what else was a new IP. Elden Ring. The exclusivity does hamper the initial success a bit, but if the game is good...and is ported, I think it's going to do better.
FromSoftware has been reusing assets since the original Demon's Souls...One of the most successful cash grabs in quite some time (cash grab in this case => shameless asset reusing)
Bro, WHAT!?
This is how you know the franchise is definitely mainstream.
Are we the vocal minority now?
Hey looks like Miyazaki still can't miss. Duskbloods will be even more successful.
A PVP(VE) centered game with "souls" mechanics releasing on a family/casual player focused console with a small install base that requires 8 players per match (not 3 like Nightreign).Success is not determined in the first 24 hours.