Evil Within System & Hard Disk Requirements (PC/Consoles), strongly suggests 4GB VRAM

Yeah, I bought my 2GB 670 with high recommendation from the -I need a new PC Thread-, saying that 2GB would be enough. Now it seems like a lot of games are coming with 4GB requirements. I wager COD: AW will as well.

DAMMIT.
Lesson learned: don't listen to the consensus, listen to me :P
 
Don't panic peeps.

4GB is required if you want to run it on "high texture quality".
You can even go higher with console commands, setting resolutions manually.

The game doesn't require 4GB of VRAM to work properly.

Medium would correspond to PS360 quality, and it's the setting the majority of people will run it at.
 
Been arguing ever since the new console specs were revealed that we'd be adjusting PC system requirements based around that new console hardware. There were a number of PC only folks that thought I was bullshitting, but the proof is coming out - and it makes sense. The next step is making use of more than 4 cores, and/or a greater number of threads, commonplace.
 
LOL at this shitposter thinking it's an ugly ass game.

Don't prevoke the beasts in a PC thread.

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They can be brutal. He thinks the game is ugly as hell. So be it, I think it looks beautiful, 4gb of VRAM or not. :P
 
So next idtech 5 game that is not using Partially Resident Textures to decrease texture loading and VRAM requirements? Why? ...
 
Guess this 6950 had to go some time. Might get one of those new Maxwell cards since everything seems to want >2gb vram lately
 
I was sad because I thought I would be able to run it on medium/low on my laptop, but I wouldn't do it because I would wait to play it on Maximum settings.
But now I know my laptop won't run it and there's no hard feeling of "why wait to play it next year when you could be playing it right now".

But yea, pretty crazy requirements.
But hey, maybe it's just bad optimization. It's the first game of a japanese developer on PC, so it's not that uncommon to expect bad optimization!
 
People are going quite insane, and not really reading the "recommended" part.

Been arguing ever since the new console specs were revealed that we'd be adjusting PC system requirements based around that new console hardware. There were a number of PC only folks that thought I was bullshitting, but the proof is coming out - and it makes sense. The next step is making use of more than 4 cores, and/or a greater number of threads, commonplace.
The core/thread point is very different from this though. RAM is RAM, you need a given amount to store a given amount of data.

On the other hand, a single core of a gaming PC is >3 times as fast as a core in one of the next-gen consoles, and you can obviously run more than one thread per core. There will be better use of multi-core CPUs for sure, but it's not such a hard cutoff as memory requirements are.
 
I don't mind not having it maxed at all, I only care about 60fps, but that bit about aiming for 4GB VRAM regardless has me worried. Maybe I should cancel my PC pre-order and stick with just PS4.
 
Don't panic peeps.

4GB is required if you want to run it on "high texture quality".
You can even go higher with console commands, setting resolutions manually.

The game doesn't require 4GB of VRAM to work properly.

Medium would correspond to PS360 quality, and it's the setting the majority of people will run it at.

Why bother? Everyone will ignore this post anyway.
 
Playing at 720p is cheaper than getting a new card for me. As long as my I don't have to put it on the lowest visual setting, because that will suck.
 
Don't panic peeps.

4GB is required if you want to run it on "high texture quality".
You can even go higher with console commands, setting resolutions manually.

The game doesn't require 4GB of VRAM to work properly.

Medium would correspond to PS360 quality, and it's the setting the majority of people will run it at.

Is this a guess or do you somehow know this?
 
Damn. Conflicted, as I did have some performance difficulties with Wolfenstein with my 680 2GB. I definitely want to upgrade before the year's end, but these recommended specs are pretty steep.

I might settle with the console version, even though I'd feel more comfortable with Kb/M.

Edit: Wait, wait is the PC version running at 60FPS? Any confirmation?
 
People are going quite insane, and not really reading the "recommended" part.

The core/thread point is very different from this though. RAM is RAM, you need a given amount to store a given amount of data.

On the other hand, a single core of a gaming PC is >3 times as fast as a core in one of the next-gen consoles, and you can obviously run more than one thread per core. There will be better use of multi-core CPUs for sure, but it's not such a hard cutoff as memory requirements are.

Yeah, you're absolutely right. It's not as much of a solid threshold that you have to meet like memory is. I was basically pointing out the CPU aspect of it because that's notoriously ignored from a gaming perspective. Despite the better IPC and frequency on PC chips, I do think the consoles having access to 6 cores for games will translate into making use of previously "pointless for gaming" CPUs.
 
Yeah, I bought my 2GB 670 with high recommendation from the -I need a new PC Thread-, saying that 2GB would be enough. Now it seems like a lot of games are coming with 4GB requirements. I wager COD: AW will as well.

DAMMIT.

Me too, though i'm at 3GB.
Time to throw my PC in the trash.
 
the v-ram stuff is a real headache, because its crippling the longevity of cards that otherwise have the performance to run these games at a high level

do we really think 4gb is going to be enough at this rate? you can bet we'll see 5gb requirements popping up within a year or two--most of the 4gb v-ram games don't even look that great, so imagine what happens when a truly taxing piece of software rolls out

if I'm buying a new videocard I wouldn't go less than 6gb tbqh
 
I hope this game really uses the 4GB and doens't suffer the issues that Rage and, to a lesser degree, Wolfenstein had.
 
I like the engine personally. I think the benefits outweigh the obvious flaws. But it's certainly a give and take situation.

If anything Id Tech 5 games have demonstrated that there is no need for unique texturing everywhere, I barely even noticed it in Wolfenstein, nor I do I notice repeated textures in a distracting way in the best looking games out there. The drawbacks that engine has are too several, mostly pertaining to lighting, heavily compressed textures and horrific loading times.

Megatextures was just a bad idea in the end. It's not the future, and it's only used in this game because Bethesda didn't feel like paying for the license of an external engine.
 
Damn. Conflicted, as I did have some performance difficulties with Wolfenstein with my 680 2GB. I definitely want to upgrade before the year's end, but these recommended specs are pretty steep.

I might settle with the console version, even though I'd feel more comfortable with Kb/M.

Footage of the PS4 versions has hardly been stable, hopefully there will be some reviews before release to quell people's worries. Hopefully I won't have to have PS3 textures with a 780Ti, but it seems doubtful. Wolfenstein had performance issues but I was able to get around 50-60 FPS(medium/high) with a 670. Although I just remembered I did have 4GB model, lol.
 
Yeah, you're absolutely right. It's not as much of a solid threshold that you have to meet like memory is. I was basically pointing out the CPU aspect of it because that's notoriously ignored from a gaming perspective. Despite the better IPC and frequency on PC chips, I do think the consoles having access to 6 cores for games will translate into making use of previously "pointless for gaming" CPUs.
Agreed. And that's why I bought a 4GB GPU a year ago, and a 6 core / 12 thread CPU a few days ago :P
 
It's running on id Tech 5. It's going to be a miracle if it isn't a complete disaster technically.

This is the only reason I've yet to pre-order the game. RAGE and Wolfenstein have taught me to have a deep distrust of this engine.
 
The 4gb situation is really disappointing. I definitely won't be pre ordering when they are sending signals like this. I already have a hard enough time getting satisfactory performance from other games. They should have the minimum specs out at the same time.
 
Are we sure these aren't like the RYSE specs, which were for maxing the game out in like 4k?

I don't believe that it'll take 4gb VRAM to hit 1080p/60 with this game. It'll run exactly like Wolfenstein.
 
Specs this high make me feel like my great pc (i7 3770k and brand new 970) are going to scrape by somehow. Christ. How'd wolfenstein run if you hit its proper specs?
 
The only reason why I bought a 4GB version of 770 was because I knew next gen games are gonna eat a lot VRAM but The Evil Within is the last game I thought would need so much VRAM... I just didn't find the graphics to be very impressive even though the game itself looks great.
 
O, Durante, my lord and saviour, Father of the Abyss, please elaborate.

Do you mean "yes, you should, feeble creature", or "fear not, human, your GTX 680 is more than enough"?

He was questioning your statement that you care about 60 FPS, not maxing out the game, while considering getting the PS4 version instead(which is locked at 30)
 
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