It Might Be Time to Admit the Great VR Experiment Has Failed - HowToGeek

Wonko_C

Member
I’d say the market would move better if they were to do some upgrade into the AR glasses segment I know it’s not VR per se but they can do some stuff with that. It’s also very lightweight.
We're far behind in tech for AR glasses to be as good as AR via Passthrough on Quest 3 is. The most advanced ones like Meta Orion are at least 10 years away and it costs more than 10000 Dollars to make. And even those pale in comparison to what Q3 Passthrough is able to do (We get a primitive, vector-based Pong-style game with Orion while on Quest 3 with passthrough we can play an online match of table tennis with a virtual table in our rooms). Now that's what we can actually say is "not there yet".
 
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mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Console exclusivity is bad enough, but headset exclusivity is awful.

RE7, RE4, RE4R, and RE Village are perfect examples of how to give the middle finger to people. PSVR2 is especially egregious case, as it's not even BC with the original (compared to Quest).

I agree with this! But it's too early to say VR failed.
 

Nickolaidas

Banned
As long as VR induces nausea to the majority of its players, it will never take off. Who the fuck wants to play a game and almost immediately feel like throwing up? Gaming is all about comfort, not discomfort.

It's like asking for people to have sex with a supermodel, but at the same time someone is going to be pushing a 10-inch needle in the back of their neck.
 
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Golgo 13

The Man With The Golden Dong
VR sucks, let’s all just admit it. The headsets are annoying and uncomfortable to use, the games aren’t plentiful or good enough, and it’s massively inconvenient to play compared to the experience most people want when they go to play a game - turn on the fucking TV/monitor, sit back, and relax.

I bought a VR headset to play the holy grail of VR games, Half Life: Alyx, and I couldn’t shake the notion that I’d be having so much more fun with a mouse/keyboard/regular controller, instead of propped up with wires dangling all over the place, sweaty forehead/eyes, bumping into real life objects all the time, etc. The medium is not ready for “primetime”, and I don’t know if it ever will be.
 

ResurrectedContrarian

Suffers with mild autism
The confused premise seems to be this idea that VR is intended to replace couch gaming. No, it's obviously a totally new medium / new lane in gaming, and it's best when it diverges as sharply as possible from couch gaming genres and expectations.

People will always want to sit and play on a flatscreen sometimes, just as a huge number of people will want to jump into virtual worlds. Those impulses should have nothing to do with each other, and any time they are compared / conflated, it just confuses everything.

And we needed a new lane in gaming, badly, because AAA+ flat screen games have lost almost all their appeal in the last few years. It has become a tangibly stupider medium by the month, and with little sign of getting back on track. It's actually best if VR tries to completely avoid that market and the lowest-denominator impulses that have made it so braindead. In other words... try hard to keep VR unappealing to people who play Uncharted or Assassin's creed on the couch... we don't want those people, they'll make the new medium dumb by their participation.
 
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TheUnicornGuy

Neo Member
I have a quest 2 somewhere. I think the game I've played most is rez, and that's probably about an hour. I've tried lots of games that are highly recommended but they just don't hold my attention for very long. My nephews and nieces quite enjoy that game where you cut cubes in half in time with music, but yeah, vr isn't for me. I kind of wish I'd never heard of rookies as then I wouldn't have bothered buying the headset in the first place.
 

Baemono

Member
I loved the VR concept, until buying a PSVR2 and realizing I have heavy motion sickness, long after I stopped playing the games.

But the technology is very impressive, GT7 VR is fantastic, several games I tried were great too, very immersive.

But yeah, motion sickness
 

SkylineRKR

Member
VR is fun but you are isolated from the outside. You can't really share it, and its hard to advertise or demo outside of letting people try it. The games are generally suited for short bursts and one has to wonder if its worth it to invest 500-1000 for such a thing. For many consumers its likely just not worth it. Also a good amount of people can't deal with the motions so its less accessible than regular screens in this regard too.
 
I love VR for racing sims and find it difficult to play them on a screen at this point but obviously that's a very niche genre. I don't use VR to play anything else because it's just not worth the hassle for me.
 

Krathoon

Gold Member
The problem with VR is that it is simply uncomfortable. Few people will put up with that.

It is always going to me a gimmick unless they make a holodeck like in Star Trek.
 
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YeulEmeralda

Linux User
The confused premise seems to be this idea that VR is intended to replace couch gaming. No, it's obviously a totally new medium / new lane in gaming, and it's best when it diverges as sharply as possible from couch gaming genres and expectations.

People will always want to sit and play on a flatscreen sometimes, just as a huge number of people will want to jump into virtual worlds. Those impulses should have nothing to do with each other, and any time they are compared / conflated, it just confuses everything.

And we needed a new lane in gaming, badly, because AAA+ flat screen games have lost almost all their appeal in the last few years. It has become a tangibly stupider medium by the month, and with little sign of getting back on track. It's actually best if VR tries to completely avoid that market and the lowest-denominator impulses that have made it so braindead. In other words... try hard to keep VR unappealing to people who play Uncharted or Assassin's creed on the couch... we don't want those people, they'll make the new medium dumb by their participation.
Half life Alex is basically a spin off from a old pancake game and lets not pretend that VR chat and Beatsaber are intellectually stimulating or "deep".
 

Wonko_C

Member
I have not played that Star Wars VR flightsim yet. What was it called?
Star Wars Squadrons. Kinda lame even in VR because every mission is set in space. Not a single one is set on the surface of a planet, like Hoth or something. Project Wingman (PC) and Ace Combat 7 (With UEVR Mod) are much better.
 
Even if it were cheap and didn't cause motion sickness, the experience is exhausting. Immersion is cool for short periods, but at the end of the day people will prefer what is more comfortable. Slides at water parks are fun but you wouldn't do that every day.
 

XXL

Gold Member
I loved the VR concept, until buying a PSVR2 and realizing I have heavy motion sickness, long after I stopped playing the games.

But the technology is very impressive, GT7 VR is fantastic, several games I tried were great too, very immersive.

But yeah, motion sickness
My advice....

Play stationary games (stuff like Beat Saber, etc) first for a while before jumping into fast paced/heavy movement games (like GT7, etc).

The motion sickness will 99% go away and most likely never come back.
 

StreetsofBeige

Gold Member
Costs, needing to put on goggles, Wii waggling and needed space are already barrier to entry for most.

But also adding to it are the games themselves. Most seem first person. Not every gamer even wants to play games in first person mode.
 
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I loved the VR concept, until buying a PSVR2 and realizing I have heavy motion sickness, long after I stopped playing the games.

But the technology is very impressive, GT7 VR is fantastic, several games I tried were great too, very immersive.

But yeah, motion sickness
I'm a beginner VR user and tried Wipeout collection, Doom 3 on PSVR and it was fine. Then I boot up Ace Combat 7 and I'm doing these crazy loops at high speed, the plane is spinning all over the place and at one point dived from a great height right into the water. And managed to lift the throttle to keep going. I was almost scared. It's fun as fuck but a super strange feeling when you take off the headset. And feeling a bit off. I'm glad I didn't try that drunk or high.
 
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clappedcheeks

Neo Member
Why is there this constant need for people to shit on something they have no interest in? There are those of us who love gaming in VR as well as flat screen, because we just love gaming. I understand that some people have issues with motion sickness and it’s understandable to not play in VR because of it. There seems to be a lot of people who just want to broadcast how much they hate VR, but for what purpose? Those of us that enjoy VR generally don’t wade into threads talking shit about games we have no interest in, we just get on with it and enjoy our hobby. Games are awesome and it’s never been a better time to be a gamer, there’s a wealth of experiences to dive into and enjoy. Fuck the hating and the haters.
 

Wonko_C

Member
Why is there this constant need for people to shit on something they have no interest in? There are those of us who love gaming in VR as well as flat screen, because we just love gaming. I understand that some people have issues with motion sickness and it’s understandable to not play in VR because of it. There seems to be a lot of people who just want to broadcast how much they hate VR, but for what purpose? Those of us that enjoy VR generally don’t wade into threads talking shit about games we have no interest in, we just get on with it and enjoy our hobby. Games are awesome and it’s never been a better time to be a gamer, there’s a wealth of experiences to dive into and enjoy. Fuck the hating and the haters.
Oh how I wish I did that to everyone who smugly shits on VR threads (Sweet revenge). But I soon forget who the poster were and what did they say. Lucky for them I guess. :p
 

dottme

Member
PSVR and PS VR2 needed to be $100 and it wasn't possible.
I'm on this boat. I don't think I'm ready to spend a lot on VR. And the price to reach is just impossible compare to the cost of the hardware.
It's some beautiful tech demo, but i don't see the path to mass market.
 
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