You realize Circana posts game sales on a monthly basis per platform, right?Glad to see this game succeeding on Steam! Too bad we'll never find out if the game is as equally accepted on consoles.
Eh highly skeptical, could have had a friend buy it for that price just to inflate the value. That shit does happen with some of these sellers.Which one of you bought it?
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Legendarydrops video dropped:
This semi-sarcastic comment really put into perspective what might've happened if it had been put through a typical AAA evaluation process:
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Realisitically, the pitch probably wouldn't had made it passed Ubisoft's editoral team and/or stripped off any personality and neutered beyond recognition.
Yep. Golden Week.![]()
Seems to be doing remarkably better today than the last few days, plus a much higher minimum player count.
Is there some Asian holiday or something?
Crazy. I've noticed this game peaks really early in the day as well, which I'm guessing means most of the player base is in Asia.Yep. Golden Week.
Play the one that sounds like the most funThe critical praise for this has really got my gears grinding because I got two games to finish.
What to do…
The critical praise for this has really got my gears grinding because I got two games to finish.
What to do…
While true, my curiosity rises with every new bit of praise. I think I'll beat the current one, Oblivion Remastered, Shelve Forbidden West on the back burner and see what this is about. I'm a huge fan of the turn based battle system and old JRPG in general. I Used to import JRPGs before they hit PS1..Play the one that sounds like the most funYou don't owe a game your time.
1. May is a holiday in many European countries (workers day). Explains the thursday peak. Its a somewhat long game so people didnt just beat it on the first weekend.![]()
It's holding really well and was just over 4k from hitting a new peak on a Thursday! Word of mouth is getting around and it's almost certainly gonna hit a new all time peak this weekend. Love to see it!
While true, my curiosity rises with every new bit of praise. I think I'll beat the current one, Oblivion Remastered, Shelve Forbidden West on the back burner and see what this is about. I'm a huge fan of the turn based battle system and old JRPG in general. I Used to import JRPGs before they hit PS1..
The people in these boardrooms will fail to grasp how something like Clair obscur came to be. They're devoid of imagination nor creators themselves. Heck, I reckon a large portion of these suits aren't even gamers themselves in the first place. They cling to trends, rigid evaluation processes, high fidelity graphics and marketing muscles to compensate for any lack of it. This kind of imagination and creative drive is actively suffocated and discouraged at these AAA behemoths. I want to believe somewhere deep down they fear how useless they would actually look if they granted their developers and creators to dream a little bit once in a while. Their insatiable desire for money has overshadowed any passion they may once had in their workforces....To be a fly on the wall in executive meetings at Ubisoft/EA/Square/AAA studios when this game comes up.
Imagine holding the reins on a bloated, cludgy, outdated enterprise, and this game disrupts your understanding of the market.
Clair Obscur is to Final Fantasy XVI as a Tesla Roadster is to a Bugatti Chiron.
The game is great, but - and this is a really big but (I'm sure someone will be able to post the appropriate gif here) - while it has many classical JRPG tendencies, the combat is not traditional. You really have to be active with your dodges/parries (and to a lesser extent with your attacks) if you want to make it beyond the tutorial.While true, my curiosity rises with every new bit of praise. I think I'll beat the current one, Oblivion Remastered, Shelve Forbidden West on the back burner and see what this is about. I'm a huge fan of the turn based battle system and old JRPG in general. I Used to import JRPGs before they hit PS1..
FYI Final Fantasy Rebirth sold 1.4 million on steam in the same timeframe....To be a fly on the wall in executive meetings at Ubisoft/EA/Square/AAA studios when this game comes up.
Imagine holding the reins on a bloated, cludgy, outdated enterprise, and this game disrupts your understanding of the market.
Clair Obscur is to Final Fantasy XVI as a Tesla Roadster is to a Bugatti Chiron.
...To be a fly on the wall in executive meetings at Ubisoft/EA/Square/AAA studios when this game comes up.
Imagine holding the reins on a bloated, cludgy, outdated enterprise, and this game disrupts your understanding of the market.
Clair Obscur is to Final Fantasy XVI as a Tesla Roadster is to a Bugatti Chiron.
The people in these boardrooms will fail to grasp how something like Clair obscur came to be. They're devoid of imagination nor creators themselves. Heck, I reckon a large portion of these suits aren't even gamers themselves in the first place. They cling to trends, rigid evaluation processes, high fidelity graphics and marketing muscles to compensate for any lack of it. This kind of imagination and creative drive is actively suffocated and discouraged at these AAA behemoths. I want to believe somewhere deep down they fear how useless they would actually look if they granted their developers and creators to dream a little bit once in a while. Their insatiable desire for money has overshadowed any passion they may once had in their workforces.
Imo Clair obscur echoes the spirit that Squaresoft once stood for during the Sakaguchi-era, until it got swallowed by corporate interests along side Enix. This game coming out has humiliated and exposed how AAA CEOs have utterly crippled their own companies creatively. They ought to start worrying honestly, unless they want to get left behind. There's a growing swath of indie and AA developers that are forming at their feet with more desire and drive to create something personal and imaginative than they currently exhibit.
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And there it is. Wonder how high it'll go.
I hear your point. Of course you'd take a Chiron vs a Roadster and I would, too. If they were the same price. But a Chiron has a $3,000,000 base price vs the Roadster's $200,000.FYI Final Fantasy Rebirth sold 1.4 million on steam in the same timeframe.
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vs
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Ill take the Chiron every time.
Even a badly specced one.
Clair Obscur is most certainly NOT a Tesla Roadster.
Its neither a worse version of something great nor is it vaporware.
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And there it is. Wonder how high it'll go.
Currently seventh on Steam overall.
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what the fuck is bongo cat? nevermind....I don't want to know
It's pretty rare. Balatro, Baldur's Gate 3 and Blue Prince did I think.Higher peak on second weekend lol I don't remember any single player game that manage to do that recently (but probably there is such game)
I hear your point. Of course you'd take a Chiron vs a Roadster and I would, too. If they were the same price. But a Chiron has a $3,000,000 base price vs the Roadster's $200,000.
The point I'm trying to make is more about the reception, production budget and consumer price of (for example) Final Fantasy's 1.4M sales/$100-200M budget/$70 price tag vs Clair Obscur's 1M/$10-50M budget/$45 opening price tag.
Once you're through the Prologue I'm 100000% sure you'll beThe critical praise for this has really got my gears grinding because I got two games to finish.
What to do…
That's about the highest form of praise any bona fide game developer can receive, mate. The genuinely ambitious and imaginative game creators and visionaries out there want to leave a positive imprint on you.I'm just jumping in and saying I've put maybe 8ish hours into it and absolutely love it. It's not without its flaws … the menu is clunky in regards to equipping Pictos and Lumina and the lip syncing is dog shit but everything else is sublime. The music is superb and the voice acting is top notch. I'm playing on the PS5 Slim with performance mode. I turned off motion blur, film grain, and chromatic aberration. Game looks alot better after those adjustments imo. Regardless, I think about the game a lot when I'm not playing. My 2025 GOTY so far.
You seem like you know your cars. Do you have a more fitting car analogy for this situation, or do you think it's an analogous dead-end?The Tesla roadster was ~80,000 dollars at launch, wasnt exactly well received it sold like 2500 units, the Elise its based on sold some 10 times that easy work.
The Gen 2 is Vaporware until proven otherwise.
The Chiron sold its entire allocation even with that price.
I get what you are trying to say, but your analogy is extremely flawed.
And while I absolutely adore Clair, its not like its the first AA game to do well and is somehow a completely new revolution in game development.
ITs not the first and certainly wont be the last AA game to seemingly come out of nowhere to perform above its weight class both critically and in sales.
P.S
As per the article:
Final Fantasy did 1.4 million on PS in 6 days.
Clair did 350,000 on PS in 6 days.
I don't know how much he knows about cars but he's also a huge Elon Musk and Tesla hater so his opinion is completely invalidYou seem like you know your cars. Do you have a more fitting car analogy for this situation, or do you think it's an analogous dead-end?