The party will pass by the 2nd inn going down south, the inn that most directly deals with traffic from Southport. The night they stay there is incredibly festive, a shift in tone from the panic from the previous inn. Forrester comments, "Looks like we got here just in time! We would've missed the dawn of 31 AF had we been stuck at that other place." She makes sure that the schedule would not hinder their travel before deciding it will be okay for them to sleep the night. It is found that supply vehicles from Southport have been coming along just fine, but they haven't been getting many visitors from the north that day.
With nothing hindering their progress, they make an extended stay to leave next evening, to try and make the prison at night, with an exaggerated stock of food to account for any issues that may arise on the trip to the forest. Along the road they'll veer off path after a calculated number of kilometers to reach for the forest, and the prison within it.
The forest is thick, and the trees barren in the winter, but there does seem to be an implied path where trees have been cleared away but the ground isn't nearly as beaten as the main roads. In that evening, they come across a bridge suitable for their wagon to cross... and at that moment, the party will hear the siding of the window leading to the driver's front, and a hushed panic, "Guys! We have a problem!"
Outside are several figures, draped in gray armor and clothing suitable for the environment around them. Most are dark skinned humanoids with silver hair, but also with them is a man on... on? No, he
is a horse. A half man, half horse following behind the pack. With two of them leading their group towards the wagon, confident in their stride but also not having their weapons out just yet.