Got a chance to play the review code at a friend's last night, some impressions:
- The driving itself does feel pretty good, especially in wet conditions. When it's dry, the game seems to be a bit too forgiving at times (when driving over curbs, for example) but overall I can't complain. What bothered me a bit was the sensibility of the controls. I was using the analog stick of the gamepad but it felt like I was driving with the D-Pad, if that makes any sense? Maybe there's an option to change the sensibility, I didn't check.
- The AI was doing a pretty good job at blocking my overtaking attempts but they crashed into me a few times when I was clearly in front. Might be realistic unless it happens to often, I can't tell from the limited time I've played.
- Set-ups don't seem to have much influence on the driving and the options are pretty limited but that was to be expected.
- I was incredibly annoyed by the damage system (and Codemasters' attempts to cover it up). Unless you drive at 300 km/h into a wall, the worst that can really happen during a race is a broken front wing. What happened to Hamilton in Monza seems impossible to recreate in the game. I tried to get the car flying by driving on another car's tires but that didn't seem to work either. :lol
- I noticed a few slowdowns, most of them happened while driving through the pit lane. (Does anyone know if drive-through penalties exist, by the way? I hit another car once during a race and was only told that 10 seconds would be added at the end of the race.)
- Load times felt pretty long.
- Multiplayer doesn't work yet (I think) and I didn't have enough time to try the campaign, so no impressions on that. You probably know about missing features, so I won't list them.
All in all, I strongly disagree with everyone who compares F1 2010 to Geoff Crammond's works. The Grand Prix games were deep simulations of the sport while F1 2010, in my opinion, is a great looking arcade game with a relatively realistic driving model, but still an arcade game. And that's perfectly fine -- if you don't expect a simulation, it's definitely fun and you'll probably be happy with it.