Mediking
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Just erase 10k .
Heck yeah!
Don't forget to add Banco is apparently making NX games too!
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Just erase 10k .
They could call the game "I Wuv Waluigi"Waluigi dating sim is much preferred.
What is Josh Thomas' track record on rumors?
And to be totally honest with myself? I don't think I care. I've had it pre ordered for a while now and it's not like I'm going to cancel it. I'm mostly worried that the handheld component will just feature a thin client and the box will do everythingI want my fat ones everywhere ok?
By that logic 3rd parties should drop the Xbox One and get everyone on Playstation.
There's potential to introduce more people to their games depending on the userbase the NX attracts. You're assuming that people who are interested in the NX won't want to play third party games on the device just because it happened with the Wii U.
As stated before, I'm not sure if waiting for E3 is the best call. Competition's looking pretty fierce over there, & I don't think Nintendo would be wise to risk getting overshadowed or overstuffing their E3 presentation (especially if they maintain their usual Tuesday time slot, right before the show floor opens).Ugh, my excitement levels are increasing. I was trying to fight these emotions, but as the days of E3 grow nearer, they are becoming harder to control. I'm jumpin on this hype train for real. Nintendo is gonna blow all of our minds!
Ugh, my excitement levels are increasing. I was trying to fight these emotions, but as the days of E3 grow nearer, they are becoming harder to control. I'm jumpin on this hype train for real. Nintendo is gonna blow all of our minds!
Quite the contrary. Increased first party output will create a bigger install base and make the platform more attractive for third parties.It dangerously sounds like they're gonna ignore third parties again.
If true.
GameCube was before the time of HD development when game development costs pretty much necessitated multiplatform releases to cast a wide enough profitability net (Just look at how many JP devs formerly loyal to the PS2 took their series to PS3 and 360). Also the small discs didn't help, nor did the userbase. Even then it got decent stuff, just not nearly as much as PS2.
Wii was so much weaker than 360 and PS3 that straight ports were pretty much impossible.
Wii U was a sales disaster, and presumably the Gamepad made it harder to just do straight ports -- since they'd have to tailor the game specifically for the console.
It comes down to having a successful system AND ease of porting. Ideally if NX has both of those then there's no real reason not to, is there?
Ugh, my excitement levels are increasing. I was trying to fight these emotions, but as the days of E3 grow nearer, they are becoming harder to control. I'm jumpin on this hype train for real. Nintendo is gonna blow all of our minds!
Third parties doesnt matter. The userbase for most 3rd parties games are already established elsewhere. People wont quit their friend lists, live subscriptions, game library just to play 3rd parties on Nintendo's platform.
So yes, 1st parties will matter the most and this is why Wii U failed so hard. It's first party output has been the worst, if you except Virtual Boy. The laziest and blandest.
Heck yeah!
Don't forget to add Banco is apparently making NX games too!
Quite the contrary. Increased first party output will create a bigger install base and make the platform more attractive for third parties.
Pretty much everyone but yourself.
They could call the game "I Wuv Waluigi"
Wait, who's taking preorders for this right now?
EDIT: Ahh, I should've kept reading.
I said ease of porting and if it's a success.
Also third-parties should know full well that having their games on as many platforms as possible is ideal, so they should at least try for the launch and judge from there. And if they don't work out at launch, what's the loss on their part when things like Fifa should be easy to crank out and encouraging to new buyers? If it's easy to port basically, then it's no real loss if they don't light up the charts.
First party was among the least of Wii U's problems. The fact that it did not have so many of the biggest third-party games throughout 2013 is a big part in what helped many write it off.
Releasing a console these days that doesn't have the most popular games (e.g. GTA V) just will not work if you want your console to be appealing. Like it or not, those are the games people are buying.
What are some of the big name third parties rumored to support the NX on or around launch?
It also needs to have a good online ecosystem, proper accounts, ease of access to friends list, party chat, etc. Hopefully this time Nintendo markets the NX toward real gamers and not young children and families.
No, what made people write off Wii U was the terrible showing at events. Remember E3 2012 ? When your biggest 1st party showing was Nintendo Land, your console was dead on arrival.
People are buying these games... But on other
consoles. It's all about brand and ecosystem. It's especially true when you basically want them to release another PS4/XB1. There's already two consoles fighting over that crowd. Throwing dollars to get the rests isn't worth it. Nintendo is better building their own thing. Their own ecosystem of exciting and quality games.
Me and the millions of people who didn't by a Wii U.
I still think that would be a weird route to take, especially given the success of the first game.Oh wow. He sounds really unconfidently confident about that. Is he an insider?
Guess as of now I'm expecting a port, and sequel+movie/something in 2019.
A large install base that only buys from one publisher seems unlikely tbqh.Having a larger install base doesn't mean much if you only buy from one publisher.
Or people could have been interested in their first party games, but didn''t buy a Wii U because of the issues the system had.Me and the millions of people who didn't by a Wii U.
What are some of the big name third parties rumored to support the NX on or around launch?
Eternal Darkness and Resident Evil 0 started out as N64 titles as well.Don't forget a bunch of Rare games moving from Xbox to Xbox 360. Some of them, like Perfect Dark Zero, even started their life on GameCube.
And speaking of Rare and GameCube, Star Fox Adventures was supposed to be Dinosaur Planet for N64. Kirby Air Ride was being made for N64 and was even one of the first titles announced for that system.
https://zhugeex.com/nx/
Josh Thomas kinda implied that he was told about Splatoon getting a TV show/movie/anime/whatever adaptation, which would push back Splatoon 2 to around 2019 to coincide with the adaptation (thus justifying a port of the first game). Not sure if he's on the money, but it's something to note.
I just know I want me some shoujo sparkle Waluigi, and face-rubbing on my GamePadI thought it would be "Wah-wah Me, Waluigi" or "Waluigi, so Wah-chi <3" in Japan.
Yeah, Ninty has to work on a few things like that, I agree. But I was more referring to why publishers were dissuaded from porting their games on the last few systems. Maybe now will be different on that front, we'll see.
Wii U, eh. The way it was marketed and developed was weird. It was kind of positioned as for enthusiasts, but also for the Wii audience, but it felt like it didn't go far enough in appealing to either and that's why it floundered. The Xbox One was kind of similar to that in a couple ways. PS4 is really the model that should be followed. It was successful because it was positioned first-and-foremost with a clear focus of who it was targeted toward.
Erm, I said helped. The Wii U was pretty much not going to work out as a concept. But not having those games definitely didn't help.
Nintendo has had their own ecosystem in the past. GameCube, N64, Wii U. Those consoles all end up selling less. Why? Because the games people want to play aren't on them. If Nintendo wants to be successful, they need games people want to play. The statistics and sales data prove that the games that sell best are multiplatform.
Sure, from a brand point of view they have a lot of ground to regain. Giving up and becoming more and more insular won't solve anything in the long term.
That's why I said "I'm not sure". I'm just presenting the info for you guys to pass judgement. As stated before, it'd be a weird route to take if he has any bit of truth in his info.Come on Neo, you're really gonna give fucking Josh Thomas any weight for stuff like this?
No, Nintendo didnt had their own ecosystem. They still dont have. I meant an ecosystem such as iOS or Android or even Steam.
I still think that would be a weird route to take, especially given the success of the first game.
Why?It dangerously sounds like they're gonna ignore third parties again.
If true.
A "vast" increase in software output can only mean 3 things:
1. Nintendo is expanding like crazy
2. Nintendo is going to fund more "2nd party" games
3. A quantity over quality approach with lots of quickly-made, low-budget, stuff
The third option doesn't sound exciting at all, IMO.
What are some of the big name third parties rumored to support the NX on or around launch?
After Street Fighter V's rocky start, I'm not sure if Nintendo could get away with Splatoon 1's barebones launch again for the sequel as a result of there being more awareness of barebones launches for games. That being said, major development concluded with the January stages. So if Splatoon 2 started with no interruptions at around December 2015, a 2017 release isn't out of the question.But wouldn't a port be to capitalize on that?
How soon could splatoon 2 come out anyway with no interruptions? Mid 2018? Late 2017 would be stretching it imo...unless it released like Splatoon 1's meager launch.
So maybe a port is to strike the pan...while..the thing...you know.
It dangerously sounds like they're gonna ignore third parties again.
If true.
That's why I said "I'm not sure". I'm just presenting the info for you guys to pass judgement. As stated before, it'd be a weird route to take if he has any bit of truth in his info.
Having a larger install base doesn't mean much if you only buy from one publisher.
After Street Fighter V's rocky start, I'm not sure if Nintendo could get away with Splatoon 1's barebones launch again for the sequel. That being said, major development concluded with the January stages. So if Splatoon 2 started with no interruptions at around December 2015, a 2017 release isn't out of the question.