Hunter x Hunter - Greed Island arc
Well, that arc was kind of a dud. For the most part I wasn't caring about any of the characters other than the Phantom Spider members and Hisoka. Gon and Killua were the same old same old and their training was particularly interesting. They're still alright characters so far but there was little to it this time around. Bisky...felt kinda cheap. Her entire role seemed a bit contrived and well, the age thing is still just so stupid. That said, she wasn't really annoying at least. I couldn't care less about Bomber, who never felt threatening, or the other side characters though. They just weren't interesting whatsoever.
The 'game' itself was, unfortunately as expected, rather bad. Just felt poorly thought out. I also don't really want to be bothered reading and memorizing several cards, though fortunately only few ended up mattering. But man, Ging is an awful game designer. For how this game was supposedly intended to avoid player killing, all the mechanics basically support it and make it one of the most effective ways to gain cards...as evidenced. Cards of a killed player vanish? Oh no. Ah wait, let's just torture or threat that person and there you go!
But 'tis cool Ging, only ~60 guys died to Bomber alone. Let's blame it on the playerbase not playing according to your expectations. Poor world building that, this time around, wasn't accompanied by interesting characters or plot.