Emily Rogers: Why you should be excited about NX’s software output

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Just erase 10k .

Heck yeah!
Don't forget to add Banco is apparently making NX games too!
 
Ugh, my excitement levels are increasing. I was trying to fight these emotions, but as the days of E3 grow nearer, they are becoming harder to control. I'm jumpin on this hype train for real. Nintendo is gonna blow all of our minds!
 
And to be totally honest with myself? I don't think I care. I've had it pre ordered for a while now and it's not like I'm going to cancel it. I'm mostly worried that the handheld component will just feature a thin client and the box will do everything :( I want my fat ones everywhere ok?

Wait, who's taking preorders for this right now?

EDIT: Ahh, I should've kept reading.
 
By that logic 3rd parties should drop the Xbox One and get everyone on Playstation.

There's potential to introduce more people to their games depending on the userbase the NX attracts. You're assuming that people who are interested in the NX won't want to play third party games on the device just because it happened with the Wii U.

This.

I'd like to buy the NX specifically to play nintendo games, but why can't i be allowed to played games such as final fantasy 15 or COD, GTA, etc.

"Just buy a playstation 4 or xbone" isn't an answer to my problem either, because i don't grow money on trees nor do i want multiple consoles stacked around my TV.
 
I'm a bit torn on the NX. I think I might be done with home consoles. I enjoyed my Wii U, but I never got around to playing all my (digital) games on it. I hope to see my digital collection available day one with the NX and cross-supported. I believe that the future of consoles is in getting you join an ecosystem rather than having your games tied to a specific console. So I need to see this in action before I make the purchase.

However, I know that I will definitely pick up the next Nintendo handheld just for Pokemon alone, but I really hope that Nintendo's next handheld will be able to get all the indies and niche japanese games that were going to the Vita, since I don't see anyone else making another handheld.
 
Ugh, my excitement levels are increasing. I was trying to fight these emotions, but as the days of E3 grow nearer, they are becoming harder to control. I'm jumpin on this hype train for real. Nintendo is gonna blow all of our minds!
As stated before, I'm not sure if waiting for E3 is the best call. Competition's looking pretty fierce over there, & I don't think Nintendo would be wise to risk getting overshadowed or overstuffing their E3 presentation (especially if they maintain their usual Tuesday time slot, right before the show floor opens).
 
GameCube was before the time of HD development when game development costs pretty much necessitated multiplatform releases to cast a wide enough profitability net (Just look at how many JP devs formerly loyal to the PS2 took their series to PS3 and 360). Also the small discs didn't help, nor did the userbase. Even then it got decent stuff, just not nearly as much as PS2.

Wii was so much weaker than 360 and PS3 that straight ports were pretty much impossible.

Wii U was a sales disaster, and presumably the Gamepad made it harder to just do straight ports -- since they'd have to tailor the game specifically for the console.

It comes down to having a successful system AND ease of porting. Ideally if NX has both of those then there's no real reason not to, is there?

It also needs to have a good online ecosystem, proper accounts, ease of access to friends list, party chat, etc. Hopefully this time Nintendo markets the NX toward real gamers and not young children and families.
 
i don't think I'm buying another console, but I'm excited to see their games with current gen graphics and good AA. A bunch of colorful games that looks like a CG movie like the recent Rachet & Clank game would be amazing to see.
 
Third parties doesnt matter. The userbase for most 3rd parties games are already established elsewhere. People wont quit their friend lists, live subscriptions, game library just to play 3rd parties on Nintendo's platform.

So yes, 1st parties will matter the most and this is why Wii U failed so hard. It's first party output has been the worst, if you except Virtual Boy. The laziest and blandest.

What are you talking about? Of course third parties matter. The point is to get your image out there that you get third party games for now and in the future generations.
 
Doubt it.

Until I see the games on shelves or on the eShop this is all bullshit rumor to me. If that happens then I'm happy to be wrong.
 
A 2d metroid, 3d metroid, F-Zero, Zelda, Mario Maker 2, Mario Kart 9, etc will all come to NX from the sound of it.

Hmm, looks like I know what my main console is going to be for gen 9.
 
I said ease of porting and if it's a success.

Also third-parties should know full well that having their games on as many platforms as possible is ideal, so they should at least try for the launch and judge from there. And if they don't work out at launch, what's the loss on their part when things like Fifa should be easy to crank out and encouraging to new buyers? If it's easy to port basically, then it's no real loss if they don't light up the charts.



First party was among the least of Wii U's problems. The fact that it did not have so many of the biggest third-party games throughout 2013 is a big part in what helped many write it off.

Releasing a console these days that doesn't have the most popular games (e.g. GTA V) just will not work if you want your console to be appealing. Like it or not, those are the games people are buying.



No, what made people write off Wii U was the terrible showing at events. Remember E3 2012 ? When your biggest 1st party showing was Nintendo Land, your console was dead on arrival.

People are buying these games... But on other
consoles. It's all about brand and ecosystem. It's especially true when you basically want them to release another PS4/XB1. There's already two consoles fighting over that crowd. Throwing dollars to get the rests isn't worth it. Nintendo is better building their own thing. Their own ecosystem of exciting and quality games.
 
It also needs to have a good online ecosystem, proper accounts, ease of access to friends list, party chat, etc. Hopefully this time Nintendo markets the NX toward real gamers and not young children and families.

Yeah, Ninty has to work on a few things like that, I agree. But I was more referring to why publishers were dissuaded from porting their games on the last few systems. Maybe now will be different on that front, we'll see.

Wii U, eh. The way it was marketed and developed was weird. It was kind of positioned as for enthusiasts, but also for the Wii audience, but it felt like it didn't go far enough in appealing to either and that's why it floundered. The Xbox One was kind of similar to that in a couple ways. PS4 is really the model that should be followed. It was successful because it was positioned first-and-foremost with a clear focus of who it was targeted toward.

No, what made people write off Wii U was the terrible showing at events. Remember E3 2012 ? When your biggest 1st party showing was Nintendo Land, your console was dead on arrival.

People are buying these games... But on other
consoles. It's all about brand and ecosystem. It's especially true when you basically want them to release another PS4/XB1. There's already two consoles fighting over that crowd. Throwing dollars to get the rests isn't worth it. Nintendo is better building their own thing. Their own ecosystem of exciting and quality games.

Erm, I said helped. The Wii U was pretty much not going to work out as a concept. But not having those games definitely didn't help.

Nintendo has had their own ecosystem in the past. GameCube, N64, Wii U. Those consoles all end up selling less. Why? Because the games people want to play aren't on them. If Nintendo wants to be successful, they need games people want to play. The statistics and sales data prove that the games that sell best are multiplatform.

Sure, from a brand point of view they have a lot of ground to regain. Giving up and becoming more and more insular won't solve anything in the long term.
 
Me and the millions of people who didn't by a Wii U.

I wasn't talking about all consumers outside of this forum when I replied to your comment, as you seemed to be addressing the users in this thread directly or at the very least the type of consumer who is interested in the NX.

A lot of core video game enthusiasts, those who would read a blog by Emily Rogers, care about Nintendo's upcoming first party software. A lot. If you don't, ok.
 
Oh wow. He sounds really unconfidently confident about that. Is he an insider?

Guess as of now I'm expecting a port, and sequel+movie/something in 2019.
I still think that would be a weird route to take, especially given the success of the first game.
 
Don't forget a bunch of Rare games moving from Xbox to Xbox 360. Some of them, like Perfect Dark Zero, even started their life on GameCube.

And speaking of Rare and GameCube, Star Fox Adventures was supposed to be Dinosaur Planet for N64. Kirby Air Ride was being made for N64 and was even one of the first titles announced for that system.



https://zhugeex.com/nx/
Eternal Darkness and Resident Evil 0 started out as N64 titles as well.
 
Aren't some of those bullet points just rephrasing what Iwata said previously?

Emily Rogers seems to be a master at saying a bunch of stuff but not really saying anything. And as far as her credibility and sources go, I haven't forgotten how her sources were saying Soul Caliber would be a Wii U launch title or those rumors she was spreading about R* making software for the Wii U.

I don't believe her at all.
 
Yeah, Ninty has to work on a few things like that, I agree. But I was more referring to why publishers were dissuaded from porting their games on the last few systems. Maybe now will be different on that front, we'll see.

Wii U, eh. The way it was marketed and developed was weird. It was kind of positioned as for enthusiasts, but also for the Wii audience, but it felt like it didn't go far enough in appealing to either and that's why it floundered. The Xbox One was kind of similar to that in a couple ways. PS4 is really the model that should be followed. It was successful because it was positioned first-and-foremost with a clear focus of who it was targeted toward.



Erm, I said helped. The Wii U was pretty much not going to work out as a concept. But not having those games definitely didn't help.

Nintendo has had their own ecosystem in the past. GameCube, N64, Wii U. Those consoles all end up selling less. Why? Because the games people want to play aren't on them. If Nintendo wants to be successful, they need games people want to play. The statistics and sales data prove that the games that sell best are multiplatform.

Sure, from a brand point of view they have a lot of ground to regain. Giving up and becoming more and more insular won't solve anything in the long term.



No, Nintendo didnt had their own ecosystem. They still dont have. I meant an ecosystem such as iOS or Android or even Steam.
 
Okay, so I haven't really been following the NX news, though I've heard bits and pieces about the supposed gimmick. That being, the NX will double as both a console and a handheld. Now, how is this supposed to work exactly? If this is indeed the case, then there's only one way it can work. You'd have to have a set up similar to the Wii-U, where the tablet functions as its own gaming device. But instead of connecting it to the console, you connect it to the T.V. itself.

Is that how it's supposed to work?
 
Come on Neo, you're really gonna give fucking Josh Thomas any weight for stuff like this?
That's why I said "I'm not sure". I'm just presenting the info for you guys to pass judgement. As stated before, it'd be a weird route to take if he has any bit of truth in his info.
 
No, Nintendo didnt had their own ecosystem. They still dont have. I meant an ecosystem such as iOS or Android or even Steam.

You said they need their own ecosystem of exciting and quality games. I interpreted that as meaning doubling-down on their first-party games and that audience at the expense of all else. I guess I might've misunderstood.

But still, I think the idea that I want to get at is that not having third-parties on board a console will hurt it, more than having them will.
 
I still think that would be a weird route to take, especially given the success of the first game.

But wouldn't a port be to capitalize on that?

How soon could splatoon 2 come out anyway with no interruptions? Mid 2018? Late 2017 would be stretching it imo...unless it released like Splatoon 1's meager launch.

So maybe a port is to strike the pan...while..the thing...you know.
 
A "vast" increase in software output can only mean 3 things:
1. Nintendo is expanding like crazy
2. Nintendo is going to fund more "2nd party" games
3. A quantity over quality approach with lots of quickly-made, low-budget, stuff

The third option doesn't sound exciting at all, IMO.

If you improve the development tools, you can drastically reduce development time. If Nintendo teams no longer have to jump back and forth between handheld and console, they can cut out a lot of inefficiencies.

It's why you see so many Unity games. Unity is gonna work everywhere, so you can focus on the game and not writing the engine from scratch each time. Hironobu Sakaguch (of FF) said years ago part of Squenix's problems modernizing was because they were used to coding all their games from scratch every time. Notably with the FF series of games.

If Nintendo standardized a lot of their engines/libraries/OSs/etc, they can get quite far.

EDIT: Also Nintendo making NX super duper fast to develop for benefits them and all other developers.
 
What are some of the big name third parties rumored to support the NX on or around launch?

I think so far SE given their accidental announcement of DQ, and other rumors regarding FF. Ubisoft via the rumored BG&E2. I think that covers actual rumors. Library sharing would have a significant impact for support from jdevs, particularly if the console plays handheld games. That is just speculation though.
 
But wouldn't a port be to capitalize on that?

How soon could splatoon 2 come out anyway with no interruptions? Mid 2018? Late 2017 would be stretching it imo...unless it released like Splatoon 1's meager launch.

So maybe a port is to strike the pan...while..the thing...you know.
After Street Fighter V's rocky start, I'm not sure if Nintendo could get away with Splatoon 1's barebones launch again for the sequel as a result of there being more awareness of barebones launches for games. That being said, major development concluded with the January stages. So if Splatoon 2 started with no interruptions at around December 2015, a 2017 release isn't out of the question.
 
That's why I said "I'm not sure". I'm just presenting the info for you guys to pass judgement. As stated before, it'd be a weird route to take if he has any bit of truth in his info.

Ah ok. I just can't draw any attention with any video with his name in it lol. Sorry for other youtubers though!
 
Having a larger install base doesn't mean much if you only buy from one publisher.

Because you think Nintendo will mandate people to only buy their games? I dont get your logic.

Everything we are hearing is good for third parties. Competitive performance, increased first party output, easy to port games to.
 
After Street Fighter V's rocky start, I'm not sure if Nintendo could get away with Splatoon 1's barebones launch again for the sequel. That being said, major development concluded with the January stages. So if Splatoon 2 started with no interruptions at around December 2015, a 2017 release isn't out of the question.

That team (EAD 2) did NintendoLand, Wii Sports, Wii sports resort, etc. according to wikipedia.

So I wouldn't be surprised if they're doing a new IP launch game again.

They also do Animal crossing it seems.

So working from Dec 15 uninterrrupted seems hard. Unless there's a seperate splatoon team.
 
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