miladesn said:
Interesting POV on0_oprostitution
Wallach said:There's got to be a way to earnI refuse to believe Obsidian would be so idiotic.NCR Ranger Combat Armor.
Trick_GSF said:Just got done with it...
The Wasteland isn't as realized as the Capital from F3. The sheer amount of boarded up/inaccessible doors, terminals switched off, seemingly useless locations with little loot was disheartening. As someone who refuses to fast-travel, the world felt far less alive (not in a good way) then Fallout 3.
Though I guess the huge amount of quests made up for the lack of what I mentioned above.
In regards to settlements, they also pale in comparison to Fallout 3. Ignoring FreeSide and The Strip, most places felt dead and most characters were less than memorable.
duckroll said:I'm going to expect the worst: DLC quest line.
North of Nipton,Fredescu said:Logan in Camp Searchlightwants some radiation suits. The computer says they're near Nipton and that I should ask around there. I killed everyone in Nipton before though, except the for the guy in the store, and he won't talk to me. Anyone know where the suits are? Doesn't seem to be in the wiki.
I dont think so. I think the place was calledFredescu said:the rat cave? Boone has been wearing the rad suit from there the whole time heh. Didn't think of that.
Trick_GSF said:Just got done with it...
The Wasteland isn't as realized as the Capital from F3. The sheer amount of boarded up/inaccessible doors, terminals switched off, seemingly useless locations with little loot was disheartening. As someone who refuses to fast-travel, the world felt far less alive (not in a good way) then Fallout 3.
Though I guess the huge amount of quests made up for the lack of what I mentioned above.
I believe luck increases all skill a bit and increases your chances for criticals.subversus said:Bearing in mind that this happens in Vegas should I maximize or improve my luck in the character build? Any real benefits from that? (no spoilers please)
Also is it possible to maximize melee + stealth + lockpicking +explosives at 15 level charcter? I guess no.
NoRéN said:I believe luck increases all skill a bit and increases your chances for criticals.
I believe luck increases your chances of findingsubversus said:Bearing in mind that this happens in Vegas should I maximize or improve my luck in the character build? Any real benefits from that? (no spoilers please)
Also is it possible to maximize melee + stealth + lockpicking +explosives at 15 level charcter? I guess no.
I actually got one without having to kill or steal from anyone.Wallach said:There's got to be a way to earnI refuse to believe Obsidian would be so idiotic.NCR Ranger Combat Armor.
Shinjitsu said:Yeah, I think we played different versions of Fallout 3 or something.
Trick_GSF said:Just got done with it...
The Wasteland isn't as realized as the Capital from F3. The sheer amount of boarded up/inaccessible doors, terminals switched off, seemingly useless locations with little loot was disheartening. As someone who refuses to fast-travel, the world felt far less alive (not in a good way) then Fallout 3.
Though I guess the huge amount of quests made up for the lack of what I mentioned above.
In regards to settlements, they also pale in comparison to Fallout 3. Ignoring FreeSide and The Strip, most places felt dead and most characters were less than memorable.
The weapons and combat in general isn't as good as I thought it'd be. Most of my bullets seemed to just fly right through people/critters which became infuriating, more so after I got "guns" up to 88 and the same thing was, for the most part, still happening. Sometimes forcing me to use V.A.T.S if an enemy was further then 10 feet away, which I found kinda ironic, really. Also, where were all these weapon mods? I brought about 10 in total but didn't find a single one. The way the hyped this shit up only to make it so obscure is bizarre, truly. (maybe I'm missing something here, didn't find the right merchant, or something?).
When it came to bugs, I didn't get that many. No game breakers, though there were a few quest breakers. It took me 80 hours to complete, no fast-travel and it probably crashed about 15/20 times, which, for me isn't too bad as I play this way with Fallout 3 GOTY on PS3, I'm used to the odd restart lol.
The crafting was kinda crappy too, mostly due to being constantly overencumbered. Meaning there were more important things then wonderglue or scrap metal. Pfff.
That's the negatives done, on with the good stuff.
The game was pretty challenging. One point early on I auto-saved in a quarry with little health, shit weapons and surrounded by deathclaws. That was when it really became Fallout. Survival, and all that good stuff. I honestly thought I was going to have to restart a save from about 3 hours earlier, but I scraped through it, after about 20 deaths lol.
I also like the fact the mighty Deathclaw (and other critters) became what the people of the game described - freaking dangerous. In Fallout 3 you can sneeze on a deathclaw and it'll drop dead. Not in the Mojave wasteland, though. I seriously avoided them like the plague
I loved the quests and the overwhelming number of them. I have no doubt I've not even discovered at least a dozen of them.
The strip and freeside were amaing, and gambling was rather fun. I ended up losing a large amount of caps and it actually felt like it mattered, unlike in some games where currency is just "there".
Although it sounds like I'm shitting on the game, that is not the case. This is a Fallout game and one I really enjoyed. After playing Fallout 3 so profusely, maybe it will take sometime for me to accept the changes. Overall, this game was worth the wait. I cannot wait to go through it again.
8/10 from me.
ED-E is inRicker said:Damn so ED-E is in Vault 22??? I finished that quest like I said last evening,took me quite sometimes in there and never saw him...oh well... is there another robot or non human I can find now to tag along with Cass and me? spoiler it I guess in case...
NoRéN said:ED-E is inThe Nash residence in Primm
MMaRsu said:There's NOTHING in there that needs spoiler tags :\
MMaRsu said:There's NOTHING in there that needs spoiler tags :\
Wallach said:There's got to be a way to earnI refuse to believe Obsidian would be so idiotic.NCR Ranger Combat Armor.
Jax said:what are you complaining about? I finished the game, I read what he wrote and nothing in the entire thing is what you'd call spoilerific. He named some places but names aren't going to tell you what it is and what you do there.
Good review. 80 hours? MMmmannn.
The crafting was kinda crappy too, mostly due to being constantly overencumbered. Meaning there were more important things then wonderglue or scrap metal. Pfff.
Jax said:why would anyone want that garbage? -2 AGI I think it was.
Kurtofan said:Uh I'm in McCarran right now and how am I supposed todefuse the monorail bomb?
kitch9 said:What are you using to stop the rad sickness there?
How do you get the patch?Shurs said:Has the 360 patch cured most of this game's ills?
Jintor said:Wrong wrong wrong wrong
wrong wrong wrong wrong
you're wrong
you're wrong
Well, to each their own. To me, the Capital Wastelands were the most boring-ass land to wander and explore ever. Well, no, let me rephrase that. Going anywhere was great, you really had the sense of traversing the wastes, trekking to the next settlement, etc, etc. Getting anywhere was just a massive disappointment because there was next to nothing to do, nothing to see, no interest whatsoever. I didn't feel that at all with NV; there was always some line of dialogue or some interesting situation that I would run into in most every town.
Kurtofan said:How do you get the patch?
GDGF said:Oh, and Black Mountain is badass. I got there, got my ass handed to me (even with Boone sniping in the background) but I went back to my hotel room in Novac thinking "I can totally do this" and I grabbed the heavy artillery and hard core armor.
Fuck, I might just listen to "Eye of the Tiger".
BlueTsunami said:I sniped my way up the Black Mountain but I was already level 28 anyways. The game crashed on me once after it decided to throw a random Deathclaw up the pathway.
luxarific said:Oddly, I found thatmelee worked far better (for Boone, since he's essentially my body guard at this point :lol First Recon woot) than guns for this quest (assuming you want to fight your way up the Hill). Once you kill one of the mutants with a supersledge pick it up and give it to Boone and switch him to melee. Most of the muties died within a few seconds (I was level 15-16-ish when I tried this). Even with my high energy skill, most mutants just shrugged off my attacks. Boone's guns were slightly more effective, but nothing like the huge chunks of health he takes off when he goes melee with a supersledge.
KORPAH said:If I remember correctly, I went up the side of the mountain, took out one super mutant sniper and made a dash for the storage room. In there, I repaired the robot. After that, I went outside and Tabitha (I think that was "her" name) didn't attack me because I repaired her robot. Tons of loot in that camp though.
[EDIT]: The guns you can buy at the Gun Runners vending robot is insane. I <3 having guns at 100