you know, our 2nd in command recently stole 11b 3 days ago from the corp and then dipped. some said he was an alt for either TEST or goons.
The fact it was so out of left field and he stole what amounts to a relatively small amount means that whomever he was working for forced his hand and needed those funds NOW!
Random tidbit I learned recently that some people may find useful (easy to overlook):
Electronic Warfare Drone Interfacing increased the control range of ALL drones by 3km per level. So it's useful even if you don't plan to use EWAR drones that much.
In other news, I finished Launcher Rigging IV, which gives me access to the T2 rigs there, besides possibly making some otherwise impossible fits possible, albeit very tight.
Blitzing some L3 missions for Caldari Navy at the moment. Found a nice station that has 3 L3 agents in it. Why Caldari Navy? Because it's one of the few corps in the faction that has more than 1 L4 agent in the same station.
Mostly just for something to do while I wait for a few skills to train. Jumping to a fresh clone each time for exploration is tiresome and delays training, even if it makes more money.
you know, our 2nd in command recently stole 11b 3 days ago from the corp and then dipped. some said he was an alt for either TEST or goons.
The fact it was so out of left field and he stole what amounts to a relatively small amount means that whomever he was working for forced his hand and needed those funds NOW!
Who was your second in command?
Anyone know if you need T2 guns to Catalyst gank or if it's just recommended. The train is maybe only 3-4 days, but still, that's 3-4 days of not training something else.
Though, I don't understand half of what you guys say, it makes me wanna play this game again haha.
I started once, a long time ago, but quickly gave up since I was all alone and I was, I don't know, 16 or something. All seemed a bit daunting. But it must be an amazing experience.
it has its moments. but that all depends if you have someone talking to you. my corp has been in the war and 30 jumps away from me, so i been sorta solo running missions and it's kinda lonely.
i've been logging in, run a cpl of lv4 missions, then just log off and do something else.
I want to join them cause i have fun welping in fleets, BUT whenever i join the main corp i tend to lose funds HELLA FAST! Like seriously. I mean yeah i get 60% of isk back when i die, but i go through isk like water. i usually fly frigates and cheap destroyes, but that shit adds up son. specially with my low skill level.
and i enjoy it. i really do. I mean whats the point of isk if you're not going to spend it? In a way though my concern for spending isk/blowing up in ships i can afford is that it starts to turn into http://tvtropes.org/pmwiki/pmwiki.php/Main/TooAwesomeToUse
I have drakes and Nagas and big stuff that i want to fly without concern. But in order to get to that poitn, i HAVE to amass a massive amount of isk/resources. and until i can do that so i can burn it all in a glorious flame...its tough to justify flying with the main fleet. even tho im missing out...
Damn thanks for that bit of insight man. I may have had a bit of a romanticized image of the whole experience. So you do need shitloads of ISK to be able to run with the big guys? And besides that, there's little left to do, or you have to do it solo? Hm, okey.
It is a shame that there are no comparable experiences of games out there. I would love to get my hands on a space game like EVE again.
Just jump to a new clone if you want to go around shooting stuff in a Frigate.
I used to be like that and I'd run around getting my pod blown up with all my Standard/Improved implants. One day I decided to think of it like this: If you're not using your skills to have fun why are you training them up in the first place?
I used to be like that and I'd run around getting my pod blown up with all my Standard/Improved implants. One day I decided to think of it like this: If you're not using your skills to have fun why are you training them up in the first place?
well my corp is an open door corp, anyone can join, we also do not discriminate if you want to bring a newbie ship into a fleet for a run, but just expect to die 99.99% of the time. for lulz of course.
this is just my personal feelings, it doesnt dictate the overall game. I have friends who are nothing but haulers, making massive amounts of isk delivering items back and for for people. right now we opened up a stealth bombers fleet and those are very succesful and lots of people seem to consider it the most fun aspect of our fleets.
what i described was my own experiences, since i tend to be more conservative in a very pvp centric corp. my problem was that i kept bringing cruisers with frigate fleets, and battlecruisers for the hell of it. this was just my own personal dumb decisions of "flying what i cant afford to lose". so dont let my lapse in judgement affect your view, try it again and see if you can find your niche within. we can certainly help by guiding you as much as we can.
it's a very unique game and i can say i have played lots and lots of MMOs and all have the same sort of hubris in the meta, but this game is unlike any other. whether thats a good or a bad thing all depends on how you make use of your time. So what im doing now is playing the skills leveling game, because I WANT TO RUN INTO BATTLE WITH EXPENSIVE SHIPS. THATS FUN! You can still have fun with the frigates, in fact, most vets reccommend them since they are still adrenaline inducing and cost few when lost.
What race did you pick? what weapons did you pick? did u play for long or can you restart with the new invite-buddy system.
And now you are having the fun, yay!
I feel that falcon is finding his true calling, but it will be as a blight upon the Eve populace
Well I stopped at a school today and grabbed Bomb Launcher operation, so you never know when I'll emerge from the shadows in a Purifier ready to blow you up.
amarr bombers?
gif.gif
i STILL havent touched the explo stuff
http://themittani.com/news/ten-pl-supercarriers-ambushed-revenant-down
Pretty crazy.
Not-spai joined PL. Gained a reputation as a competent FC. Decide to go turncoat one day and formed a plan with some guys to kill a carrier fleet. And then sends a fleet that included one of the rarest ships in EVE into a trap.
You can move probes individually, but it's no longer the default after Odyssey. Have to press shift or alt (don't remember which) to do so.
With maxed Astrometrics and 8 probes out at once though, I've never needed to adjust a single probe since the expansion to get a lock. If I've moved one by itself, it's been an accident. The default probe configurations are very convenient. Would probably only need to do so on the weakest of signatures that are nigh un-probable in the the first place.
Will definitely have to find my Blink login now. Seems everyone that had registered before this celebration gets a free gift of some sort.