Does SAO/SAO2 have any idea how aggro works? It keeps changing how it works. As in...it fundamentally works the same, but their strategies make no sense. (Well, nor does switching vs a tank, but whatever!)
I mean say bob is in front of the boss and has aggro by a mile. Shouldnt everyone else run to the side/behind the boss so they dont take stray hits? Aggro only exists when the show feels like it...I uh, think?
I mean say bob is in front of the boss and has aggro by a mile. Shouldnt everyone else run to the side/behind the boss so they dont take stray hits? Aggro only exists when the show feels like it...I uh, think?