Exactly. I see no difference in the RNG between where I was when I started versus now (average +13 control). If you have maxed control and still get perfect impact shots that are off the scale pushed or pulled, it's just lame. I never played Hot Shots to actually simulate golf. it's an arcade golfer that should reward high level players and those that have maxed their stats.
I'll also add that tornado/mega cups are probably the biggest one. I've played real golf with literally hundreds of people. The ones that are really good JUST FIGURE OUT how to get the ball into that 4.25" hole. It doesn't matter if they can hit it 320 yards, if they can't pitch/chip/putt, then I'll beat them every single time (as a "short" hitter that only pokes it out there around the 280 mark on average).
As for this game... in it's previous versions, I'd get an advantage because I knew the course, knew how to read the lie/slope/wind, and could execute my shot on the shot bar. It seems like they are trying to use RNG to punish people that actually properly figure out a shot, to make it more fair for people that can't get the ball in a 4" cup.
I'd argue that I did, and just know that there are a lot of us that are disappointed by this. I've played this series since the OG game which is also right around the time I started playing real golf. I love Hot Shots and I love pretty much all things golf. The RNG in this one is super frustrating, I wish it wasn't there... but, the game is still awesome. They're doing some cool new stuff with it like letting you just break free and go and cast a line while you're on the course, or just roam around out there in 3rd person. They are definitely testing some shit with this one.