IbizaPocholo
NeoGAFs Kent Brockman
'Fallout: Bakersfield' is a non-commercial 1993' Doom total conversion (GZDoom WAD).
'Fallout: Bakersfield' is a non-commercial 1993' Doom total conversion (GZDoom WAD).
Yes, they should make it official so it gets console releases too. Name is great, keep it.Microsoft should fund this for real and call it Fallout 5
Not a high bar to surpass though.It looks more like Fallout than Bethesda's Fallout
I see a cease and desist very soon
It runs on GZDoom, which isn't the original engine from 1993.The doom engine can do that!? That's ridiculous.
I believe it's not possible to port GZDoom games to consoles due to licensing issues, which would explain why neither Hedon nor Selaco have seen console ports.Yes, they should make it official so it gets console releases too. Name is great, keep it.
I'd pay 48 bucks for it.
If anyone on GAF owns a PC and hasn't checked out Selaco, it's time. Absolutely amazing stuff.It runs on GZDoom, which isn't the original engine from 1993.
I believe it's not possible to port GZDoom games to consoles due to licensing issues, which would explain why neither Hedon nor Selaco have seen console ports.
Thanks for reminding me, haven't finished it yet.If anyone on GAF owns a PC and hasn't checked out Selaco, it's time. Absolutely amazing stuff.
Yes, that seems to be the case. If the got MS's blessing (and funding) they would switch to Unity or Unreal Engine, even Godot.It runs on GZDoom, which isn't the original engine from 1993.
I believe it's not possible to port GZDoom games to consoles due to licensing issues, which would explain why neither Hedon nor Selaco have seen console ports.
The doom engine can do that!? That's ridiculous.
It wouldn't have gotten this level of attention. Plus this project makes for a good résumé builder, as most big fan projects tend to do, especially when released.I always wonder if someone has the ability and the talent to make something like this, which by the way it looks really good, why call it Fallout where you can get into legal trouble with a giant corporation and not develp your own IP, I don't think you need that much you can build this into a viable game
Yeah that makes senseIt wouldn't have gotten this level of attention. Plus this project makes for a good résumé builder, as most big fan projects tend to do, especially when released.