Microsofts development legend says he yearns to make a 5m+ seller and join the triple-A club
Peter Molyneux is a surprisingly critical man. Fable II is a great game, it has sold over 3.5 million units at retail and has a Metacritic score of 89. But during an interview with MCV, Molyneux highlights elements of it as crap, gimmicky, and a terrible crime.
And he invites criticism from his fans, too. He goes on gaming forums under a pseudonym, he tells us, to spark debate. Why be so humble?
Its not humility, he insists. Its the reality and the truth. I am a designer and I shouldnt stand up and say everything is wonderful and shiny and great and we made the greatest game ever, because we didnt. Being inspired by your mistakes is one way of breaking into that triple-A club. It will always be my consistent dream to break into that club. Ive made a lot of good games, but never a great game.
Never made a great game? What about Black & White? Populous? Dungeon Keeper?
Ive never made a game that people will put in their Top Five list of all-time greats, he says. You might consider one of mine, but I dont think youd put it in.
Molyneux wont rest until he breaks into that Top Five. He keeps referencing this triple-A club an elite group of games that includes the likes of Halo and Call of Duty, and he wants Fable to be a part of it. To do that the game needs to sell, a lot.
That club is five million units, he says. Once you can sell that many, you can get into that elite group.