DenchDeckard
Moderated wildly
How much do you think rests on ffxvi? I wonder what it needs to sell to reach square expectations...
10 million copies within the first year?
10 million copies within the first year?
They also have one of the most successful live service games running right now in FF14, so they're not struggling with cash flow. If 16 does well, they will rally behind Yoshida's production philosophy and try to apply that to the other teams. Long term I think Square will be fine. Assuming the NFT dreams remains just that.How much do you think rests on ffxvi? I wonder what it needs to sell to reach square expectations...
10 million copies within the first year?
They also have one of the most successful live service games running right now in FF14, so they're not struggling with cash flow. If 16 does well, they will rally behind Yoshida's production philosophy and try to apply that to the other teams. Long term I think Square will be fine. Assuming the NFT dreams remains just that.
everything there besides chrono trigger is not nearly as good as fromsofts output from 2011 to 2022
are you serious?Is there even a game that Fromsoftware made that's up there with FF 7 in terms of impact? FF7 was a hit with the gaming world and the mainstream media.
fire nomura.This is really what needs to happen if FFXVI is a success - put Yoshida as head of Square and have him
Some influence in the gaming industry, sure. On the level of legendary Squaresoft games like FF7? How about cultural impact? I doubt that. It could be argued that with FF7 and squaresoft games being a Sony exclusive during the PS1 era it made Sony what it is today, in that they wrestle the market away from Nintendo. No Fromsoft game is having that kind of impact or pushing RPGs into the mainstream like FF7 did. Hell, even Hollywood greenlighted a movie because of the success of that game.are you serious?
FromSoftware games are one of the most influential games in the last 10+ years.
the "transmedia" thing has change over the years. Twitch, Youtube, online communities etc are part of that "transmedia" equation.
"souls games" exploded in popularity because of that.
dark souls 1 invented a new genrethere even a game that Fromsoftware made that's up there with FF 7 in terms of impact? FF7 was a hit with the gaming world and the mainstream media.
rare ChorizoPicozo Ware you serious?
FromSoftware games are one of the most influential games in the last 10+ years.
the "transmedia" thing has change over the years. Twitch, Youtube, online communities etc are part of that "transmedia" equation.
"souls games" exploded in popularity because of that.
going to my ignore list.
You know... I want to dispute this, but I can't. That pretty much sums up ffxiv combat. It's less qbout strategy and more about how precise you can maneuver your characters rotation.. He came in and threw a Japanese coat of paint on WoW where we play "simon says" and "the floor is lava" for 20 mins.
FF7, a 26 year old game has now just reached 14.1 million copiesIt could be argued that with FF7 and squaresoft games being a Sony exclusive during the PS1 era it made Sony what it is today, in that they wrestle the market away from Nintendo. No Fromsoft game is having that kind of impact or pushing RPGs into the mainstream like FF7 did. Hell, even Hollywood greenlighted a movie because of the success of that game.
FF7, a 26 year old game has now just reached 14.1 million copies
Elden Ring which came out just last year just broke 20 million.
FF7 is big yes but not THAT big
well then how else am i supposed to quantify 'gaming impact'? it's like 'soul', it's a word that doesn't really mean anything.But hey using your logic, Elden Ring has a bigger impact than 1986 Legend of Zelda, only sold 6 million copies. How about GTA 3 released in 2001? That game only sold 14 million overall. By your logic of game sales, Elden Ring has a bigger impact on gaming than the Legend of Zelda and GTA 3
No need to be mad.well then how else am i supposed to quantify 'gaming impact'? it's like 'soul', it's a word that doesn't really mean anything.
you're trying to do game popularity dick measuring contests without something to actually measure, it's meaningless
FF7, a 26 year old game has now just reached 14.1 million copies
Elden Ring which came out just last year just broke 20 million.
FF7 is big yes but not THAT big
but that is not fair at all.Gaming is much bigger now than it was then. FFVII was also limited to one console back in the day whereas Elden Ring was like 5 platforms...
You have to measure the direct impact rather than the unit sales.
FF7 was a killer app that got people to buy PSX instead of N64, it's impact on the market was tremendously larger than anything FromSoftware has done. The impact of people buying the PS1 instead of the N64 changed gaming forever.
Elden Ring might have a huge impact on how people design open world games but that's not quite the same level of impact.
when you consider the fact that gaming is also exponentially bigger than how it was back then as well, from software is technically far more impactful, they've managed to stay relevant and popular in a market filled with hundreds of millions of gamers whereas Final Fantasy has never hit that sort of mainstream popularity since 1997From Software ("soul" games) are far more important and relevant today.
XBOX owners don’t buy and support Japanese games though. That’s the main reason why Japanese developers typically avoid or give XBOX limited support. The statistics and sales prove that each generation and XBOX has procured a fair amount of Japanese games on their platforms.- Their platform policies are horrible, they alienated the PC and Xbox fanbase, FF VIIR on Steam peaked worse than Persona 4 Golden, it comes to a moment where you are making yourself such a bad image that players are willing to not support it.
- Too much focus on whatever trend they think it will work being extremely late to the party and doing it half assed (Avengers, Babylon's Fall, FF7 The Last Soldier and NFT)
- Unreal expectations on sales and poor management.
At this point FFXIV must be eclipsing their yearly output.
Yep just hit your 123 and know where to stand and that's their encounter design. I mean...You know... I want to dispute this, but I can't. That pretty much sums up ffxiv combat. It's less qbout strategy and more about how precise you can maneuver your characters rotation.
Octopath games sell in the millions lol so you don’t know what you’re talking about. It’s easy money for SEThis is really what needs to happen if FFXVI is a success - put Yoshida as head of Square and have him greenlight the projects being worked and tone of direction.
I think Square's output lately has been MOSTLY good. Not Capcom consistency, but still pretty great. Having a few larger stinkers like Forespoken really brings it down though. They need to stop releasing that kind of crap. Also need to cut out the boring indie crap like Octopath while they're at it.
Just focus on your big IPs, make them amazing. Simple as that. They also need to bring back and remaster Chrono Trigger legitimately (give it the RE4R or Demons Souls treatment), and then start making new Chrono games.
Capcom, Bandai Namco and Sega prove otherwise, the truth is that most of the japanese AAA effort that Microsoft tought it would be hit in the west flopped hard during the Xbox 360 and Square Enix was a major factor in that, why expect players to buy subpar games when they can buy something else?XBOX owners don’t buy and support Japanese games though. That’s the main reason why Japanese developers typically avoid or give XBOX limited support. The statistics and sales prove that each generation and XBOX has procured a fair amount of Japanese games on their platforms.
A main FF would still be million seller on Xbox like FF15 was. For low budget titles that's understandable (although it shows a lack of ambition to conquer new public in itself), but for big budget titles easy money from Sony's partnership limits a potential big blowup on launch i feel. Like what happened with Elden Ring for example, nothing is written in stone, the game did well on Xbox, it always increases the potential mouth to ear.XBOX owners don’t buy and support Japanese games though. That’s the main reason why Japanese developers typically avoid or give XBOX limited support. The statistics and sales prove that each generation and XBOX has procured a fair amount of Japanese games on their platforms.
Square Enix were legends in the JRPG genre and now they're starting to look like fools. To me the remasters on Steam are the only thing worth checking out, I mean is anybody actually anticipating the next Final Fantasy instalment?
from different perspective, i applaud him to take a plunge, do what probably other Square Enix developers probably wont do that time. he take the step to look at other game, and even take it further. rather than just being stubborn to risk insist to innovate or create things by themself while believing they still be the one stand on top that time as the one that creating the trend despite thats not case anymore. sure, FF14 might not innovate any new stuff but but it is a prove that the company and franchise would gain lot of things if they look around and learn from other competitors in industry.
he did mention this in interview.
for years we can see Square Enix is somehow like still searching for right 'formula' to drive the franchise infuture despite there is lot of other example from other successfull game or developers they can take note from. Zelda BOTW is a good example. it didnt create new or innovate things much but it is very well done. it is how Nintendo learn and take inspiration from various game or developers out there and right now, other developers is the one started take turn to draw inspiration from them back. Hironobu Sakaguchi also the same when he create The Last Story. even veteran legendary developers like him also end up sit back and rethink whole things while take note of how other developers did with their games. i remember few years ago there is a thread(forgot where) that fans suggesting final fantasy to follow Xenoblade Chronicles linear in big open area structure. imagine the possiblities if the company didnt restricted themself in searching for piece of right solution.
even FF16 we probably can see lot of inspiration from GoW and other various well known, successfull game out there. if the solution is out there then it is a waste if they didnt grab it.
I love reading all this Yoshi P hate. I thought I was the only one.
thanks, i deleted my post, didnt know sarcasm is not allowed lolCareful, I've had posts deleted for saying similar things...
My memory might be foggy, but I don’t remember too many subpar Japanese games from those companies on XBOX and even the good games usually didn’t sell too well. The sales for Japanese games in general always heavily favored PlayStation and that is a huge contributing factor as to why PlayStation gets so many Japanese exclusives.Capcom, Bandai Namco and Sega prove otherwise, the truth is that most of the japanese AAA effort that Microsoft tought it would be hit in the west flopped hard during the Xbox 360 and Square Enix was a major factor in that, why expect players to buy subpar games when they can buy something else?
Infinite Undiscovery, The Last Remnant, some FROM JRPG I forget. Off the top of my head.My memory might be foggy, but I don’t remember too many subpar Japanese games from those companies on XBOX and even the good games usually didn’t sell too well. The sales for Japanese games in general always heavily favored PlayStation and that is a huge contributing factor as to why PlayStation gets so many Japanese exclusives.
The demographic for those games is just much smaller on XBOX unfortunately. I don’t think XBOX gamers skip those games because of bad experiences from Square Enix or other companies, but because those type of games just don’t appeal to the majority of them.
I see. I actually liked those JRPG’s on XBOX lol. I know Last Remnant had issues, but I thought most of those games were considered good by most. I could be totally wrong though.Infinite Undiscovery, The Last Remnant, some FROM JRPG I forget. Off the top of my head.
I liked The Last Remnant, not so much the othersI see. I actually liked those JRPG’s on XBOX lol. I know Last Remnant had issues, but I thought most of those games were considered good by most. I could be totally wrong though.
Well most games would look similarly stupid if we put things that way, like all the Fromsoft games are just pure QTE combat without the UI prompt.You know... I want to dispute this, but I can't. That pretty much sums up ffxiv combat. It's less qbout strategy and more about how precise you can maneuver your characters rotation.
By this logic SE is far more impactful with FFXIV.when you consider the fact that gaming is also exponentially bigger than how it was back then as well, from software is technically far more impactful, they've managed to stay relevant and popular in a market filled with hundreds of millions of gamers whereas Final Fantasy has never hit that sort of mainstream popularity since 1997
this isn't even going onto the fact that FF7 was the ONLY impactful game in the entire Final Fantasy franchise
They are essentially a B-tier Sony first party anyways. Might as well make it official.
Gaming is much bigger now than it was then. FFVII was also limited to one console back in the day whereas Elden Ring was like 5 platforms...
You have to measure the direct impact rather than the unit sales.
FF7 was a killer app that got people to buy PSX instead of N64, it's impact on the market was tremendously larger than anything FromSoftware has done. The impact of people buying the PS1 instead of the N64 changed gaming forever.
Elden Ring might have a huge impact on how people design open world games but that's not quite the same level of impact.
They also have one of the most successful live service games running right now in FF14, so they're not struggling with cash flow. If 16 does well, they will rally behind Yoshida's production philosophy and try to apply that to the other teams. Long term I think Square will be fine. Assuming the NFT dreams remains just that.
Do we have sales numbers for ffvii remake and integrade? That must have cost a small fortune to make.
I would imagine if ffvii was so popular that will have sold 20 millions copies across PC, ps4 and ps5?
That’s really the core of the issue. They should have delayed half of their 2022 games since most of their AA output is actually quite good (Star Ocean, Stranger of Paradise, even remasters like Tactics Ogre).Square would never understand this but their problem in 2022 was GROSSLY oversaturating the market. They released like 15 games that I wanted to buy last year, but I am an adult with priorities, so I bought 3 of their games at release. They should have spaced out those titles more.
In fairness, they admitted that the summon battles were designed to act as spectacle as a reward after a normal boss.I too am worried about FF16 after watching the recent gameplay footage. The Summon battles look laughably simplistic. "Press square" quick time event where you have 15 seconds to press it, watch several minutes of a cutscene followed by another "press square"
Do we have sales numbers for ffvii remake and integrade? That must have cost a small fortune to make.
I would imagine if ffvii was so popular that will have sold 20 millions copies across PC, ps4 and ps5?
2 articles highlighting the stupidity of game companies. Titanfall 2 got sent to its death as it got released by ea next to battlefield 1 and cod.Square would never understand this but their problem in 2022 was GROSSLY oversaturating the market. They released like 15 games that I wanted to buy last year, but I am an adult with priorities, so I bought 3 of their games at release. They should have spaced out those titles more.
Well, it's pretty naive to think that companies care only about selling the game product. IPs, know how and strategy are way more valuable than the sales of games.What would be the point of Sony acquiring square enix when their games are either already exclusive to PS or sell mostly on PS anyway. The audience is already there on sonys platform. They would only do it as a defensive move if there was a threat of Microsoft getting them, but there is no chance of that happening imo.