CarlosX360 said:But how are you going to finish all of them just by appointments? Hmm? Intimate encounters with developers only gives you "routine" feel, wheras, events like E3 every year, gives you the option of meeting them, and playing some of the "next door neighbors' games" during breaks or at the same time (if you have a group with you).
This is exactly the point a lot of people seem to be missing. E3 isn't for fun. It's work, whether you're a developer, journalist, or retailer, and the scenario you're describing will streamline that work and make it a lot less of a headache for everyone. Audience members (journalists/buyers) will have assignments to certain companies and meeting rooms, where they'll have to take in all (or most, if it's a big enough company for a publication to assign multiple people) of the games present and report about that. It loses a lot less spontaneity, I suppose, but that was never really the point of the show in the first place.
When I was a journalist, I always had booth assignments anyway--under the new structure, I would actually have the time and exposure I needed with the games I was SUPPOSED to be covering. That's why everyone is so relieved here.