Mrbob said:Finally snagged a copy today!![]()
Took me awhile to find one, though. Well, the directors edition. I saw regular edition at places but I didn't want that. Need my extras!![]()
How do you like...
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...your...
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...paper sleeve for the DVD
Mrbob said:Finally snagged a copy today!![]()
Took me awhile to find one, though. Well, the directors edition. I saw regular edition at places but I didn't want that. Need my extras!![]()
Borys said:How do you like...
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...your...
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...paper sleeve for the DVD?
Helznicht said:An X800 cant handle it either... :-/
Schafer said:Anti Aliasing: Shut it off, in 99% of games it only results in a 3 - 5% loss in framerate (depending on your card), but in FEAR's case it is closer to 40%.
hukasmokincaterpillar said:I havent picked up the full game yet so I could be wrong but I think FEAR uses FSAA as opposed to MSAA, which would explain the big performance hit here. Might want to try turning off the in-game AA but use MSAA through your control panel instead and see how it handles.
gameboya said:yet another fps and it has slow mo, just like Max Payne
weeeeeeeeeeeeeee
you kids are so easy to entertain.
Slo mo isn't mandatory. I'm certainly not using it. Destroys the fun!gameboya said:yet another fps and it has slow mo, just like Max Payne
weeeeeeeeeeeeeee
you kids are so easy to entertain.
Schafer said:Not a bad idea, I'll give that a shot when I get home.
Yeah, due to the fact that the levels are all constructed from EXTREMELY simplistic geometry, you can make this game almost look like something from the N64 days...iceDragon7 said:After playing through the DEMO.
OMG WTF AHH!!
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I was loving the scary stuff but my computer isn't built for this game =/
Kintaro said:I'd be enjoying this game immensely if it wouldn't produce some fucked up graphical screw ups with my card.
A64 3000+
1GB of RAM
GeForce 6600 GT 128mb
I'm not even trying to push this game, but after I play it for a bit, I start to get green effects everywhere. blinking all over. In the bullet holes/holes in the wall, on my gun, and the screen completely fills up with it when I try to use Slo Mo for kicks. It makes the game pretty unplayables because it fills the entire screen. I'm certainly not overclocking my card either. =/ Running the latest drivers, blah blah blah. This is annoying the shit out of me ><
Anyone else hear about this?
Same here. Sometimes I kick a soda can by accident and I find myself taking cover and pointing to all possible entrances, the game rules like thatI ad to save in Bad Water before heading out. I'm loving this game. The atmosphere is amazing. This is the only game I've ever played where the enviroment noises make me stop.
Funky Papa said:HOLY FUCKING CRAP!!!! I've torn a guy in two with the shotgun!
I was engaging in close combat with the shotgun when this "hero" jumps right in front of my boomstick, as soon as I pull the trigger the guy breaks in two pieces in the middle of a giant cloud of blood, the legs fall on the floor while the torso, arms weaving, flies through the hallway shooting randomly until it hits the floor.
This must be the goriest death I've seen in a FPS since SiN.
AWESOME.
I think that the AI ramps up over the course of the game or something. I am playing at the second most difficult level, and I thought that the AI was nothing special at first. Now that I am further into the game, they are excellent at flanking and laying down supressing fire. An enemy once even yelled out "he's trying to flank us", which is exactly what I was trying to do.Brandon F said:FEAR I bought earlier last night, and it's pretty cool the couple hours I put into it, though the default difficulty isn't doing a very fantastic job of showing off this advanced AI. Granted it's neat to hear them call out for reinforcements or take notice of my position and attempt to flank, but I reached the sewage plant and haven't seen anything all THAT impressive yet. I just mow them all down as if I was back in Quake 4, which is pretty fun regardless. 'Gun porn' is a perfect descriptor, love that shotgun.
You sir will not last long within these bordersJerkface said:Not without gaining three hundred pounds!![]()
As an Englishman I consider this game to be a shining example of gimmicks taking precedent over a properly structured game. The singleplayer demo contained pretty much everything the game has to offer (save for two decent enemy types and two AWFUL ones)
Corridor after corridor, pipe after pipe and ladder after ladder, it just seems such a bloody waste of some excellent ideas.
Funky Papa said:HOLY FUCKING CRAP!!!! I've torn a guy in two with the shotgun!
Funky Papa said:I was engaging in close combat with the shotgun when this "hero" jumps right in front of my boomstick, as soon as I pull the trigger the guy breaks in two pieces in the middle of a giant cloud of blood, the legs fall on the floor while the torso, arms weaving, flies through the hallway shooting randomly until it hits the floor.
AWESOME.
ZombieSupaStar said:sounds like over heating
when it does this TAB ALT back to windows and check your cards temp Right click ->Properties -> Settings -> Advanced -> select the geforce tab -> Tempreture Settings
eLGee said:Can anyone tell me why
Paxton Fettel was eating people?
I played the game on 512 ram. It generally ran well at the default settings, but it did stutter from time to time. Near the end of the game, it began to stutter more frequently.morbidaza said:Does anyone have any experience running this game with 512 ram? I normally have a gig but one of my ram modules crapped out and I haven't had a chance to replace it yet. I'm wondering if it would be better to wait until I can get another to pick this one up.
Sereniel said:First because he could get their memories from eating brains and second because he is batshit insane.
You don't. I came to the same conclusion he did, but they never actually say anything about it in the game.eLGee said:Where do you find this out in the game?