Revolutionary
Member
Let me start off by saying I hate the word cheevos, but I had to cut down the thread title to fit everything in, so I apologize.
For those that don't know, EVGA Precision is an overclocking/monitoring utility for graphics cards. I've personally used it for the past few years because I felt like it surpassed its competitor, MSI Afterburner.
Anyway, I was surprised to see EVGA Precision X 15 on Steam's New Releases today. Tried it out, and it seems to be very poorly thought out. For one, there are achievements. Now I know some applications have achievements, but these.. seem a bit risky to me. Especially in the hands of the less knowledgeable.
Secondly, it's a program designed to always be running in the background. Yet, it changes my Steam status to "In-App" while it's running. Brilliant. There are a few omissions from the previous version as well, so back to 4.2.1 I go.
Anyway, let's see what Guru3D thinks about the newest version of the program they've been hosting for years (but was mysteriously absent today):
There's more at the link, including insight from the programmer in question.
EVGA responded to the allegations on the program's Steam forum:
So yeah. That happened.
Thoughts?
Lock if old, though I doubt it.
For those that don't know, EVGA Precision is an overclocking/monitoring utility for graphics cards. I've personally used it for the past few years because I felt like it surpassed its competitor, MSI Afterburner.
Anyway, I was surprised to see EVGA Precision X 15 on Steam's New Releases today. Tried it out, and it seems to be very poorly thought out. For one, there are achievements. Now I know some applications have achievements, but these.. seem a bit risky to me. Especially in the hands of the less knowledgeable.
Thunder God
Set a custom voltage
Rampage!!!
Reach 1300MHz or Higher GPU clock
Dominating!!!
Reach 1500MHz or higher GPU clock
Unstoppable!!!
Reach 1700MHz or higher GPU clock
UNBELIEVABLE
Reach 2000MHz or higher GPU clock
Memory Madness
Overclock Memory by +300MHz or higher offset
Secondly, it's a program designed to always be running in the background. Yet, it changes my Steam status to "In-App" while it's running. Brilliant. There are a few omissions from the previous version as well, so back to 4.2.1 I go.
Anyway, let's see what Guru3D thinks about the newest version of the program they've been hosting for years (but was mysteriously absent today):
http://www.guru3d.com/news-story/ev...r-rtss-design-concept-into-precisionx-15.htmlEVGA today is launching a new build of PrecisionX, this will be build 15. EVGA has made a move to developing the tweaking utility in-house, meaning they will cut ties with the previous developing programmer. By itself interesting news, but unfortunately this has to be the most awkward story I have ever written in the history of Guru3D.com Did EVGA copy the entire Rivatuner design and features concept from the original programmer ?
As most of you guys know, Unwinder up-to this point developed EVGA's PrecisionX of the overclocking software. Basically EVGA licensed the use of the Rivatuner Core overclocking / tweaking elements. EVGA has been working for over half a year on their in-house developed version of PrecisionX. Developing a tweaking tool in-house was an unusual yet understandable choice from EVGA's business point of view. Especially as these days creating tweaking software for GeForce Graphics cards with the latest revisions of NVIDIA's API this is fairly a do-able task. The new PrecisionX will be restricted to GeForce Graphics cards only and will bring all the features of the older build as well as minor tweaks to the UI and 64-bit overlay support.
Over the past months or so here at Guru3D.com have been watching this development closely, as with this build EVGA departs from the old overclock infrastructure based on the Rivatuner core engine from Alexey aka Unwinder. So make no mistake this is correct, PrecisionX software is no longer created or licensed though from Unwinder. Some will love that, some will hate that.
However after seeing the latest screenshots, my eye-browses started to raise.
After seeing new screenshots as posted by EVGA's marketing staff on Steam we got a little confused. It seems that EVGA copied and pasted the entire Rivatuner core feature set and design, though we can understand that you want your tweaking tool as close as the older version design wise this poses an issue. The complete design of the the overlay, monitoring, fan profiles and screen captures etc have been copied from Rivatuner. The original programmer or the Rivatuner core, Unwinder, never allowed EVGA to do this. EVGA only paid royalties for usage of the tweaking / overclocking part of their utility.
There's more at the link, including insight from the programmer in question.
EVGA responded to the allegations on the program's Steam forum:
"That is only one side of the story, firstly no code was copied. In fact, EVGA does not even have the source code from the original Precision. Secondly, PrecisionX 15 is new code built from the ground up. The GUI looks similar, well it should since the original GUI was 100% designed by EVGA, many other elements were too like voltage control, Bluetooth and more. The menus and such look similar too because, well why change them? They work well and people are familar with how they look.
Lastly, the original Precision was always a joint effort anyways, some elements were designed by EVGA others were licensed like the RTSS server, and many features were added because EVGA requested it. In this new version we rebuilt all back end code from scratch. This will allow us to continue to add more features in the future, and not be bound by any "exclusivities".
So yeah. That happened.
Thoughts?
Lock if old, though I doubt it.