Reminder, livestream in 10 minutes or so.
"On today's livestream we'll be going through the basics in the Engineers Beta, answering some questions from the forum and talking about the changes we're implementing based on your amazing feedback already!"
https://www.youtube.com/frontierdevelopments/live
Edit: Live now. Mayhem phase is already active apparently.
- Hints will be added for where to find each material at the engineer's base. "Interrogation" of materials.
- Lower grade materials are being consolidated so there aren't so damn many. Therefore giving you access to more low grade upgrades using the same mats.
- Changes to pirates wanting your limpets are coming
Beta 3 changelog from this morning:
https://forums.frontier.co.uk/showthread.php?t=248993
- Double amount of micro resource inventory capacity from 300 to 600 on physical and 100 to 200 on data
Hyperspace changes (photosensitivity/epilepsy warning)
https://www.youtube.com/watch?v=uhyI5qzKnSs
- Hyperspace is now much bigger to accommodate large ships
- Passing lens flares now fade in rather than 'pop'
- Added more distant stars to create a sense of depth
- Reduced the frequency of nebula models
- Added an extra light
Back to work.