Gamer_By_Proxy
Member
XSX version scoring 15 points higher than PS5 version...
So if it's "free" it deserves better rating?
It's based on 4 reviews and 2 of the sites have Xbox in their name . . .
XSX version scoring 15 points higher than PS5 version...
So if it's "free" it deserves better rating?
8 outa 8 shitpostHahahahahahaha.
Three flops in a row for Modern Capcom!
Mediocredent Evil 4, Streshit Flopghter 6 and now Exoanal!
Congratulations for the hat-trick!
Hahahahahahaha.
Three flops in a row for Modern Capcom!
Mediocredent Evil 4, Streshit Flopghter 6 and now Exoanal!
Congratulations for the hat-trick!
You would also think that a gamepass and xbox marketed game would have more reviews than the ps5 version as wellIt's based on 4 reviews and 2 of the sites have Xbox in their name . . .
Did Capcom fire you? You do understand that sf6 and re4 were huge successes don't you?Hahahahahahaha.
Three flops in a row for Modern Capcom!
Mediocredent Evil 4, Streshit Flopghter 6 and now Exoanal!
Congratulations for the hat-trick!
Who paying u to lie like this?Hahahahahahaha.
Three flops in a row for Modern Capcom!
Mediocredent Evil 4, Streshit Flopghter 6 and now Exoanal!
Congratulations for the hat-trick!
So if it's "free" it deserves better rating?
Shooter game mtx potential >>> SP game with hardly any mtx.Instead of doing a Dino Crisis remake, Capcom paid to make this.......
Hahahahahahaha.
Three flops in a row for Modern Capcom!
Mediocredent Evil 4, Streshit Flopghter 6 and now Exoanal!
Congratulations for the hat-trick!
Literally one of the game's biggest barriers is it's own price. It's a fun game and at the same time people acknowledge that 59.99 was a dumb decision.
It's the same price on Xbox aswell, just happens to also be in a subscription service.
That really shouldn't effect the score.
This is the only part that isn’t true. The game literally showers you with in game currency(due to 2 different leveling systems player level and exo level) AND provides lootboxes with really good rare drop rates. You can use all of that currency to buy most things in the game(assuming you don’t get them already from a loot box) and only 2 out of 10 character skins are locked behind a paywall.It also treats the player in its monetisation as if its the utter worst of F2P games, it literally has every shitty practice in the book.
But think of the potential MTX revenue!Instead of doing a Dino Crisis remake, Capcom paid to make this.......
Roadblock is absolutely crazy. We've had the tide completely turn in a payload/escort mission because our roadblock pushed far up and kept the other team from their data cube. I just sat back at Nimbus and kept him healed and we slowly caught up and eventually won. Absolutely beast of an exosuit, though I still haven't tried him myself.Roadblock 20. Really enjoy the class now that I understand it. Equip the heal Rig and you can turn the tide of a whole team on your own with almost no support.
On to Krieger, Nimbus, Murasame next. Murasame is fun once you realize how he's a "tank" and not a DD. Kind of an original take on the job. More of a crowd control slicer with counters for large hits.
Probably going to plat this. Seems relatively easy.
The game has accolades for getting suits to level 100, not sure if it caps out there thoughDoes anyone know what the max level is for each suit?
Edit: Is level 20 the sweet spot to unlock all the class specific modules?
I believe it's 100. Though it looks like the class rewards drop off after 20. Not 100% sure on that, but that's why I'm getting everyone to 20.Does anyone know what the max level is for each suit?
Edit: Is level 20 the sweet spot to unlock all the class specific modules?
But you get some warchest drops and random stuff up to 20 for each class. Not sure if that's the premium pass or not. I did end up buying that.Checked each suit. Looks like lvl 16 for suit specific and Player lvl 44 to unlock all the "generic" modules.
I will probably go to 20 for each suit and then move onto the next suit til I get all to 20.But you get some warchest drops and random stuff up to 20 for each class. Not sure if that's the premium pass or not. I did end up buying that.
That's my plan. Pretty much have a plat by then too except for a few random achievements that aren't hard to get.I will probably go to 20 for each suit and then move onto the next suit til I get all to 20.
Enjoying Deadeye a lot and will probably try Barage next.
Hahahahahahaha.
Three flops in a row for Modern Capcom!
Mediocredent Evil 4, Streshit Flopghter 6 and now Exoanal!
Congratulations for the hat-trick!
Literally one of the game's biggest barriers is it's own price. It's a fun game and at the same time people acknowledge that 59.99 was a dumb decision.
I don't agree.. game seems fun all around
Idk, progression seems to be ok for me. Story is the weakest point and it really could use more maps/modes, but what's there is fun.I actually agree with it. The games progression is wack. The narrative is so wild and stupid that I am seeing it through despite the games terrible progression.
They should have just made a bare bones ass single player mode to go with it.
I dont tell people theyre wrong for not liking the game. I get it. But that reddit rant is wrong that new players have to grind to be able to be on par with higher level players. They really dont. The biggest gap is just experience, not a slightly faster reload mod or 5% damage reduction.All 4 posters above can all be correct at the same time. The experience you get from the game has so many little variables and one of the bigger ones is the first 4-5 hour experience. Variables that will hopefully be solved with more future content releases and changes from feedback.